Search found 98 matches

by smartkid
Sat Apr 01, 2006 9:38 pm
Forum: Help: Map Making
Topic: glass
Replies: 21
Views: 6868

o wait nvm
by smartkid
Sat Apr 01, 2006 9:38 pm
Forum: Help: Map Making
Topic: glass
Replies: 21
Views: 6868

C:\>"C:\Program Files\BZFlag2.0.4\bzfs.exe" -conf "C:\BZFS.conf" using spam time of 10 using spam warn amount of 3 c:\zap.bzw: warning (line 14): unknown object parameter "matref" - skipping c:\zap.bzw: warning (line 54): unknown object parameter "matref" - sk...
by smartkid
Sat Apr 01, 2006 9:15 pm
Forum: Help: Map Making
Topic: glass
Replies: 21
Views: 6868

glass

Ok anuther odd ball uestion is it possable to make glass? aka like make a block see throuth but cant shoot through?

thanx,
smartkid
by smartkid
Sat Apr 01, 2006 8:43 pm
Forum: Fansites
Topic: [Links] Clan Top List
Replies: 3
Views: 3568

dude what the hell it just keeps loading and loading
by smartkid
Sat Apr 01, 2006 8:28 pm
Forum: Game Releases and Versions
Topic: Version 2.0.6?
Replies: 48
Views: 28024

REALLY?!? :shock: ausome!
by smartkid
Sat Apr 01, 2006 8:22 pm
Forum: Help: Map Making
Topic: Laser
Replies: 1
Views: 1008

Laser

ok heres a whierd question how can I make a laser beam part of a map

dont sk why becuse it will ruin my next map idea but can it be done and if so how?

thanx,
smartkid
by smartkid
Thu Mar 30, 2006 9:06 pm
Forum: News & Announcements
Topic: BZAnywhere
Replies: 130
Views: 133270

OMG, DUDE like 3 days ago i thought of putting bzflag on a linux os and usin it on the PSP (i never saw this post)

man crazy
by smartkid
Thu Mar 30, 2006 6:36 pm
Forum: Help: Map Making
Topic: Teleports and links?
Replies: 4
Views: 2045

O....................................

Now im going to have to redo alot, but thanks
by smartkid
Thu Mar 30, 2006 5:25 pm
Forum: Help: Map Making
Topic: Teleports and links?
Replies: 4
Views: 2045

Teleports and links?

Code: Select all

teleporter
name Red TeleWall B
	position -380 0 1
	rotation 180
	size 0.125 35 49
	border 0
end

link
	from Red TeleWall B:f
	to Red TeleWall B:f
end
simply put I want this teleport to reflect anything that touches it, but whenever I link anything the link doesent work! So what am I doing wrong?
by smartkid
Thu Mar 30, 2006 3:29 pm
Forum: Game Releases and Versions
Topic: BZFlag beta build 2.0.5b7
Replies: 20
Views: 14189

true, but being the geek i am ill play with it its called "beta testing" and thats what betas are for
by smartkid
Thu Mar 30, 2006 3:14 pm
Forum: Game Releases and Versions
Topic: BZFlag beta build 2.0.5b7
Replies: 20
Views: 14189

I dont see much difference from the last one... If these are betas you should have them replace or upgrade the last beta if one exists, so I dont have 4 different BZFlags nstalled

but hey at least the red tanklooks good
by smartkid
Tue Mar 28, 2006 12:14 am
Forum: Help: Map Making
Topic: Grouping How?
Replies: 22
Views: 5777

ok im just making sure, thanx
by smartkid
Mon Mar 27, 2006 2:57 am
Forum: Map releases
Topic: Army of One's new CTF map--Base-Tunnel 1.1-rev
Replies: 6
Views: 2530

nice job, i like the pyrimids blocking the main way between bases
by smartkid
Sun Mar 26, 2006 12:44 am
Forum: Help: Map Making
Topic: Grouping How?
Replies: 22
Views: 5777

