Search found 200 matches

by Crallion
Wed Mar 18, 2009 3:54 pm
Forum: Help: Map Making
Topic: I am having big troubles with Wings 3D
Replies: 17
Views: 3583

Re: I am having big troubles with Wings 3D

I am sorry, but I didn't get most of that. I got to here: https://bzflag.svn.sourceforge.net/svnr ... nk/bzflag/

but then I don't know where to go or what to do. What is "cd"? And how do I create the drectory.

By the way, I am on a mac.
by Crallion
Wed Mar 18, 2009 2:04 pm
Forum: Help: Map Making
Topic: I am having big troubles with Wings 3D
Replies: 17
Views: 3583

Re: I am having big troubles with Wings 3D

Where do I get modeltool?
by Crallion
Mon Mar 16, 2009 7:34 am
Forum: Help: Map Making
Topic: I am having big troubles with Wings 3D
Replies: 17
Views: 3583

I am having big troubles with Wings 3D

I know how to use wings and everything, the problem is this: 1. I successfully installed the BZW plug-in 2. I made an object with Wings 3D 3. I tried to export it to a BZW file 4. I told the app. where I wanted the new file to save and clicked save, instead of saving, it brought up a window inside o...
by Crallion
Mon Mar 16, 2009 6:34 am
Forum: Map releases
Topic: Warfare- Tunnel ~ by Metroid Prime
Replies: 13
Views: 1928

Re: Warfare- Tunnel ~ by Metroid Prime

ok, there posted at the top
by Crallion
Mon Mar 16, 2009 6:21 am
Forum: Map releases
Topic: Warfare- Tunnel ~ by Metroid Prime
Replies: 13
Views: 1928

Re: Warfare- Tunnel ~ by Metroid Prime

I'll try again.
by Crallion
Mon Mar 16, 2009 4:53 am
Forum: Map releases
Topic: Warfare- Tunnel ~ by Metroid Prime
Replies: 13
Views: 1928

Re: Warfare- Tunnel ~ by Metroid Prime

Yeah, now there's another problem. I can't find the file once they are auto saved. I look for them in finder, but they just don't seem to exist. I know that they were auto saved because it said so in BZ, but I don't know where they are. :doh:
by Crallion
Sun Mar 15, 2009 9:34 pm
Forum: Map releases
Topic: Warfare- Tunnel ~ by Metroid Prime
Replies: 13
Views: 1928

Re: Warfare- Tunnel ~ by Metroid Prime

Thanks, I didn't know that. :mrgreen:
by Crallion
Sun Mar 15, 2009 8:08 pm
Forum: Map releases
Topic: Warfare- Tunnel ~ by Metroid Prime
Replies: 13
Views: 1928

Re: Warfare- Tunnel ~ by Metroid Prime

I can't, Im on a mac and you cant press anything while playing to get it to capture the screen, I even tried filming myself playing. If you know a way to, then please tell me, I want to have screenshots up there.
by Crallion
Sat Mar 14, 2009 11:13 pm
Forum: Map releases
Topic: Warfare- Tunnel ~ by Metroid Prime
Replies: 13
Views: 1928

Warfare- Tunnel ~ by Metroid Prime

This is my brand new map. It has alot of different flags and alot of strategies that can be employed to lead your team to victory. It is a four team capture the flag with four seperate tunnels that all meet at the center, the rest of the map covered in obstacles. Download it and try it out yourself....
by Crallion
Sat Mar 14, 2009 10:55 pm
Forum: Help: Map Making
Topic: What team are hunters on?
Replies: 4
Views: 995

Re: What team are hunters on?

-rabbit? okay thats what I think I need.
by Crallion
Sat Mar 14, 2009 8:37 pm
Forum: Help: Map Making
Topic: What team are hunters on?
Replies: 4
Views: 995

Re: What team are hunters on?

Thanks alot for the help. Also, how do you make a game rabbit chase with code?
by Crallion
Sat Mar 14, 2009 6:52 pm
Forum: Help: Map Making
Topic: What team are hunters on?
Replies: 4
Views: 995

What team are hunters on?

I have an interesting question and I don't have any idea of the answer. First, what is the abbreviation for rabbit hunt gamestyle in the code? Second, If I want the hunters to spawn in a certain place, how do I do that? I know the basic code, just what team are they considered? You know, 2,2,2,2,2,2...
by Crallion
Sat Mar 14, 2009 2:52 am
Forum: Map releases
Topic: Physics Arena v1.1~ by Metroid Prime
Replies: 8
Views: 1566

Re: Physics Arena v1.1~ by Metroid Prime

I guess the license will be "Attribution Share Alike". That one seems good.
by Crallion
Fri Mar 13, 2009 8:49 pm
Forum: Help: Map Making
Topic: How do I remove the RADAR???
Replies: 7
Views: 1652

Re: How do I remove the RADAR???

