Search found 284 matches
- Wed Nov 21, 2012 2:33 pm
- Forum: GU League Discussion
- Topic: Firebirds have played 1000 matches.
- Replies: 6
- Views: 2799
Re: Firebirds have played 1000 matches.
Congratulations!
- Tue Nov 20, 2012 10:53 am
- Forum: Help: Source Code / Compiling / Development
- Topic: Mac SVN/Compile instructions
- Replies: 68
- Views: 53801
Re: Mac SVN/Compile instructions
Before SDL/SDL.h was seen, the build would always stop, of course, at the SDL-related code due to tons of undefined procedures and/or objects. I should also mention that when attempting NOT to use SDL, the MacMedia etc files complained of similar errors. In particular, if all else succeeds MacDispl...
- Tue Nov 20, 2012 10:20 am
- Forum: GU League Discussion
- Topic: NEW GU LEAGUE OPTION
- Replies: 42
- Views: 11578
Re: NEW GU LEAGUE OPTION
You are confusing fun with winning. It is also fun to improve. It seems like you are saying the only way you can win is to cheat or change the game, therefore change the game or you will cheat. Allowing for matches that are asymmetrical, with the less-skilled team having more players on the field is...
- Tue Oct 30, 2012 12:27 am
- Forum: GU League Discussion
- Topic: NEW GU LEAGUE OPTION
- Replies: 42
- Views: 11578
Re: NEW GU LEAGUE OPTION
Learning is a win. Playing with honour is a win. You will learn more from a loss than a win. If you lose a match but learn from it and demonstrate honour of the field of battle then good for you. Two out of three ain't bad. Remember also that once you start winning you will gain major points because...
- Fri Oct 19, 2012 4:30 pm
- Forum: GU League Discussion
- Topic: Additional Official Match option
- Replies: 22
- Views: 16096
Re: Additional Official Match option
If everybody who started playing GU-League started their own team, then there would be no teams. If a team is too small to be viable then you need to get new members or think about disbanding and joining other teams. Teams will generally have a mixture of experienced and learning players. If all mem...
- Mon Oct 08, 2012 3:35 pm
- Forum: GU League Discussion
- Topic: The GU League Team Advancement System, GU TAS
- Replies: 7
- Views: 2684
Re: The GU League Team Advancement System, GU TAS
You might try uneven teams. It is allowed to have different match configurations, like 3 Vs 2, where all players agree beforehand. This will give your team a better chance of winning and will give the opposing team more fun by making it more challenging. Finally, remember that capturing the flag and...
- Tue Sep 18, 2012 11:05 am
- Forum: GU League Discussion
- Topic: Medals.
- Replies: 21
- Views: 7490
Re: Medals.
I think that's an excellent idea.
The captain can edit the team-page to insert information about individual players, but team awards for activity etc. could be automated, so that the team-page will display achievement badges.
The captain can edit the team-page to insert information about individual players, but team awards for activity etc. could be automated, so that the team-page will display achievement badges.
- Tue Sep 04, 2012 10:56 pm
- Forum: Players
- Topic: how did u find bz?
- Replies: 225
- Views: 130700
Re: how did u find bz?
I found it through looking for information about the movie Tron and the games in it, especially the LightCycle game (long before the remake). That pointed me to the Armegatron game, which is OpenSource and the OpenSource site at that time recommended BZFlag. Many years ago. :-) Armegatron was pretty...
- Tue Aug 28, 2012 2:11 pm
- Forum: Forum Suggestions, Questions, and Issues
- Topic: Messaging: distribution lists?
- Replies: 11
- Views: 9412
Re: Messaging: distribution lists?
OK, understandable. As a solution then, you can add several users in one go to a PM. Just keep copy of your group members, 1 per line, in a text file on your computer and then copy and paste it into the "Add" text field. Clicking on the "Add" button will then add all of them. The...
- Fri Aug 24, 2012 9:42 pm
- Forum: Forum Suggestions, Questions, and Issues
- Topic: Messaging: distribution lists?
- Replies: 11
- Views: 9412
Re: Messaging: distribution lists?
Check out Post Notices to groups.
It looks like it will do what you want, by informing everyone within a specified group that you have something for them to read.
It could be a valuable facility for other groups too.
Just a thought.
It looks like it will do what you want, by informing everyone within a specified group that you have something for them to read.
It could be a valuable facility for other groups too.
Just a thought.
- Fri Jul 20, 2012 3:13 pm
- Forum: GU League Discussion
- Topic: The Rules
- Replies: 15
- Views: 6312
Re: The Rules
Even in professional sports with highly paid, professionally-trained referees and umpires, there are disputes about whether a rule was actually broken. Yet there are players that never get into trouble and players that are always in trouble and players that constantly risk repercussions by skirting ...
- Thu Jul 12, 2012 12:17 pm
- Forum: GU League Discussion
- Topic: The Rules
- Replies: 15
- Views: 6312
Re: The Rules
Just to be clear on this. The language issue is not some personal agenda by admins to enforce good manners on the GU community. We received many complaints from players about how bad language had made our servers unplayable for them and people were leaving because of it. It was because of what we he...
- Tue Jul 03, 2012 9:10 pm
- Forum: GU League Discussion
- Topic: The Rules
- Replies: 15
- Views: 6312
Re: The Rules
I'm glad this issue is being brought up here. I certainly would like to hear what the players think. Admins have a duty to maintain a safe and pleasurable environment for all participants. They are certainly not here to become ersatz parents, here to preach morality to the unwashed masses. ;-) Admin...
