Search found 910 matches

by Zehra
Fri Aug 18, 2023 4:12 pm
Forum: Help: Server Setup and Administration
Topic: Server Setup and Adminstration: Index of threads
Replies: 1
Views: 5293

Server Setup and Adminstration: Index of threads

This merely is a quick indexing of all threads posted within the following forum: Help: Server Setup and Administration (Part 1 of 2) Request Global Permission Groups here by JeffM Guide on How to Run a BZFlag Server on Mac OS X by CannonBallGuy Setting Up Admin Permissions With Global Groups by Win...
by Zehra
Thu Aug 17, 2023 7:41 pm
Forum: General Map Making Discussions
Topic: Index of BZW related stuff
Replies: 7
Views: 2265

Re: Index of BZW related stuff

One smaller note: There tends to be confusion on what can and cannot be done in maps/bzw and what can and cannot be done via the game server/bzfs. (You may be able to find it in the Help: Server Setup and Administration Keep in mind, below is an index of all the threads from the Help: Map Making (Pa...
by Zehra
Thu Aug 17, 2023 7:34 pm
Forum: General Map Making Discussions
Topic: Index of BZW related stuff
Replies: 7
Views: 2265

Re: Index of BZW related stuff

Keep in mind, this index is not simply a replacement for the search function within the forums. Index of all the threads from the Help: Map Making (Part 2 of 3) Help Me AHHHHHH here are the details by allejo Map Making: Half with IBZEDIT and the other half by band by allejo How do I make a laser onl...
by Zehra
Thu Aug 17, 2023 7:28 pm
Forum: General Map Making Discussions
Topic: Index of BZW related stuff
Replies: 7
Views: 2265

Re: Index of BZW related stuff

I did forget to mention that most of the time, the thread author is the prefab or map creator, but it's not always the case. (So please check the threads for specifics on a release. ) Here is an index of all the threads from the Help: Map Making (Part 1 of 3) Links on making and testing maps by Cann...
by Zehra
Mon Aug 14, 2023 2:10 am
Forum: Help: Source Code / Compiling / Development
Topic: Attempting to build-compile ModelTool in Linux
Replies: 2
Views: 2023

Re: Attempting to build-compile ModelTool in Linux

Thanks GEP, it compiles wonderfully. (I'm not familiar with make/makefiles and couldn't save myself if my life if it depended on it, lol.)

-Zehra
by Zehra
Sun Aug 13, 2023 8:28 pm
Forum: Help: Source Code / Compiling / Development
Topic: Attempting to build-compile ModelTool in Linux
Replies: 2
Views: 2023

Attempting to build-compile ModelTool in Linux

I'm having trouble getting modeltool to compile. (This is from a 2.4.26. release) Running the following command in a compiled/built BZFlag/BZFS directory: g++ -o modeltool modeltool.cxx -I../../include ../../src/common/libCommon.a Leads to the following: g++: error: ../../src/common/libCommon.a: No ...
by Zehra
Wed Aug 09, 2023 3:50 pm
Forum: Plug-in Development
Topic: Plug-in List
Replies: 3
Views: 2737

Re: Plug-in List

Looking back, I see that there is many projects/ideas I've left entirely unfinished. Below is simply a listing of threads within the Plug-in Releases forum. Format is thread title/link to thread by thread author/link to thread author's profile. (Please note that the thread author isn't specifically ...
by Zehra
Wed Aug 09, 2023 2:15 am
Forum: General Map Making Discussions
Topic: Index of BZW related stuff
Replies: 7
Views: 2265

BZW Prefab objects index

Monopoly style house by Zehra Wind Blown Tree by ahs3 by ahs3 Rec Tangled Asymmetric Hills by yarro Flag Abbreviations, Spinning by optic delusion Box arena by Zehra Road graphics for textures by yarro 3D object website by mdskpr hexagon terrain by yarro Phantom Zone - Idea? by Zverina (Simplified)...
by Zehra
Wed Aug 09, 2023 2:11 am
Forum: General Map Making Discussions
Topic: Index of BZW related stuff
Replies: 7
Views: 2265

Index of BZW related stuff

The following thread is merely a simple index of threads and postings relating to all things BZW. (Very much has to be added, please do not comment on this. If anything is incorrect, please let me know via direct message. Many thanks.)

-Zehra
by Zehra
Wed Jul 19, 2023 8:58 pm
Forum: Help: Setup / Hardware / Performance Issues
Topic: Maps Directory
Replies: 3
Views: 2355

Re: Maps Directory

Are these maps from the /saveworld command? Since if so, they would normally be available to be selected. (If I remember correctly.) Or if downloaded elsewhere, you can run the /saveworld command. Then the directory where the map is saved is listed in that case and you can place your maps there. How...
by Zehra
Sun Jun 04, 2023 4:02 pm
Forum: Plug-in Development
Topic: HumansVsZombies - Updated to 2.4.x
Replies: 0
Views: 5733

HumansVsZombies - Updated to 2.4.x

The plug-in is simply an updated version and enhanced version of mrapple's plug-in. (bz_Toolkit is a dependency in the updated version.) The original concept and plug-in releases may be found within the following thread: Game mode suggestion: Humans vs Zombies For how the game mode works/plays: Ther...
by Zehra
Mon May 29, 2023 4:35 am
Forum: General Discussion
Topic: Idea to help newcomers
Replies: 3
Views: 1141

Re: Idea to help newcomers

Ironically, one issue with many projects/concepts similar to this nature relates to skill and talent. Usually this is since many players are not map makers, map makers usually aren't plug-in writers, and plug-in writers usually aren't both highly active players and map makers. So, for example, I kno...
by Zehra
Sun May 28, 2023 12:51 am
Forum: General Discussion
Topic: need help
Replies: 2
Views: 1710

Re: need help

Adding to what blast has said. There is the option of generating maps/objects via scripts/apps, so if you know some coding and the .bzw format, you may be able to generate a map more easily this way. (It comes in handy with generating meshes or other objects in some form of pattern or random order.)...
by Zehra
Sun May 28, 2023 12:39 am
Forum: General Discussion
Topic: Tank flying away ...
Replies: 6
Views: 2117

Re: Tank flying away ...