Hey guys, its working fine, iv plotted all four biuldings and manuially copyed the teleports. But now iv ot some questions 2.1.17 Weapon Creates a world weapon, one fired automatically by the world. weapon name example_weapon position 0.0 0.0 0.0 # Where the weapon is in the world rotation 0.0 # The...
by smartkid
Sat Mar 25, 2006 9:35 pm
Forum: Help: Map Making
Topic: Grouping How?
Replies: 22
Views: 5777

Instantiates a group, and possibly modifies subobjects group <example_groupdef> # a valid group definition reference shift 0 0 0 # (repeatable) scale 1 1 1 # (repeatable) shear 0 0 0 # (repeatable) spin angle nx ny nz # (repeatable) # angle degrees about vector n team 0 # change all base colors wit...
by smartkid
Sat Mar 25, 2006 9:14 pm
Forum: Help: Map Making
Topic: Grouping How?
Replies: 22
Views: 5777

WOOOOOOT it worked! I followed what tanner said and lok @ the wiki!!!

coolness but now i have a ton of work to do...
by smartkid
Sat Mar 25, 2006 9:05 pm
Forum: Help: Map Making
Topic: Grouping How?
Replies: 22
Views: 5777

Ok im back, and after remocing ALL the teleports i STILL get the same exact thing
by smartkid
Sat Mar 25, 2006 6:06 pm
Forum: Help: Map Making
Topic: Grouping How?
Replies: 22
Views: 5777

Ok well my friend came over, so im gunna stop work on it for now.

So now im off to play magic, ( Yeah im a complete geek lol )
by smartkid
Sat Mar 25, 2006 5:32 pm
Forum: Help: Map Making
Topic: Grouping How?
Replies: 22
Views: 5777

Ok i tryed that and it lagged worst (forsed me to reboot my laptoop)
Win Xp wrote:you can't group teles, becuase of the links.
i figured that... do you think if i got rid of the teles it would work?
by smartkid
Sat Mar 25, 2006 5:22 pm
Forum: Help: Map Making
Topic: Grouping How?
Replies: 22
Views: 5777

Re: LAMER's 3-way

I find a great way to learn mapping concepts is by looking at the work of others. This triangular map built by L4M3R has elegant grouping, and some comments. You might learn by looking at it. I did. wait... I think im trying to do something i cant do... I want to tell it to take 133 box's, pyrimads...
by smartkid
Sat Mar 25, 2006 5:15 pm
Forum: Help: Map Making
Topic: Grouping How?
Replies: 22
Views: 5777

very simple, like this. define build object code here enddef group build position x x x rotation x size x x x end OMFG, i tryed that, ran a test server and it frose a downloading files... then it just stayed there, then eventuially i got a low vertuial memory error, then a bunch of crap! heres the ...
by smartkid
Sat Mar 25, 2006 1:45 pm
Forum: Help: Map Making
Topic: Grouping How?
Replies: 22
Views: 5777

Grouping How?

Ok at long last im going to cross over to the dreaded notepad :D Right now im in BZEdit renaming all 700 objects so i can tell what they are, but I got some questions about grouping. Im guessing grouping mean you put one set of objects in a group then call the group to be put on the map anywhere and...
by smartkid
Fri Mar 24, 2006 4:59 pm
Forum: Help: Map Making
Topic: Textering how?
Replies: 18
Views: 4837

Yeah i think its iBZEdit or something...
by smartkid
Fri Mar 24, 2006 11:43 am
Forum: Help: Map Making
Topic: Textering how?
Replies: 18
Views: 4837

there is an BZEdit for mac, im pretty sure. Now coding sounds goo but this map already has 670+ objects, and I dident name them anything that can help me.
by smartkid
Fri Mar 24, 2006 12:52 am
Forum: Help: Map Making
Topic: Textering how?
Replies: 18
Views: 4837

Iv actuially seen wings but never downloaded it, I used to use Ana8or but its ... limited. Thanx ill check these out