Search found 1197 matches
- Mon Jan 24, 2011 2:58 am
- Forum: Servers: General Discussion
- Topic: BZExtreme Hosting
- Replies: 5
- Views: 2362
Re: BZExtreme Hosting
I believe we have a global limit of 300ms lag. You *might* get kicked. Our happiness of hosting your map depends entirely on the quality of the map.
- Mon Jan 24, 2011 2:54 am
- Forum: Servers: General Discussion
- Topic: Banning a whole country
- Replies: 4
- Views: 2196
Re: Banning a whole country
Some players are so bad and evasive that you need to take it to the extremes like that. It's the sad reality..
- Sun Jan 23, 2011 11:46 pm
- Forum: Servers: General Discussion
- Topic: BZExtreme Hosting
- Replies: 5
- Views: 2362
Re: BZExtreme Hosting
No, you'll get lag, pproximately 290-350ms of lag. The server is located in Columbus, Ohio.
- Tue Jan 18, 2011 7:20 am
- Forum: Works In Progress
- Topic: Laser Sniping CTF
- Replies: 3
- Views: 2063
Re: Laser Sniping CTF
The design and quality of the building for sniping will either make or break the map. You don't want it to be a solid lineup of tanks shooting eachother, you want tactics. Say if a really good player/sniper were to get to the building then s/he would shoot anything that appeared infront of him. Take...
- Tue Jan 18, 2011 7:11 am
- Forum: Servers: General Discussion
- Topic: Roger bots without loading a whole client.
- Replies: 8
- Views: 3164
Re: Roger bots without loading a whole client.
Maybe you weren't
You could always modify the code to tell the bots not to go towards death objects. I suggest you only do this if it's for a private game. If this was on a public server that actually allowed bots I'm sure it would be considered cheating.
You could always modify the code to tell the bots not to go towards death objects. I suggest you only do this if it's for a private game. If this was on a public server that actually allowed bots I'm sure it would be considered cheating.
- Mon Jan 17, 2011 3:00 am
- Forum: 1vs1 League Discussion
- Topic: Server...
- Replies: 4
- Views: 5995
Re: Server...
I believe silvercat was trying to get 1vs1 admin approval...months ago. Things happen slowly in bz
Mrapple's server would also be a good choice because it's fast, has a large connection, and good uptime
Mrapple's server would also be a good choice because it's fast, has a large connection, and good uptime
- Fri Jan 14, 2011 4:08 am
- Forum: Help: Map Making
- Topic: Map Testing Help
- Replies: 6
- Views: 2201
Re: Map Testing Help
Making a server and not setting it up to be public...
- Thu Jan 13, 2011 4:02 am
- Forum: Enhancements
- Topic: A Few Ideas
- Replies: 19
- Views: 5232
Re: A Few Ideas
I think it's been more than 3 years...I don't think anyone is motivated right now to work on it, the developers do it on their own time and they don't get paid.
- Sat Jan 08, 2011 3:18 am
- Forum: Enhancements
- Topic: A Few Ideas
- Replies: 19
- Views: 5232
Re: A Few Ideas
Of course I mean 3.0 it's highly unlikely it will ever be released
- Thu Jan 06, 2011 7:18 am
- Forum: Development
- Topic: Apple iOS Port WIP
- Replies: 11
- Views: 7105
Re: Apple iOS Port WIP
Wow, someone is actually trying to port it... Good luck! As for controls you can shake to jump and yes a mousebox like control would be good with lockon/identify, fire, burst fire(maybe. Mod needed), drop flag, and various chat buttons. I wish you the best of luck and I hope you don't give up. You w...
- Mon Jan 03, 2011 8:12 am
- Forum: Help: Server Setup and Administration
- Topic: bzfs error message
- Replies: 21
- Views: 6095
Re: bzfs error message
Nope. You actually need to configure it to go public. It just went private; server: localhost port: 5154
- Mon Jan 03, 2011 6:42 am
- Forum: Enhancements
- Topic: A Few Ideas
- Replies: 19
- Views: 5232
Re: A Few Ideas
By bzflag updates you mean new client releases? Yes, but it takes FOREVER. I believe ubuntu currently has 2.0.12 and the latest official release is 2.0.18(?). It's faster and better to compile it yourself on your computer.
