Search found 89 matches
- Wed Aug 08, 2012 12:54 am
- Forum: Plug-in Releases
- Topic: OneVsOne Plugin for 2.4.x
- Replies: 14
- Views: 7305
Re: OneVsOne Plugin for 2.4.x
Nope, no good. I replaced "BaseUrlHandler" with "bz_BaseURLHandler" in OneVsOne.cpp, then it wouldn't compile. I replaced the same string in UrlHandler.cpp and UrlHandler.h, still no luck. Now I get this when I compile. In file included from OneVsOne.cpp:12:0: UrlHandler.h:14:7: ...
- Tue Aug 07, 2012 2:43 am
- Forum: Plug-in Releases
- Topic: OneVsOne Plugin for 2.4.x
- Replies: 14
- Views: 7305
Re: OneVsOne Plugin for 2.4.x
Did exactly that. Plugin: plugins/OneVsOne/.libs/OneVsOne.so not found, error plugins/OneVsOne/.libs/OneVsOne.so: undefined symbol: _ZTV14BaseUrlHandler WARNING: unable to load the plugin; plugins/OneVsOne/.libs/OneVsOne.so If it helps, here is what's in the /plugins/OneVsOne/ folder examples Makefi...
- Mon Aug 06, 2012 9:45 pm
- Forum: Plug-in Releases
- Topic: OneVsOne Plugin for 2.4.x
- Replies: 14
- Views: 7305
Re: OneVsOne Plugin for 2.4.x
The exact command I am using is -loadplugin /usr/local/lib/bzflag/OneVsOne.so which is where all my plugins are located after I "sudo make install". I can load any other plugin (except for oneOnOneRules, but that's a different matter) by using this line with the correct plugin name. Could ...
- Mon Aug 06, 2012 7:22 pm
- Forum: Plug-in Releases
- Topic: OneVsOne Plugin for 2.4.x
- Replies: 14
- Views: 7305
Re: OneVsOne Plugin for 2.4.x
Is your bzfs and OneVsOne plugin from the same build of the source? I'm not sure what you mean. I compiled them together, I have the latest SVN trunk source of bzfs, and I got the OneVsOne source from the 2.4_compat branch above. I can go without the oneOnOneRules plugin for now, but I would really...
- Sun Aug 05, 2012 1:37 am
- Forum: Plug-in Releases
- Topic: OneVsOne Plugin for 2.4.x
- Replies: 14
- Views: 7305
Re: OneVsOne Plugin for 2.4.x
Ok, got the 2.4_compat branch, tried it. It compiles fine, but when I try to load it, I get this (-ddd): 2012-08-04 18:39:03: Plugin: /usr/local/lib/bzflag/OneVsOne.so not found, error /usr/local/lib/bzflag/OneVsOne.so: undefined symbol: _ZTV14BaseUrlHandler 2012-08-04 18:39:03: WARNING: unable to l...
- Sun Aug 05, 2012 1:25 am
- Forum: Game Releases and Versions
- Topic: BZFlag 2.4.2 "Doomsday Edition" released
- Replies: 24
- Views: 21229
Re: BZFlag 2.4.2 "Doomsday Edition" released
Just a quick question that I've been meaning to ask. Please note that we are only releasing a 32 bit installer this time. Nobody used the 64 bit one we made last time since it doesn't really do anything different. You can still build a 64 bit build of everything expect bzadmin if you want. If I buil...
- Fri Aug 03, 2012 10:11 pm
- Forum: Plug-in Releases
- Topic: OneVsOne Plugin for 2.4.x
- Replies: 14
- Views: 7305
Re: OneVsOne Plugin for 2.4.x
Tattaa...done... :) Thanks a lot! I will try that. It's too bad it wasn't done the other way around (with a 2.0_compat and then with the master targeting the current release). That's what I was thinking too. I haven't used github all that much, and I assumed that "Branches" would be, well...
- Fri Aug 03, 2012 8:59 pm
- Forum: Players
- Topic: This is me.
- Replies: 17
- Views: 5294
Re: This is me.
It doesn't matter what you think, you do have a reputation here, everyone does. And this last post of yours just lowed your reputation, as I see it. (and the post you made right before this topic was "wiped" didn't help either) I have seen other people do the same thing, here, and on other...
- Fri Aug 03, 2012 2:53 pm
- Forum: Players
- Topic: This is me.
- Replies: 17
- Views: 5294
Re: This is me.
And you think this will help your reputation?
- Fri Aug 03, 2012 2:38 pm
- Forum: Players
- Topic: This is me.
- Replies: 17
- Views: 5294
Re: This is me.
So you went from "Despair" to "Up", wow, why the mood swing?
- Thu Aug 02, 2012 9:55 pm
- Forum: Plug-in Releases
- Topic: OneVsOne Plugin for 2.4.x
- Replies: 14
- Views: 7305
OneVsOne Plugin for 2.4.x
I'm trying to host a private OneVsOne server for some tourneys, and I'd really like the plugin that is on many of the public 1vs1 servers. I don't care about reporting matches, ZELO scores, but I would like to be able to have the plugin keep score, and record the matches. (through the "/ovso ma...
- Wed Jul 25, 2012 8:13 pm
- Forum: Map releases
- Topic: The Nation rico war
- Replies: 6
- Views: 2693
Re: The Nation rico war
Haven't you learned by now? This map has the same errors that were in the last map you posted, You really should post some screenshots, it's obvious you didn't even tested it, and you "hop [sic] the map work"?!
