Search found 171 matches
- Fri Nov 04, 2005 12:18 am
- Forum: Enhancements
- Topic: Flag Spawnage
- Replies: 4
- Views: 1798
Flag Spawnage
what about a command for mapping that would prevent a team flag from spawning on the object, it would just be like the "shootthrough", and "drivethrough" commands but it would prevent and team flag from spawning on said object, it would be very useful for us mappers too... ie mes...
- Wed Nov 02, 2005 5:52 am
- Forum: Enhancements
- Topic: playing time
- Replies: 6
- Views: 2403
playing time
what about for when admins log onto a server they can have the ability to see how long a player has been on that server, such as another admin or bot player perphaps or to rotate players from player to observer?
- Sun Oct 23, 2005 4:29 pm
- Forum: Map releases
- Topic: MultiLevel Ctf
- Replies: 2
- Views: 1283
- Sun Oct 23, 2005 12:30 am
- Forum: General Map Making Discussions
- Topic: Arcs
- Replies: 8
- Views: 3113
- Sun Oct 23, 2005 12:18 am
- Forum: General Map Making Discussions
- Topic: Arcs
- Replies: 8
- Views: 3113
Arcs
i have figured out how to make holes in arcs finally!!!
- Sat Oct 22, 2005 11:35 pm
- Forum: Help: Map Making
- Topic: Texsize explanation needed
- Replies: 3
- Views: 1814
Texsize explanation needed
will someone please explain how exactly to use texsize please?
- Sat Oct 22, 2005 10:01 pm
- Forum: Map releases
- Topic: MultiLevel Ctf
- Replies: 2
- Views: 1283
MultiLevel Ctf
Ok, here it is, a red vs blue multi level ctf, so red base is on top of the map, blue is on the bottom opposite red, to get down go through the center structure to drop down a level, to get up jump on the the boxes mark with caution tape texture, can also be used for Rabbit Hunt or FFA, want more ba...
- Mon Oct 17, 2005 6:12 am
- Forum: Map releases
- Topic: Eight-Walls (octagon) v2.1
- Replies: 2
- Views: 1206
- Mon Oct 17, 2005 6:10 am
- Forum: Map releases
- Topic: Eight-Walls (octagon) v2.1
- Replies: 2
- Views: 1206
Eight-Walls (octagon) v2.1
finally here it is, popular map in the begging, fixed most bugs i think, i got rid of the teles cause the links werent working right, added two more billboards (you can change out the pics, but i suggest you use 512 pixels by 128 pixels) do not remove any objects and if ur gonna use it please notify...
- Sat Oct 08, 2005 7:25 pm
- Forum: Map releases
- Topic: would anyone play on this map
- Replies: 109
- Views: 26556
hey rpg since u have multiple floors why not include a elevator of the sort? make a box with a physics driver that will bounce you into the air, then make a solid floor above that box w/ physics driver, if you use loumans one way box you can shoot through the bottom of the 2nd floor but not fall bac...
- Thu Oct 06, 2005 4:26 am
- Forum: Works In Progress
- Topic: Possibly a Hogwarts map on its way. Any Comments?
- Replies: 16
- Views: 7890
- Thu Sep 29, 2005 3:27 am
- Forum: Servers: General Discussion
- Topic: editing maps
- Replies: 7
- Views: 2683
some physics can control tank speed but i dont think shots, for instance you can make a box that will speed you along while you are on top of it for a certain distance (usually the box length) but only in one direction, you can also make a sort of trampoline that will launch you into the air and if ...
- Mon Sep 26, 2005 5:17 am
- Forum: Game Releases and Versions
- Topic: BZFlag Release Candidate Build 2.0.4-rc4
- Replies: 12
- Views: 8212
- Mon Sep 26, 2005 5:14 am
- Forum: Help: Map Making
- Topic: how do I add textures to a map ?
- Replies: 14
- Views: 4249
- Fri Jul 22, 2005 7:38 pm
- Forum: Servers: General Discussion
- Topic: Admin Asker Script
- Replies: 6
- Views: 2518
- Thu Jul 21, 2005 8:55 am
- Forum: Map Editors
- Topic: Mac os X
- Replies: 18
- Views: 10936
- Thu Jul 21, 2005 1:23 am
- Forum: Servers: General Discussion
- Topic: Admin Asker Script
- Replies: 6
- Views: 2518
Admin Asker Script
ok so Teppic create this bash script to kick annoying people who ask to be an admin all the time im just not sure how to run it #! /bin/bash ## Script for kicking annoying 'admin askers' ## Just redirect the out put from bzfs to /tmp/adminwatch with 'bzfs -d >/tmp/adminwatch ## The redirected output...
- Wed Jul 20, 2005 1:15 am
- Forum: Works In Progress
- Topic: 3 Map Ideas I Have
- Replies: 18
- Views: 7331
- Thu Jul 14, 2005 11:41 pm
- Forum: Servers: General Discussion
- Topic: problem with terminal
- Replies: 13
- Views: 6207
- Tue Jul 12, 2005 12:20 pm
- Forum: Leagues: General Discussion
- Topic: New league created. Planet MoFo CTF League
- Replies: 11
- Views: 7171
the league site won't accept any more players for the moment until we can catch up with some of our projects that we need to finish before more players join, if you really want to join contact one of the admins off the league site and they may or may not create you an account edit: I'm talking about...
- Mon Jul 11, 2005 4:00 am
- Forum: Map releases
- Topic: My newest map.
- Replies: 5
- Views: 1784
- Fri Jul 08, 2005 9:43 pm
- Forum: Servers: General Discussion
- Topic: help me i keep getting a something wrong.
- Replies: 7
- Views: 2438
open up a port in your router, go to http://www.portforward.com, but first look through some of the server guides people have posted on this forum
- Fri Jul 08, 2005 9:33 pm
- Forum: Help: Setup / Hardware / Performance Issues
- Topic: BZFS
- Replies: 14
- Views: 5044
- Fri Jul 08, 2005 6:19 pm
- Forum: Map releases
- Topic: Octagon Map
- Replies: 1
- Views: 1003
Octagon Map
Um A-delusion was asking for a octagon map to play on because he didn't see many at the time so i created one, includes a couple of billboards that can have the picture changed out if you so wish but i suggest leaving it as itis, enjoy P.s. meant to be Red vs. Blue ctf Screenies http://img.photobuck...
- Fri Jul 08, 2005 6:19 am
- Forum: General Map Making Discussions
- Topic: Baby Steps.
- Replies: 30
- Views: 7287