Search found 192 matches
- Sun Aug 12, 2007 3:44 pm
- Forum: Servers: General Discussion
- Topic: Bloodbath2 + Other servers + Arrogance
- Replies: 15
- Views: 7365
- Sun Aug 12, 2007 3:37 pm
- Forum: Map releases
- Topic: Something Wicked This Way Comes....
- Replies: 11
- Views: 5888
- Sun Aug 12, 2007 3:33 pm
- Forum: Enhancements
- Topic: Flag: RPG? (And short range and long range and slow reload)
- Replies: 10
- Views: 4412
Flag: RPG? (And short range and long range and slow reload)
I've been thinking about a flag that might not take much to do. It is simply a guided missile, with a shorter range, that explodes with a shockwave (small) at the moment of impact (or when it's range runs out) It would be: (RpG): This flag tracks targets, exploding in a blast radius. Short range And...
- Sun Aug 12, 2007 3:25 pm
- Forum: Players
- Topic: How would you rate yourself
- Replies: 180
- Views: 227220
- Sat Aug 11, 2007 7:32 pm
- Forum: Help: Map Making
- Topic: Cant "play" my map
- Replies: 8
- Views: 2639
If you're on windows, open command prompt (in accessories). Then, if you put BZFlag in the normal place, type: cd C:\Program Files\BZFlag2.0.8 If not, just type the address after cd Next, type: bzfs.exe -world (Name of map).bzw After that, open BZFlag. Enter localhost and 5154, in address and port r...
- Sat Aug 11, 2007 5:10 pm
- Forum: Enhancements
- Topic: an idea
- Replies: 6
- Views: 3016
- Sat Aug 11, 2007 4:13 pm
- Forum: Enhancements
- Topic: an idea
- Replies: 6
- Views: 3016
- Sat Aug 11, 2007 2:44 pm
- Forum: Works In Progress
- Topic: My first map: Quadrant Wars.
- Replies: 30
- Views: 13582
position not pos secondly flags won't stay in the air if there isn't any thing there for it to land on. or if you don't have fb in your conf. if you want the flag to look like it is floating in the air, make it spawn on a meshbox with transparency. thirdly based on that code it should be 200 units ...
- Sat Aug 11, 2007 1:12 am
- Forum: Works In Progress
- Topic: Off The Rails - beyond.infinity.bz:4884
- Replies: 21
- Views: 9154
- Sat Aug 11, 2007 12:10 am
- Forum: Works In Progress
- Topic: My first map: Quadrant Wars.
- Replies: 30
- Views: 13582
It works.
It's almost done. I guess I should try and put textures on.
BUT THE GM'S STILL WONT SPAWN IN THE AIR!
Here's the code
I don't get it. The flags should be on a platform 100 meters off the ground, but they skip it and go to the bottom
It's almost done. I guess I should try and put textures on.
BUT THE GM'S STILL WONT SPAWN IN THE AIR!
Here's the code
Code: Select all
zone
size 30 30 10
pos 0 0 200
zoneflag GM 10
end
- Fri Aug 10, 2007 10:57 pm
- Forum: Works In Progress
- Topic: My first map: Quadrant Wars.
- Replies: 30
- Views: 13582
Iv'e tried entering this to load the config file and the map, so it configs the map to the settings:
(After the cd C:\ thing)
Of course, that doesn't work. What I want is to have the things like -password, -a, and stuff like that on the localhost
(After the cd C:\ thing)
Code: Select all
bzfs.exe -conf bzfs.conf bzfs.exe -world 3.bzw.
- Fri Aug 10, 2007 10:51 pm
- Forum: Works In Progress
- Topic: My first map: Quadrant Wars.
- Replies: 30
- Views: 13582
- Fri Aug 10, 2007 9:32 pm
- Forum: Works In Progress
- Topic: My first map: Quadrant Wars.
- Replies: 30
- Views: 13582
- Fri Aug 10, 2007 9:24 pm
- Forum: Works In Progress
- Topic: My first map: Quadrant Wars.
- Replies: 30
- Views: 13582
The correct setting for adding jumping is -j In regards to the config builder, it's just a web page. It doesn't save anything you put into it. If you want a list of all the options you can pass to bzfs, open the BZFS Manual from the start menu. I mean that it doesn't put that in the final config or...
- Fri Aug 10, 2007 7:31 pm
- Forum: Enhancements
- Topic: Destructable world objects
- Replies: 12
- Views: 5532
I hope this thread isn't too old... Anyways, to solve the problem, simply make the wall flicker in. If you don't move, well, its YOUR fault :P . Also, you could make it drive-through able- from the INSIDE. You can only go forward or turn, like OO. Final solution: Eject everything before it appears. ...
- Fri Aug 10, 2007 6:54 pm
- Forum: Works In Progress
- Topic: My first map: Quadrant Wars.
- Replies: 30
- Views: 13582
- Fri Aug 10, 2007 5:40 pm
- Forum: Works In Progress
- Topic: My first map: Quadrant Wars.
- Replies: 30
- Views: 13582
- Fri Aug 10, 2007 1:05 pm
- Forum: Works In Progress
- Topic: My first map: Quadrant Wars.
- Replies: 30
- Views: 13582
- Fri Aug 10, 2007 1:32 am
- Forum: Works In Progress
- Topic: My first map: Quadrant Wars.
- Replies: 30
- Views: 13582
My first map: Quadrant Wars.
Hi, everyone.
I finally got my localhost to work, so I can work on my new map more. The idea is you have four zones or "quadrants". Each team owns one. Its pretty basic atm. Here's some screenshots and the map code:
I finally got my localhost to work, so I can work on my new map more. The idea is you have four zones or "quadrants". Each team owns one. Its pretty basic atm. Here's some screenshots and the map code:
- Thu Aug 09, 2007 9:16 pm
- Forum: Players
- Topic: which is a better idea?
- Replies: 23
- Views: 10382
- Thu Aug 09, 2007 9:09 pm
- Forum: Help: Setup / Hardware / Performance Issues
- Topic: can't get flags or jumping to work
- Replies: 4
- Views: 2290
Not very helpful Anyways, I don't know about setting jumping, ricochet, and flags. Probably because I use BZEdit. To run your server, first enter this in command prompt cd C:\Program Files\BZFlag2.0.8 (Assuming you installed it in the normal place. If not so, enter the path of it ) Then, type bzfs....
- Thu Aug 09, 2007 8:43 pm
- Forum: Help: Setup / Hardware / Performance Issues
- Topic: Problem with localhost:Fixed. Now just setting everything
- Replies: 27
- Views: 11951
- Thu Aug 09, 2007 8:25 pm
- Forum: Help: Setup / Hardware / Performance Issues
- Topic: Problem with localhost:Fixed. Now just setting everything
- Replies: 27
- Views: 11951
- Thu Aug 09, 2007 7:13 pm
- Forum: Enhancements
- Topic: Fuel & Ammo for tanks
- Replies: 22
- Views: 8457
[SERVER]--> Your tank is polluting too much. Find a smog check station in 1 minute before you get blown up [SERVER]-->OMG! YOUR BRAKES AND STEERING AND GUN AND SELF DESTRUCT FAILED AND YOUR TANK CAN'T BLOW UP NOW! HAHA! SUCKER!!!!1!!1!!1111! (;p) A peek at the future. Anyways, it may work. Instead, ...
- Wed Aug 08, 2007 3:51 pm
- Forum: Players
- Topic: What mouse do you use? (to play bzflag)
- Replies: 83
- Views: 45527