Thanks, both of you, that is exactly what I wanted.
by Crallion
Fri Mar 13, 2009 8:48 pm
Forum: Map releases
Topic: Physics Arena v1.1~ by Metroid Prime
Replies: 8
Views: 1566

Re: Physics Arena v1.1~ by Metroid Prime

Ummm, I would like it to be a GNU, I guess. I'm not really sure about all the licensing stuff, I just don't want anybody to steal it and claim it to be their own work, or change it slightly and claim it. Other than that, all I know is that I made it with ibzedit and then edited in a plain text edito...
by Crallion
Thu Mar 12, 2009 10:23 pm
Forum: Help: Map Making
Topic: How do I remove the RADAR???
Replies: 7
Views: 1652

How do I remove the RADAR???

I was wondering how you remove the RADAR on the map? Anybody know?
by Crallion
Thu Mar 12, 2009 10:21 pm
Forum: Help: Map Making
Topic: Testing a map without a server
Replies: 12
Views: 1665

Re: Testing a map without a server

Thanks alot, it works!!!!!!
by Crallion
Thu Mar 12, 2009 9:48 pm
Forum: Map releases
Topic: Physics Arena v1.1~ by Metroid Prime
Replies: 8
Views: 1566

Re: Physics Arena v1.1~ by Metroid Prime

To Agent West~ yes, it should look similar to yours. I got the inspiration for mine from you. To Positive Gravity~ I don't know what is wrong because it doesn't happen to me. Sorry about that To Tobylane~ Thanks for the input, I hadn't thought about the GM. I might take those out and replace them wi...
by Crallion
Thu Mar 12, 2009 12:09 am
Forum: Help: Map Making
Topic: Testing a map without a server
Replies: 12
Views: 1665

Re: Testing a map without a server

Oh, sorry, it just wouldn't work. When I opened it, it wasn't a program, it just showed me the source code. I want something that will work on a mac, Blast's doesn't. Do you have any other suggestions?
by Crallion
Thu Mar 12, 2009 12:06 am
Forum: Map releases
Topic: Physics Arena v1.1~ by Metroid Prime
Replies: 8
Views: 1566

Physics Arena v1.1~ by Metroid Prime

Here is my first map that I have made that i am satisfied with. You can download the file below and check it out. If anyone would like to host it on their server, tell me. Anyway, about the map. The whole base is a bunch of physics drivers and there is a surprise box in the middle of the map. It is ...
by Crallion
Wed Mar 11, 2009 9:39 pm
Forum: Help: Map Making
Topic: Testing a map without a server
Replies: 12
Views: 1665

Re: Testing a map without a server

I installed mono, still doesn't work :?
by Crallion
Wed Mar 11, 2009 8:09 am
Forum: Map releases
Topic: As-simple-as-it-gets by Agent West
Replies: 2
Views: 725

Re: As-simple-as-it-gets by Agent West

I thought that it was pretty cool but it should be a little bigger. :mrgreen:
by Crallion
Wed Mar 11, 2009 8:04 am
Forum: Help: Map Making
Topic: i need help with IBZEdit on mac
Replies: 16
Views: 3832

Re: i need help with IBZEdit on mac

To test your map (if you want that), you simply save and then press command+T. If you are wanting it to be actually available for others to play, you have to find someone with a server who is willing to host your map. Map size doesn't really matter, you just keep tweaking it until it is the size you...
by Crallion
Wed Mar 11, 2009 7:45 am
Forum: Help: Map Making
Topic: Testing a map without a server
Replies: 12
Views: 1665

Re: Testing a map without a server

What do I use if I have a mac? If you could give me a link to a test launcher compatible with a mac, that would be awesome :mrgreen:
by Crallion
Tue Mar 10, 2009 10:32 pm
Forum: Help: Map Making
Topic: Testing a map without a server
Replies: 12
Views: 1665

Testing a map without a server

Ok, I use ibzedit for my basic mapmaking, but then I add in options, complicated stuff, etc. with a plain old text editor. So my question is, I build the map and then edit the text. But when I try to test it in ibz, it wont let me save. Every time I save, however, it reverts back to the basic (witho...