The files are both above 1 MB, so you'll have to download it from rapidshare (it is a .zip file). The link is:
http://rapidshare.com/files/91940742/go ... _.zip.html
Search found 72 matches
- Fri Feb 15, 2008 2:51 am
- Forum: Screenshots & Artwork
- Topic: Got BZFlag?
- Replies: 5
- Views: 3160
- Fri Feb 15, 2008 2:39 am
- Forum: Screenshots & Artwork
- Topic: Got BZFlag?
- Replies: 5
- Views: 3160
Got BZFlag?
Hey guys, This is the first time I've ever attempted anything like this, please notify me of what I can do better. This project is called: got BZFlag? and is modeled off of got Milk? This was the original picture: http://i223.photobucket.com/albums/dd227/SkaterGOD_DOOD23/Gotmilk-original-forforums.p...
- Tue Jan 01, 2008 3:26 pm
- Forum: Help: Map Making
- Topic: Convert from .wings to .bzw
- Replies: 5
- Views: 2734
Read Easy, and thanks Jefenry .Jefenry wrote:Download this plugin: http://trepan.bzflag.bz/wings3d_to_bzw_1.1.tar.gz and save it to your desktop.
- Thu Dec 27, 2007 6:57 pm
- Forum: Help: Tactics and Playstyles
- Topic: Mouse Vs. Keyboard
- Replies: 274
- Views: 240420
I use keyboard all the time unless I'm playing a jumping/climbing game at which point I need more accurate jumping. For keyboard I use right hand for the controlling keys and left hand on enter (shooting) and i key (I to identify). If I need to jump my right hand becomes shooting and left hits tab k...
- Wed Dec 26, 2007 10:05 pm
- Forum: Plug-in Releases
- Topic: ProximityMine - What UselessMine should have been
- Replies: 20
- Views: 13068
- Wed Dec 26, 2007 6:30 pm
- Forum: Works In Progress
- Topic: Easy Target's Colosseum
- Replies: 12
- Views: 5613
- Sat Dec 22, 2007 7:30 pm
- Forum: Map releases
- Topic: Subdivision. A twin 2-team CTF.
- Replies: 5
- Views: 2890
There are many bugs to be fixed, long line and such. I'll just list two, I don't know if you've fixed them yet. 1.) Registered players get everyone's ip (just something wrong with permissions, but can be fixed quickly), although they can't ban. 2.) Dropping a flag over a pyramid (would normally send...
- Wed Dec 19, 2007 12:40 am
- Forum: Works In Progress
- Topic: TX7, a close-quarters CTF map.
- Replies: 1
- Views: 1648
- Fri Dec 14, 2007 8:59 pm
- Forum: Plug-in Development
- Topic: Plug-in idea: Auto-drop-own-flag-whenever-close-to-own-base
- Replies: 7
- Views: 5291
That is a pretty good idea, but perhaps it would be abused. Example: A player kills another team's player with their flag. The player picks up the flag and purposely goes to their base. Then the player's flag flies back to their base and the other team must start over again. Sounds pretty ridiculous...
- Tue Dec 11, 2007 8:58 pm
- Forum: Tournaments And Games
- Topic: BZSoccer Tournament
- Replies: 75
- Views: 54217
- Mon Dec 10, 2007 9:01 pm
- Forum: Works In Progress
- Topic: Easy Target's Castle Wars
- Replies: 58
- Views: 20220
I'll see if i want to do that, but one comment kinda bugs me... just like in real missile wars It is not my purpose in making this map to make it like missile wars! It is supposed to be its own entity. This map is not affiliated with missile wars in any way :evil:. Okay, It's not supposed to be lik...
- Mon Dec 10, 2007 8:58 pm
- Forum: Map releases
- Topic: SirIchBeenCool's X-Treme
- Replies: 5
- Views: 2655
- Sun Dec 09, 2007 7:51 pm
- Forum: Works In Progress
- Topic: Easy Targets new map
- Replies: 27
- Views: 9189
- Sun Dec 09, 2007 7:49 pm
- Forum: Map releases
- Topic: silvers surfers towering ctf[UPDATED]
- Replies: 31
- Views: 9906
- Sun Dec 09, 2007 6:57 pm
- Forum: Works In Progress
- Topic: Easy Target's Castle Wars
- Replies: 58
- Views: 20220
- Sun Dec 09, 2007 3:54 am
- Forum: Prefabs and Map Objects
- Topic: Giant Face
- Replies: 12
- Views: 9006
- Sun Dec 09, 2007 2:36 am
- Forum: Map releases
- Topic: Dodgeball 3.0
- Replies: 7
- Views: 3489
- Sun Dec 09, 2007 2:22 am
- Forum: Works In Progress
- Topic: SirIchBeenCool's "Fort Of Paranoia"
- Replies: 9
- Views: 3720
- Sun Dec 09, 2007 2:16 am
- Forum: Map releases
- Topic: Dodgeball 3.0
- Replies: 7
- Views: 3489
Bleh, sorry, If I do make a map it will be in modeler (Lightwave3D). Where it will be exported into Wings3D and then .bzw, at which point (if it is CTF) I don't care about the bases because I either know/don't know they'll be above the ground. You are not mistaken ducati, there are a continuation of...
- Sun Dec 09, 2007 2:06 am
- Forum: Works In Progress
- Topic: Black City
- Replies: 17
- Views: 6685
Yes, that is true. It would be nice for some of us, like ducati, to see the map file. I also agree on the point that no progress looks like it has been made for some time. But maybe we're just not kept up to date with this. If you're really and truely interested [/u] you can probably private message...
- Sun Dec 09, 2007 2:02 am
- Forum: Map releases
- Topic: Dodgeball 3.0
- Replies: 7
- Views: 3489
Phew, looks very [/u] nice for something made under 46 minutes! One of the only things I detect wrong with it is the name... I don't really get dodgeball. On the other hand, Ricochet works nicely with this map from what I can see. Some good opportunities. A thought would be to make the bases on top ...
- Sun Dec 09, 2007 1:27 am
- Forum: Map releases
- Topic: silvers surfers towering ctf[UPDATED]
- Replies: 31
- Views: 9906
- Sun Dec 09, 2007 1:07 am
- Forum: Works In Progress
- Topic: Black City
- Replies: 17
- Views: 6685
- Sun Dec 09, 2007 1:03 am
- Forum: Works In Progress
- Topic: Easy Targets new map
- Replies: 27
- Views: 9189
- Sun Dec 09, 2007 12:58 am
- Forum: Map releases
- Topic: silvers surfers towering ctf[UPDATED]
- Replies: 31
- Views: 9906
yeh my bad.... i had winny take it off and im trying to get them to take the 3 page long thread... im done with that one... EDIT: Winny probably deleted it. I am in no way, a forum mod/admin. You can however, view a list of current forum admins here. 1.) I never said you were a moderator/administra...