It would be wise to move this topic to the Bugs and Problems forum.

-Zehra
by Zehra
Thu May 25, 2023 5:22 pm
Forum: General Discussion
Topic: Tank flying away ...
Replies: 6
Views: 2117

Re: Tank flying away ...

What is your OS? What version of BZFlag are you using? What FPS are you getting? Do you have any screenshots with said "flying"? A general overview of your configs would be helpful. (Energy saver enabled/disabled, FPS settings.) Jumping varies quite a bit on FPS levels. So this may be one ...
by Zehra
Sun Apr 23, 2023 11:38 pm
Forum: Leagues: General Discussion
Topic: FFA league - concept and discussion
Replies: 4
Views: 3062

Update: Possible scoring system to be used for FFA league:

TL;DR Previously, I did cover some of the issues faced with scorings and similar. I believe I have worked out a simple metric which is sufficient for the rankings to be used. The metric is K/D ratio, but with additional factoring for a "strength"/"accuracy" metric. To make it eas...
by Zehra
Sun Apr 16, 2023 11:56 pm
Forum: Plug-in Releases
Topic: KeepTeamFlagAway - Like KeepAway, but keeping away a team flag is geno first and cap next
Replies: 1
Views: 5088

Re: KeepTeamFlagAway - Like KeepAway, but keeping away a team flag is geno first and cap next

Minor update:
Previous version: 0.0.0
Current version: 0.0.1

Changes:
  • Better application of program logic.
  • Possible bug fix.
New features may be added in a later mid-release.

-Zehra
by Zehra
Sun Apr 16, 2023 8:00 pm
Forum: Forum Suggestions, Questions, and Issues
Topic: Resorting of threads and topics
Replies: 2
Views: 4306

Resorting of threads and topics

Something I've begun to notice, is there is many threads and topics which would normally be better suited in another forum or similar. Plug-in Releases (forum) Airstrike plug-in question/problem Error Timelimit Reward/Penalty Plugin Plugins in C#.net or VB.net End shot SW LowGrav brain-killing-langu...
by Zehra
Sun Apr 16, 2023 7:12 pm
Forum: Leagues: General Discussion
Topic: LeaguesUnited Season 4!
Replies: 3
Views: 3518

Re: LeaguesUnited Season 4!

FiringSquad did propose a good idea for usage of a plug-in within the following thread: Plug-in to support LU Season It might prove helpful if some sort of a secondary notification occurs, letting players know which players are part of which teams upon joining the server. -- Recommending this thread...
by Zehra
Wed Apr 12, 2023 9:47 pm
Forum: Leagues: General Discussion
Topic: FFA league - concept and discussion
Replies: 4
Views: 3062

Re: FFA league - concept and discussion

Individual competitive/ranked/ladder play is a viable concept in most games, in tandem with the more formal league play with organized teams. I imagine it would work just as well in BZFlag. However, I do not believe that BZFlag's current ailments would be solved by the addition of such an option at...
by Zehra
Sun Apr 02, 2023 3:45 am
Forum: Leagues: General Discussion
Topic: FFA league - concept and discussion
Replies: 4
Views: 3062

FFA league - concept and discussion

Greetings all, Something I've noticed has not been done in quite a while, is a Free For All league. I think while CTF is really enjoyable and allows for team vs team rankings and some statistics on players overall, it does not offer something very much like a leaderboard ranking to take place. Since...
by Zehra
Sat Apr 01, 2023 4:53 pm
Forum: Plug-in Development
Topic: New slots opening for Public-Private Plug-ins
Replies: 0
Views: 4523

New slots opening for Public-Private Plug-ins

I'm announcing the opening of several slots which are available via reply/public request for hosting/usage rights of several new private plug-ins in the coming months. Examples of my own works: GrabToCap, SuddenDeathCTF, PointsHTF, PointsCTF...etc Examples of recreations from scratch of existing ide...
by Zehra
Sat Apr 01, 2023 4:47 pm
Forum: Help: Setup / Hardware / Performance Issues
Topic: BZFlag stopped working (again)
Replies: 6
Views: 4233

Re: BZFlag stopped working (again)

I have used an app for Android called Network , previously this was on F-droid, but it seems to be replaced/removed. There is a fork of it with the same name f-droid.org/en/packages/pl.lebihan.network/ whose repo is at github.com/mimi89999/Network . I have used the original, but cannot comment on th...
by Zehra
Fri Mar 24, 2023 6:43 pm
Forum: Plug-in Development
Topic: flagHeldWhenKilled not percise?
Replies: 1
Views: 1114

Re: flagHeldWhenKilled not precise?

Tanks drop flags before death. You might want to keep track of the flag dropped event and death event. So you might want to do something like the following: dropEvent: { droptime[playerID]=dropEvent->eventTime; } deathEvent: { if ((deathEvent->eventTime - droptime[playerID]) <= 0.5) { // half a seco...
by Zehra
Mon Mar 06, 2023 1:06 am
Forum: Plug-in Releases
Topic: suddenDeathCTF - Timed games with the first team to cap winning the game
Replies: 4
Views: 4167

Re: suddenDeathCTF - Timed games with the first team to cap winning the game

I've got it in the works. It will be a separate plug-in, since it features API bypassing, as well as its own match management system.

-Zehra