Search found 225 matches
- Mon Feb 22, 2010 2:06 am
- Forum: Enhancements
- Topic: moveing objects
- Replies: 15
- Views: 5023
Re: moveing objects
oh, ok
- Mon Feb 22, 2010 1:58 am
- Forum: Map releases
- Topic: Gas Giant
- Replies: 6
- Views: 1957
Re: Gas Giant
Yay!
- Mon Feb 22, 2010 1:57 am
- Forum: Map releases
- Topic: BZDodgeball
- Replies: 3
- Views: 1745
Re: BZDodgeball
looks simple.
i wonder how it will play out?
i wonder how it will play out?
- Thu Feb 18, 2010 5:16 pm
- Forum: Enhancements
- Topic: moveing objects
- Replies: 15
- Views: 5023
Re: moveing objects
I cannot code it myself yet, but i was stating how it could be done for anyone who has to code it. and the game state already has to be synced with the server. otherwise the tanks would be all over the place. if that is not what you meant, the moving objects would be controlled by the client. The se...
- Thu Feb 18, 2010 5:09 pm
- Forum: Works In Progress
- Topic: Coming Soon - Gas Giant
- Replies: 4
- Views: 2085
Re: Coming Soon - Gas Giant
sounds good to me
having a few more paths to explore may make things a little more interesting to
having a few more paths to explore may make things a little more interesting to
- Thu Feb 18, 2010 5:05 pm
- Forum: Players
- Topic: my bzf-wish
- Replies: 28
- Views: 9169
Re: my bzf-wish
You are right.
There does need to be more ways to find servers. Such as in the find server there should be a box on the side that displays servers where there is one player trying to attract attention. That way many more maps will be played
There does need to be more ways to find servers. Such as in the find server there should be a box on the side that displays servers where there is one player trying to attract attention. That way many more maps will be played
- Wed Feb 17, 2010 2:07 pm
- Forum: Enhancements
- Topic: moveing objects
- Replies: 15
- Views: 5023
moveing objects
I have an idea for how to make movable objects in bzflag. They wuld work a lot like the current physics drivers. lets say we have a moving cube. while the object moves according to a predefined path it comes in contact with a tank. The direction the cube is moving is the front, if the tank hits the ...
- Wed Feb 17, 2010 1:51 pm
- Forum: Enhancements
- Topic: Wanted (as in the movie)
- Replies: 5
- Views: 2029
Re: Wanted (as in the movie)
interesting thought,
though it would be rather confusing and what about those of us who play via keyboard, we only have 1 (2 if we are smart) turn speeds.
though it would be rather confusing and what about those of us who play via keyboard, we only have 1 (2 if we are smart) turn speeds.
- Tue Feb 16, 2010 5:02 pm
- Forum: Map Editors
- Topic: UPDATED 3-13-10: Anim8or to BZW Converter
- Replies: 8
- Views: 7279
Re: Anim8or to BZW Box/Cube Converter
this probably should be moved to the Map Editors Forum.
- Tue Feb 16, 2010 1:45 pm
- Forum: Works In Progress
- Topic: Coming Soon - Gas Giant
- Replies: 4
- Views: 2085
Re: Coming Soon - Gas Giant
ooh sounds fun. I am excited
- Mon Feb 15, 2010 5:15 pm
- Forum: Players
- Topic: my bzf-wish
- Replies: 28
- Views: 9169
Re: my bzf-wish
now he has 2 choices ::: either he will adapt to the Laser AND GM Sniping technics (and keep those maps on top of the serverlist to repeat the same story for the next new bzflagger) or delete bzflag on his box. good point there to, but there are many non sniper style servers that are not GU maps. f...
- Sun Feb 14, 2010 11:39 pm
- Forum: General Map Making Discussions
- Topic: Blender linux plugin
- Replies: 2
- Views: 1684
Re: Blender linux plugin
until then use wings 3d for visual map making
or even better Notepad!
or even better Notepad!
