Search found 144 matches

by spldart
Sun Jul 24, 2005 1:20 pm
Forum: Map releases
Topic: The Punisher.
Replies: 9
Views: 4261

Is it designed to lend itself to a certain type play? CTF, FFA or Rabbit?
by spldart
Sun Jul 24, 2005 5:12 am
Forum: Servers: General Discussion
Topic: Hepcat down?
Replies: 16
Views: 6176

No beer and no Hepcat make spldart something something....
by spldart
Sat Jul 23, 2005 3:40 am
Forum: Map releases
Topic: Metropolis
Replies: 69
Views: 24741

Don't take to much on your shoulders LouMan. Pace yourself. I would hate to see you burnout :(
by spldart
Sat Jul 23, 2005 3:33 am
Forum: Players
Topic: Funniest BZ Flag Moment?
Replies: 215
Views: 98218

Not to me but funny.. I was red on overlord and guarding our base (on base) and a green was coming up... At first I was going to chase him down but realized he was carrying his team flag so I let him come up and land maybe a tank length from our base and shot him, stole his flag and capped :wink: I ...
by spldart
Sat Jul 23, 2005 2:51 am
Forum: Map releases
Topic: Metropolis
Replies: 69
Views: 24741

Cars?!?!?!
How about a '71 Hemi Cuda or a Hurst-Campbell equipped 68 Dart 440/4 on the floor :D
by spldart
Tue Jul 12, 2005 1:43 am
Forum: General Discussion
Topic: what hardware do you play bzflag on?
Replies: 86
Views: 32554

cosmos wrote:I generally play bzflag on my Apple IIc. it has hi-res graphics of course.
I'm still kicking myself for selling my IIc :(
by spldart
Tue Jul 12, 2005 1:29 am
Forum: General Discussion
Topic: what hardware do you play bzflag on?
Replies: 86
Views: 32554

Because it's the machine I sit at the most... Dual 2304mhz Bartons liquid cooled ATI 9800 Pro AIW 1 gig ddr Striped raid W WD Caviar's 32" Princeton monitor etc etc so on and so forth. Cintre high's with a Polk amplified sub for games. I could only find this to post a pic of the compy on short ...
by spldart
Mon Jul 11, 2005 11:42 pm
Forum: Map releases
Topic: Metropolis
Replies: 26
Views: 8958

Are you restarting your server... I can't find you in the serverlist :cry:
by spldart
Thu Jun 23, 2005 1:01 am
Forum: Players
Topic: The Story of Your Callsign
Replies: 385
Views: 161368

spl-dart I have been driving and hopping up old chrysler A-body cars for 20 years now. Mostly Darts but a Duster too. I got into loud stereo's back in the mid 80's and eventually started seriously competing at national and international events (USAC, DBDrag and IASCA). First just Sound Pressure Leve...
by spldart
Sun Jun 19, 2005 3:39 am
Forum: Help: Tactics and Playstyles
Topic: Jump Shot
Replies: 28
Views: 19758

I'm starting to get good at strafe and find that it's a good way to clear a base or take out a guard on a tower on hepcat.
by spldart
Sun Jun 19, 2005 3:31 am
Forum: Servers: General Discussion
Topic: Test server, tonight/this weekend
Replies: 10
Views: 4486

I kinda like it :)
by spldart
Sat Jun 18, 2005 5:38 pm
Forum: Map releases
Topic: LegoLand Released
Replies: 41
Views: 12901

I was thinking of making the outside walls carry you to the oppossite end of the map :lol-old:
by spldart
Fri Jun 17, 2005 1:43 am
Forum: Map releases
Topic: LegoLand Released
Replies: 41
Views: 12901

me1 wrote:
spldart wrote: 2) Would you mind a change to something like a 2v2 or 3v3 CTF version?
...
4) Would you pretty please make the two bases on the outermost two checkered raised squares? :) If not I can do it :lol-old:

weird i had that sme idea(before your post)
And a good idea we had too 8)
by spldart
Fri Jun 17, 2005 1:03 am
Forum: Map releases
Topic: LegoLand Released
Replies: 41
Views: 12901

Ooops... Needed to add the new materials too :oops:

Edit... Done :)
by spldart
Fri Jun 17, 2005 12:45 am
Forum: Map releases
Topic: LegoLand Released
Replies: 41
Views: 12901

Can I shortcut this by just taking everything from Define Legopile to Enddef and pasting it into the old map? I wont be missing a texture or anything?

That and the group legopiles too.
by spldart
Thu Jun 16, 2005 12:43 pm
Forum: Help: Map Making
Topic: game room
Replies: 5
Views: 2339

One of these days I need to finish my air hockey table map :(
1) Foosball table
2) Pool table
3) Arcade game
4) Soft drink fountain
5) Ping Pong table
etc
by spldart
Thu Jun 16, 2005 12:32 am
Forum: Map releases
Topic: LegoLand Released
Replies: 41
Views: 12901

Can I take the new revision of your map, add the bases for ctf that you made up for me, incorporate my slight changes in flag count and shot counts in order to get lego pyles in my ctf too?
by spldart
Tue Jun 14, 2005 4:09 am
Forum: Bugs and Problems
Topic: NR when in observer
Replies: 24
Views: 21147

Mine has done that for like forever :(
by spldart
Tue Jun 14, 2005 3:01 am
Forum: Map releases
Topic: LegoLand Released
Replies: 41
Views: 12901

Bada Boom Bada Bing... New CTF map up and running :)
by spldart
Tue Jun 14, 2005 2:29 am
Forum: Map releases
Topic: LegoLand Released
Replies: 41
Views: 12901

Sweet! Thanks... You didn't have to get that busted out that fast. But thanks! :D
by spldart
Tue Jun 14, 2005 2:19 am
Forum: Map releases
Topic: LegoLand Released
Replies: 41
Views: 12901

PPPS
I was talking to some guys on #bzflag and one thought that the TimeTrials track looked like it was a LeMans in Japan and there should be a giant Godzilla in there :o :lol-old: :twisted:

Not a request ... Just a funny :wink:
by spldart
Tue Jun 14, 2005 12:52 am
Forum: Help: Map Making
Topic: material
Replies: 8
Views: 3065

Woah... Hadn't caught that me1
by spldart
Tue Jun 14, 2005 12:29 am
Forum: Help: Map Making
Topic: material
Replies: 8
Views: 3065

Spelling? missile.png is the texture in the BZ data directory.
by spldart
Mon Jun 13, 2005 11:37 pm
Forum: Map releases
Topic: LegoLand Released
Replies: 41
Views: 12901

BTW, PS and all that... I'm probably going to ditch GM flag. It's to dominate with the upper area's I think. PPS... Anyone else who has tried out LouMan's test server and has any advice if I host it as a CTF please give me input.. This would be my first CTF public served beside my test of my airhock...
by spldart
Mon Jun 13, 2005 11:33 pm
Forum: Map releases
Topic: LegoLand Released
Replies: 41
Views: 12901

1) No, I wouldn't mind! Please do! YAY! :D 2) I will work on the CTF version over the next day or two and post it here. Thanks!!! 3) The total # of textures is numerous, but they are generally less than 2k each. The total download is something like 80 kb. Slower internet connections should be ok, I ...