- Fri Jun 15, 2012 12:02 pm
- Forum: Ducati League Discussion
- Topic: CHESVAL summer 2012
- Replies: 18
- Views: 13428
Re: CHESVAL summer 2012
Unfortunately I will not be able to make it, but I hope you get the numbers that such a memorial deserves. Both players were very much loved and respected. Perhaps server owners could add a server message to promote it. I'm sure that if people know about it, they'll make a big effort to support the ...
- Tue Jun 12, 2012 1:11 pm
- Forum: Leagues: General Discussion
- Topic: Farewell Murielle
- Replies: 14
- Views: 10141
Re: Farewell Murielle
It certainly is a sad loss to see somebody so young and so talented and with such potential, never get a chance to achieve it.
Murielle was very charismatic and a born leader.
The world is a darker place without the light from this rising star.
R.I.P Murielle. I'll miss you.
Murielle was very charismatic and a born leader.
The world is a darker place without the light from this rising star.
R.I.P Murielle. I'll miss you.
- Tue May 01, 2012 4:50 pm
- Forum: Development
- Topic: Progress
- Replies: 32
- Views: 21406
Re: Progress
All we need now is a Pickaxe flag
Just joking.
Looks very good.
Just joking.
Looks very good.
- Thu Apr 05, 2012 11:41 am
- Forum: Bugs and Problems
- Topic: 2.4.0 Tele Bug
- Replies: 17
- Views: 6556
Re: 2.4.0 Tele Bug
Same here.
It feels like the inside corners of the teleporters are sticky.
It feels like the inside corners of the teleporters are sticky.
- Mon Apr 02, 2012 3:42 pm
- Forum: Enhancements
- Topic: Flag Pocketing
- Replies: 14
- Views: 4704
Re: Flag Pocketing
I could imagine this making some dastardly difficult maze maps possible as well as maps where you need special flags to negotiate various parts of the map to reach the flag in CTF. All sounds good to me. It would need the "Player Info" to report all flags in their arsenal though or it woul...
- Tue Mar 20, 2012 8:50 pm
- Forum: GU League Discussion
- Topic: Contact list
- Replies: 3
- Views: 1777
Re: Contact list
Hmmm...
I see you both there. http://www.guleague.org/Contact/
Perhaps it was updated since your post.
I'm assuming, if it was edited, that the referee rights have been checked.
If you notice any anomalies, please let me know and I'll look into it.
I see you both there. http://www.guleague.org/Contact/
Perhaps it was updated since your post.
I'm assuming, if it was edited, that the referee rights have been checked.
If you notice any anomalies, please let me know and I'll look into it.
- Wed Mar 14, 2012 1:12 pm
- Forum: General Discussion
- Topic: something wierd on apocolypse in action
- Replies: 23
- Views: 6947
Re: something wierd on apocolypse in action
They have an ASS-CANON flag too that shoots from the rear of the tank.
Also holding your team-flag gives you GENO power.
First time I joined, i thought there was somebody cheating.
Also holding your team-flag gives you GENO power.
First time I joined, i thought there was somebody cheating.
- Mon Mar 12, 2012 8:20 pm
- Forum: Plug-in Development
- Topic: Idea: hostMute
- Replies: 2
- Views: 1953
Re: Idea: hostMute
This effect can be achieved without the use of a plug-in just by using Usergroups. You can give speaking permission to people within MYSERVER.TALKGROUP and spawn privileges could be given to people within the MYSERVER.SPAWNGROUP. To mute somebody, just remove them from the MYSERVER.TALKGROUP This ha...
- Thu Mar 08, 2012 11:33 pm
- Forum: GU League Discussion
- Topic: Going NR - Reproducible
- Replies: 3
- Views: 1649
Re: Going NR - Reproducible
Thanks.
I thought I posted this in "Bugs and Problems".
I almost posted it again before spotting it here.
I thought I posted this in "Bugs and Problems".
I almost posted it again before spotting it here.
- Thu Mar 08, 2012 3:36 pm
- Forum: GU League Discussion
- Topic: Going NR - Reproducible
- Replies: 3
- Views: 1649
Going NR - Reproducible
When I issue the "/banlist" command on a GU League server I go NR.
I'm assuming that the reason is due to the size of the file.
Perhaps such files could be sent a few lines at a time.
I'm assuming that the reason is due to the size of the file.
Perhaps such files could be sent a few lines at a time.
- Wed Mar 07, 2012 12:45 pm
- Forum: GU League Discussion
- Topic: Please Read
- Replies: 86
- Views: 25010
Re: Please Read
Activity is important for the health of the league and I see how banning one player actually punishes the team as well. That's much the same way as in real life. You can't decide not to punish somebody just because they have a family. A form of mute ban could be an effective deterrent and so it is w...
- Tue Mar 06, 2012 1:46 pm
- Forum: GU League Discussion
- Topic: Please Read
- Replies: 86
- Views: 25010
Re: Please Read
I take your point FtT. I see why consistency is desirable. I'm just not sure how to implement it without making rules for everything. For offenses like bullying, even in law, there is a great deal of flexibility. Essentially it comes down to, did the person feel bullied. Exactly the same behaviour i...