- Mon Jan 03, 2011 1:52 am
- Forum: Enhancements
- Topic: A Few Ideas
- Replies: 19
- Views: 5232
Re: A Few Ideas
Your start server idea: Start server has been removed from the client code and turned into a different program for the next major release of BZFlag. Map Editor: not everyone needs or wants to make maps. There are many different ways and programs to create maps, such as any text editor, bzedit, ibzed...
- Mon Jan 03, 2011 1:47 am
- Forum: Help: Map Making
- Topic: Removing flags when testing my map
- Replies: 7
- Views: 2266
Re: Removing flags when testing my map
It's the same. You have to do more (add 3 lines/parameters) to get a public server working. You can ignore them for creating a test server.
- Sun Jan 02, 2011 8:29 pm
- Forum: Players
- Topic: Deregistering from BZFLAG
- Replies: 11
- Views: 4167
Re: Deregistering from BZFLAG
That depends on individual taste. Take a look at them yourself.
- Sun Jan 02, 2011 5:55 am
- Forum: Help: Map Making
- Topic: Removing flags when testing my map
- Replies: 7
- Views: 2266
Re: Removing flags when testing my map
Search the forums for starting/running a server. This question has been asked and answered millions of time before.
- Sun Jan 02, 2011 5:16 am
- Forum: Players
- Topic: Deregistering from BZFLAG
- Replies: 11
- Views: 4167
Re: Deregistering from BZFLAG
Forum was spammed, it was deleted. Collaborator was released. Noobs joined and asked dumb questions
Just read the posts that sound important and skip the rest
Just read the posts that sound important and skip the rest
- Sat Jan 01, 2011 11:03 am
- Forum: Map releases
- Topic: Twisted
- Replies: 8
- Views: 2588
Re: Twisted
Good looking map!
- Thu Dec 30, 2010 7:11 am
- Forum: Map releases
- Topic: Collaborator 2010
- Replies: 11
- Views: 8539
Re: Collaborator 2010
You're thinking of 'Project Meniscus'.mrapple wrote:There was also a map by Jefenry a while back that was based on some toxic spill. It had some cool drawinfos and stuff if I remember correctly.
- Wed Dec 29, 2010 8:13 pm
- Forum: General Discussion
- Topic: Website for commands
- Replies: 13
- Views: 3508
Re: Website for commands
Some of those commands are for 2.99.x/3.0.0 servers, such as the lua / commands.alezakos wrote:Many more commands here: http://bzstats.strayer.de/bzinfo/commands/
- Tue Dec 28, 2010 9:01 am
- Forum: Screenshots & Artwork
- Topic: Jumping Skillz Impossible - Completed
- Replies: 22
- Views: 7357
Re: Jumping Skillz Impossible - Completed
Day well spent of course
- Mon Dec 20, 2010 2:48 am
- Forum: Help: Server Setup and Administration
- Topic: Guide on How to Run a BZFlag Server on Mac OS X
- Replies: 108
- Views: 112356
Re: Guide on How to Run a BZFlag Server on Mac OS X
Why Do You Capitalize Each Word In A Sentence?
For running it in a terminal takes about 2 lines...cd to the dir with bzfs then bzfs -conf /path/to/config.conf
You could also get a script to do most of the work.
For running it in a terminal takes about 2 lines...cd to the dir with bzfs then bzfs -conf /path/to/config.conf
You could also get a script to do most of the work.
- Mon Dec 20, 2010 2:43 am
- Forum: Screenshots & Artwork
- Topic: 101
- Replies: 345
- Views: 203521
Re: 101
I rule
- Sat Dec 18, 2010 6:44 am
- Forum: General Discussion
- Topic: Rank
- Replies: 12
- Views: 3959
Re: Rank
Contribute to the project.
- Tue Dec 14, 2010 6:35 am
- Forum: Help: Tactics and Playstyles
- Topic: newbie questions....
- Replies: 12
- Views: 6193
Re: newbie questions....
3) pick a different map. The one you're on is most likely poorly made in that aspect
4) no
4) no