- Sun Feb 14, 2010 11:34 pm
- Forum: Players
- Topic: my bzf-wish
- Replies: 28
- Views: 9169
Re: my bzf-wish
When I started playing BZ, MoFo and Badgerkings were the places I did well. Ducati/Hix servers were just a whole other level of playing. When I started playing there more frequently I did well there and continuously got worse at Mofo and Badgerkings. BZ has a parted playing community. One half does...
- Sat Feb 13, 2010 4:06 am
- Forum: Players
- Topic: my bzf-wish
- Replies: 28
- Views: 9169
Re: my bzf-wish
But if there are no power flags, thier is no camping (unless the camper is really creative)
- Fri Feb 12, 2010 1:50 pm
- Forum: Game Releases and Versions
- Topic: Help Testing New Installer
- Replies: 11
- Views: 4930
Re: Help Testing New Installer
If older versions of windows aren't supported, then why are we so worried about bzf3 being compatible with older graphics cards?
- Fri Feb 12, 2010 1:48 pm
- Forum: Players
- Topic: my bzf-wish
- Replies: 28
- Views: 9169
Re: my bzf-wish
What if for the period of time we still had flags, just no GM L SW SB or G
- Fri Feb 12, 2010 1:44 pm
- Forum: Help: Map Making
- Topic: faceme objects
- Replies: 2
- Views: 1270
Re: faceme objects
Thanks for answering
I've heard of LOd before but don't know how to use it.
please tell.
I've heard of LOd before but don't know how to use it.
please tell.
- Thu Feb 11, 2010 2:03 pm
- Forum: Players
- Topic: my bzf-wish
- Replies: 28
- Views: 9169
Re: my bzf-wish
maybe for April fools week. But you would have to get all of the map hosters to cooperate. But I do agree. There are a lot of good maps online that are never played/discovered because of missile wars and the other maps at the top.
(Example:: louman's maps are almost forgotten at this point in time.)
(Example:: louman's maps are almost forgotten at this point in time.)
- Thu Feb 11, 2010 1:58 pm
- Forum: Game Releases and Versions
- Topic: Help Testing New Installer
- Replies: 11
- Views: 4930
Re: Help Testing New Installer
what about win ME?
- Tue Feb 09, 2010 5:15 pm
- Forum: Enhancements
- Topic: New Texture File Extensions!
- Replies: 20
- Views: 5536
Re: New Texture File Extensions!
I meant that the technology patent expired, gifs people created ARE still protected by their personal copyrights. As goes with all forms of media.
Although yes SVG would be wonderful. Websites would be using it now to if it wasn't for Internet Explorer and it's [insert derogatory statement here]
Although yes SVG would be wonderful. Websites would be using it now to if it wasn't for Internet Explorer and it's [insert derogatory statement here]
- Mon Feb 08, 2010 6:24 pm
- Forum: Help: Map Making
- Topic: faceme objects
- Replies: 2
- Views: 1270
faceme objects
How would I make a picture that always faces the player. such as the mummy on mofo's Halloween map.
- Mon Feb 08, 2010 2:00 pm
- Forum: Map releases
- Topic: kezworld6 by kez
- Replies: 1
- Views: 826
Re: kezworld6 by kez
oooo. looks fun
- Fri Feb 05, 2010 5:23 pm
- Forum: Enhancements
- Topic: music
- Replies: 1
- Views: 961
music
would it be practical to have background music? music would be imported by the server and defined in the map file. similar to the way a texture is imported for a material midi format would be ideal due to small size, but mp3 might work as well. there should also be an easily accessible off button fo...
- Fri Feb 05, 2010 1:46 pm
- Forum: Help: Map Making
- Topic: Triangular-based maps
- Replies: 6
- Views: 2215
Re: Triangular-based maps
would making a hollow arc with 3 divisions work for the outside as well?
- Wed Jan 27, 2010 1:30 am
- Forum: Works In Progress
- Topic: Sphaghetti Interchange
- Replies: 26
- Views: 8161
Re: Sphaghetti Interchange
tried it out. This is awesome!
although some of the tellies dont work right. the concept is really there
although some of the tellies dont work right. the concept is really there