Search found 565 matches

by AlliedArmour
Mon Jan 02, 2006 6:36 pm
Forum: General Discussion
Topic: bzflag 2.0.2 and windows XP
Replies: 19
Views: 7108

I see, that's a pity - no wonder I've never seen you on BZ :)
by AlliedArmour
Wed Dec 28, 2005 6:43 pm
Forum: Map releases
Topic: Alpine Assault Revision 4
Replies: 9
Views: 3866

Yup, it's a great map - I've enjoyed it every time I play there.
by AlliedArmour
Wed Dec 28, 2005 1:43 am
Forum: Map releases
Topic: The Wall
Replies: 7
Views: 2136

Neat! I like it, should be fun to play on.
by AlliedArmour
Sat Dec 24, 2005 7:15 pm
Forum: Map releases
Topic: Xive
Replies: 10
Views: 2365

Lol! Where did you play? I didn't know it was hosted
by AlliedArmour
Sat Dec 24, 2005 5:50 am
Forum: Map releases
Topic: Xive
Replies: 10
Views: 2365

Spazzy Mcgee wrote:are those green bits in the screenie jump thru platforms like you used in the monopoly hotel?
Yep, they're the same, only these ones will auto-jump you :)
by AlliedArmour
Fri Dec 23, 2005 11:35 pm
Forum: Map releases
Topic: Xive
Replies: 10
Views: 2365

Ok, here we go :)
by AlliedArmour
Fri Dec 23, 2005 11:21 pm
Forum: Map releases
Topic: Xive
Replies: 10
Views: 2365

I'll supply some, getting...
by AlliedArmour
Fri Dec 23, 2005 10:58 pm
Forum: Map releases
Topic: Xive
Replies: 10
Views: 2365

Oh my! This is a neat map!

ASAP, I'm gonna host it! You're doing good work NM! :D

PS: I love the way you integrated HH, gj :)
by AlliedArmour
Fri Dec 23, 2005 8:40 pm
Forum: General Discussion
Topic: bzflag 2.0.2 and windows XP
Replies: 19
Views: 7108

Is there any way to get the proxy to allow BZ thru?
by AlliedArmour
Fri Dec 23, 2005 3:56 am
Forum: General Discussion
Topic: bzflag 2.0.2 and windows XP
Replies: 19
Views: 7108

One thought, would the proxy use a firewall?
by AlliedArmour
Thu Dec 22, 2005 10:39 pm
Forum: Works In Progress
Topic: Merry Christmas
Replies: 23
Views: 8586

me1 wrote:aren't those houses from that monopoly map noone ever finished?
They sure are! It was so funny that the colours of the houses/hotels were the same as the chirstmas colours :D
by AlliedArmour
Thu Dec 22, 2005 10:38 pm
Forum: General Discussion
Topic: bzflag 2.0.2 and windows XP
Replies: 19
Views: 7108

Baron, you have my curiosity peaked, how does your proxy not allow BZ? What happens with the list server?
by AlliedArmour
Thu Dec 22, 2005 4:55 am
Forum: Works In Progress
Topic: Merry Christmas
Replies: 23
Views: 8586

It looks GREAT!!!. Sure look forward to playing on it! Keep up the work!
by AlliedArmour
Thu Dec 22, 2005 4:50 am
Forum: General Discussion
Topic: bzflag 2.0.2 and windows XP
Replies: 19
Views: 7108

Hmm, it would be a good idea to check for speed, download a file and tell me the speed
by AlliedArmour
Mon Dec 19, 2005 9:30 pm
Forum: General Discussion
Topic: bzflag 2.0.2 and windows XP
Replies: 19
Views: 7108

What internet connection do you have?
Computer specs? If you dont know them, start dxdiag -> Click No when asked about WHQL, then Save Report, attach it to a reply.

Need it to go further :)
by AlliedArmour
Mon Dec 12, 2005 10:22 pm
Forum: Servers: General Discussion
Topic: Problem with 2.0.4 server
Replies: 0
Views: 645

Problem with 2.0.4 server

This problem also occurs with 2.0.5+

I run the server and get this error and it crashes:

Code: Select all

This application has requested the Runtime to terminate it in an unusual way.
Please contact the application's support team for more information.
by AlliedArmour
Wed Dec 07, 2005 10:39 pm
Forum: Servers: General Discussion
Topic: HammerWorld wants to log, how?
Replies: 10
Views: 2260

Yup, I'd love to but can't afford it right now. Actually, I think I'm perfectly secure, especially as Win98 is not a good target for hackers because it's not at all used much today. And I've got security precatuions.
by AlliedArmour
Wed Dec 07, 2005 8:32 pm
Forum: Servers: General Discussion
Topic: HammerWorld wants to log, how?
Replies: 10
Views: 2260

Yep, Windows 98 runs it fine. I've run my server several times already.
by AlliedArmour
Wed Dec 07, 2005 5:32 pm
Forum: Servers: General Discussion
Topic: HammerWorld wants to log, how?
Replies: 10
Views: 2260

Met:
Ahh, thanx. Umm, that 10 delay might be a bad thing. I might just use MB tho

longhair:
Ya, Windows 98SE
I like the -ddd buisness, I entirely forgot about it. > does usually work under Win

Knight:
Yes, I might do
by AlliedArmour
Wed Dec 07, 2005 12:02 am
Forum: Servers: General Discussion
Topic: HammerWorld wants to log, how?
Replies: 10
Views: 2260

HammerWorld wants to log, how?

I want to have a logging system for my server, how do I do it?

That is, a logging system that'll write everything to a file
by AlliedArmour
Tue Dec 06, 2005 10:35 pm
Forum: General Map Making Discussions
Topic: SwillCTF, Escalator, guardrails?
Replies: 15
Views: 4043

No actually, it works always(except sideways :D )
by AlliedArmour
Tue Dec 06, 2005 9:46 pm
Forum: General Map Making Discussions
Topic: SwillCTF, Escalator, guardrails?
Replies: 15
Views: 4043

It's a you-powered one. You take a jump onto it, and carry on jumping while going forward. It works.
by AlliedArmour
Mon Dec 05, 2005 10:55 pm
Forum: General Map Making Discussions
Topic: SwillCTF, Escalator, guardrails?
Replies: 15
Views: 4043

No, the ramps will always remain, the question is whether I should use a phydrv to take you up or use the current method.
by AlliedArmour
Mon Dec 05, 2005 10:37 pm
Forum: General Map Making Discussions
Topic: SwillCTF, Escalator, guardrails?
Replies: 15
Views: 4043

LOL! No Problem :D .
by AlliedArmour
Mon Dec 05, 2005 10:35 pm
Forum: General Map Making Discussions
Topic: SwillCTF, Escalator, guardrails?
Replies: 15
Views: 4043

Maybe you didn't understand. I'll show a rendershot.