- Tue Jul 17, 2012 8:01 pm
- Forum: GU League Discussion
- Topic: The Rules
- Replies: 15
- Views: 6316
Re: The Rules
That sounds simple to those who follow them, but those who don't will always try to talk their way out of it. That's because those rules are quite relative. To the player, to the admin, to anyone of accusing another player of breaking them. Let's look at one of them. "Don't be a jerk" Exac...
- Mon Jul 16, 2012 11:51 am
- Forum: Help: Server Setup and Administration
- Topic: Server name is blank
- Replies: 22
- Views: 8455
Re: Server name is blank
I think you may be a little confused about a VPS. (Virtual Private Server) If you pay for one, you basically get an account on a large computer at a datacenter. You would have remote terminal access (ssh) and probably a web-based control panel. Paying for a VPS really has nothing to do with what typ...
- Sun Jul 08, 2012 5:48 pm
- Forum: Help: Server Setup and Administration
- Topic: Server name is blank
- Replies: 22
- Views: 8455
Re: Server name is blank
I have a mostly static IP, so I use http://www.dnsdynamic.org just in case :wink: I have Tomato firmware on my router, which runs a script to update the dynamic domain name. If you have any questions, just ask! P.S. I think there is some way to easily test your map on BZAddict, starting a test serve...
- Sat Jun 23, 2012 7:14 pm
- Forum: Screenshots & Artwork
- Topic: Glitch on "Party!"
- Replies: 2
- Views: 2192
Re: Glitch on "Party!"
That is caused by the server owner enabling the handicap option, as I explained here: http://forums.bzflag.org/viewtopic.php? ... 8&#p162268
- Wed Jun 13, 2012 4:31 pm
- Forum: Map releases
- Topic: Vortexal
- Replies: 6
- Views: 2838
Re: Vortexal
I agree with Tanx, Hallelujah! A mapper who knows what he's doing! I tested it, and I really like it. I have 3 comments though. 1). The tank speed seemed a little slow for such a large, open space. -set _tankSpeed 30? 2).The water seemed to "float" over the grass seen outside of the map, b...
- Wed Jun 13, 2012 3:18 pm
- Forum: Fansites
- Topic: BZStocks - The BZ Population Decides
- Replies: 32
- Views: 24107
Re: BZStocks - The BZ Population Decides
A "stay logged in" button would be nice Yes, it is quite annoying to have to log back in after each server update. Perhaps the BZCash could be some sort of negotiable currency here on the forums, e.g., for "paid favors"? That would require no integration in the forums, only a &q...
- Wed Jun 13, 2012 3:06 pm
- Forum: Map releases
- Topic: No way out war
- Replies: 19
- Views: 8150
Re: No way out war
Thanks for the screenshots Sig! Maybe you should add something special about your map that makes it different from others like super flags for example....Just regular flags not made up flags but just regular but no GM,L or G. If this is to be a 1vs1, I would say no superflags. Or if there are, no W...
- Tue May 29, 2012 8:48 pm
- Forum: Screenshots & Artwork
- Topic: One kind of game visualization
- Replies: 1
- Views: 3449
Re: One kind of game visualization
Very cool! (I was wondering where your profile pic came from) What is the sampling rate?
I would call this a "One of a kind game visualization"! Good work!
I would call this a "One of a kind game visualization"! Good work!
- Sun May 27, 2012 8:09 pm
- Forum: Map releases
- Topic: New map gonna be out,need hoster
- Replies: 7
- Views: 2855
Re: New map gonna be out,need hoster
You "only" want to be an owner. Owner typically means owner of the machine the server is running on. (or one who has administrative rights to the machine) If you can get someone to host your map, I doubt they would give you owner permissions. Personally, I would be more likely to give the ...
- Sat May 26, 2012 9:31 pm
- Forum: Map releases
- Topic: Aztec Pyramids (Host?)
- Replies: 11
- Views: 4869
Re: Aztec Pyramids (Host?)
-t is only for random maps, (to insert random teleporters) so you can remove that. You also need to add -mp (Max Players) in your config file. -mp 0,10,0,10,0,20 should work. (-mp rogue,red,green,blue,purple,obs) This will allow 10 players on each team, with 20 observers. The reason for this is to t...
- Thu May 24, 2012 7:03 pm
- Forum: Works In Progress
- Topic: Plink 3-team FFA
- Replies: 7
- Views: 3223
Re: Plink 3-team FFA
It's a lot of fun, kinda like an arcade shooter, but being constricted to one corner of the map get's somewhat boring after a while. (especially when your enemy just goes and hides, and you can't do anything about it!)
- Fri May 18, 2012 7:24 pm
- Forum: Prefabs and Map Objects
- Topic: (Simplified) Eiffel Tower
- Replies: 19
- Views: 16432
Re: (Simplified) Eiffel Tower
And what is in config.txt? You need to give us more information if you expect us to help you.
- Fri May 18, 2012 2:52 am
- Forum: Help: Tactics and Playstyles
- Topic: Handicap
- Replies: 7
- Views: 6701
Re: Handicap
Short answer, yes. It messes up your server. (yes, I do have the latest truck release) If it worked correctly with no bugs, I would say more servers should use, and before I knew it was buggy, I wondered why no servers used it. I don't understand why it causes the scores to go haywire though. It sho...