Like hosting it on Image Shack or something? If so, could I do something like taking the green base texture, then using it in my map? Also, is there some place with some textures for BZFlag (like a database sorta)? Sorry for using so many questions :oops: . Oh, and could I just make a texture like t...
Question: With the texture URL, does it have to go to s special page, or any image, even if it is on your computer? (http:\\C:...) The map has some anti-camp stuff, and I'm working on some more hiding places. Is world size measured from the dead center of the map, or from a corner? If it is from the...
Hi, all. I've given up on my obstacle maze, and I am working on a close combat map. As the name implies, I put everything so it is restricted, so ricochet would be a godsend here ;p. Of course, there would be no jumping and maybe no radar. EDIT: A newer map posted on. I'm starting the manual editing...
Maybe because I run 2.0.10 RC2. I'll try 2.0.8, after just trying again.
EDIT: On the roster, I am both Brigadier General AND Major... AND it kills any version of BzFlag, including the stable 2.0.8 plus 2.0.10 RC1 and RC2. Something is going bonkers between me and your server.
At least you have hope for him to not SR you with TH ;p. And you could add a button! six, seven, eight, nine, zero, insert, home, delete, end, anything really.
What you wana do is grab Geno, then hunt anyone who might kill you (Powerful flags, high scores, etc.) OR easy targets (Low score, people that like being heroes.) I, personally, am passive on GMwars, aggressive on bloodbath, an suicidal at Mofo (rouge geno ).
Well, the problem is if you were running... and SUDDENLY you get the turret flag. You get killed. Maybe the flag AND a button will do that, other wise it could be annoying
I am using something different (just an example). I'll try the different stuff, then edit when I finish My last attempt will probably to copy that code exactly and see if it works. EDIT: A copy and paste worked, I'm trying to figure out why. Does it matter where I put the physics name? It WAS at the...
After searching for a while, I am unable to find something on this problem. I created a physics driver named physics name 1 linear 0.0 0.0 0.0 angular 0.0 0.0 0.0 slide 0.0 death dont touch end and meshbox name deathbox position 0 0 0 rotation 0 size 10 400 500 phydrv 1 When I run bzfs, it says Coul...
I might,after some texture schooling ;p be able to create a kind of outdoor "stealth mission" using rouges, short radar, and lots of black. St would be a good flag, also. I want to finish my obstacle map first, then I could start this. I'm still a n00b at map making, I use bzedit until I h...
I thought maybe there should be pyramids above a base, as well as a platform. Shooting pyramids with lasers will bounce them down (And, of course, they might come back up!) to hit enemy tanks.
The disturbed 13-year old mind :mrgreen: Perhaps the ww zone can make traps. *Tank drives into a ww laser zone not knowing it* *ZAP* *fried tank* Since wwzones can have a far trigger from the effect, a defense button could work. also, maybe you could create very fun random things by putting a trigge...
I had forgotten all about the plain ol' ww. Lol. I'm switching to text now. (Eek?) Oh, and I am putting bunkers in that will shoot bullets and lasers. I erased some of the stairs, to allow more room. (To get forward, a team uses their little teleporter.) EDIT AGAIN: Is there a rule on double posting...
Hey, everyone. I'm working on my second one. The idea is for it to be SIMPLE, not have a bunch of confusing instructions, weird game modes, and overall complicated game play. I have a simple map that has two identical bases, with some obstacles. Past the stairs, it's haywire. I place random boxes an...