Search found 167 matches

by Mopar Madness
Sun Oct 09, 2011 12:47 am
Forum: Fansites
Topic: BZFlag Social
Replies: 6
Views: 7681

Re: BZFlag Social

Hmmm, maybe a "like on Facebook" button on the BZFlag main webpage would help get this going.
by Mopar Madness
Sun Oct 09, 2011 12:43 am
Forum: Bugs and Problems
Topic: Activating hunt sometimes makes me keep going backwards
Replies: 4
Views: 3005

Re: Activating hunt sometimes makes me keep going backwards

maybe the game switches to mouse whenever the player uses the keyboard controls for other tasks?
by Mopar Madness
Tue Oct 04, 2011 4:59 am
Forum: Help: Setup / Hardware / Performance Issues
Topic: Problem playing BZFlag on small screens
Replies: 36
Views: 9921

Re: Problem playing BZFlag on small screens

making a bzflag mini game for smart phones wouldn't be a bad idea, not the full game by any stretch of the imagination, maybe a game were gravity affects bullets, your tank doesn't move and you only have x many bullets to kill y many moving tanks that fire occasionally at you, wearing down your heal...
by Mopar Madness
Mon Oct 03, 2011 2:54 am
Forum: Enhancements
Topic: More Server list categories
Replies: 4
Views: 2114

Re: More Server list categories

can you define font in this use, cause that's had me confused for a while, I guess it has something to do with the tradition use of the word as the style, size, and design of lettering, but because of all the stuff dependent on it, I assume there is more to it than just the typical definition of font.
by Mopar Madness
Mon Oct 03, 2011 1:54 am
Forum: Enhancements
Topic: More Server list categories
Replies: 4
Views: 2114

Re: More Server list categories

under ideas on the wiki, this is marked as a good idea and the date submitted is "old" meaning like 3 or 4 years old at least. Definitely a feature I'd love to see though.
by Mopar Madness
Sun Oct 02, 2011 8:21 pm
Forum: Help: Setup / Hardware / Performance Issues
Topic: Problem playing BZFlag on small screens
Replies: 36
Views: 9921

Re: Problem playing BZFlag on small screens

other games have fixed sizes to key features like the radar and fixed positions for stuff like that, such as Call of Duty or Combat Arms. The ability to set radar size is cool and we should probably just be thankful for that, but a full screen radar would be cool. Just cause we like big radars doesn...
by Mopar Madness
Sun Oct 02, 2011 5:16 pm
Forum: Servers: General Discussion
Topic: List Server Public Use Violation -- sigonasr2.servegames.org
Replies: 10
Views: 3306

Re: List Server Public Use Violation -- sigonasr2.servegames

thank you for the longer more defined answer, I had been wondering why you said "you guys" and not just "you". I was not aware of how frequently servers block other groups.
by Mopar Madness
Sun Oct 02, 2011 9:28 am
Forum: Servers: General Discussion
Topic: List Server Public Use Violation -- sigonasr2.servegames.org
Replies: 10
Views: 3306

Re: List Server Public Use Violation -- sigonasr2.servegames

JeffM, As for your opinion on the disrupting, though I don't like it, I can respect it. But you're wrong about this post being disruptive, I made no complaints about sig's server banning me. My complaint was about one server attempting to sabotage league play and discourage new players from joining ...
by Mopar Madness
Sun Oct 02, 2011 8:57 am
Forum: Help: Setup / Hardware / Performance Issues
Topic: Problem playing BZFlag on small screens
Replies: 36
Views: 9921

Re: Problem playing BZFlag on small screens

Blast, you're comparing apples to oranges, you feel you play better with a small radar, so you choose not to use max radar. I have a 24" screen, I choose to run max radar. He wants the same radar size I have, but can't because of game restrictions that don't account for screen size. I would say...
by Mopar Madness
Sun Oct 02, 2011 6:37 am
Forum: Servers: General Discussion
Topic: List Server Public Use Violation -- sigonasr2.servegames.org
Replies: 10
Views: 3306

Re: List Server Public Use Violation -- sigonasr2.servegames

That would be fine if it was totally impossible to recreate that plugin on any server, but with a little knowledge of BZFlag method and variable names, that code could be recreated by any server in a matter of a couple hours. If every server chooses to recreate that plugin, then we cant connect to a...
by Mopar Madness
Sun Oct 02, 2011 5:29 am
Forum: Servers: General Discussion
Topic: List Server Public Use Violation -- sigonasr2.servegames.org
Replies: 10
Views: 3306

List Server Public Use Violation -- sigonasr2.servegames.org

Players who are disruptive or fraudulent to any of BZFlag's public services including (but not limited to) project and league services , multiple servers, or large groups of individuals may be denied access to the public list servers at any time, and at the sole discretion of the BZFlag list server...
by Mopar Madness
Mon Aug 22, 2011 11:19 pm
Forum: Development
Topic: BZFriendsPlasmoid
Replies: 9
Views: 8296

Re: BZFriendsPlasmoid

It would be cool if BZFlag could be on Steam. If I understand what this program does, the Steam friends lists do the exact same thing for Steam games, and being on Steam could really help grow the popularity of the game. I doubt BZFlag could ever be on Steam though, probably an issue there with BZFl...
by Mopar Madness
Mon Jul 25, 2011 1:49 pm
Forum: GU League Discussion
Topic: Surftank (in memoriam)
Replies: 32
Views: 10568

Re: Surftank (in memoriam)

In GMT, 8, 10, 11 would be typical Riker Cup times, and the times when the most people are on, so those probably are GMT times, and from here on, we should probably ask everyone to post the times in GMT time to avoid further confusion.
by Mopar Madness
Thu Jul 21, 2011 8:59 pm
Forum: Enhancements
Topic: Change screenshot directory back
Replies: 5
Views: 2226

Re: Change screenshot directory back

I just saw the folder in start menu, never checked there. As for the UI, the main problems with the UI are: 1) There were upper bounds and lower bounds in the UI that weren't in the config, such as the shot line length on radar (UI limits the length at like 20 or something and I keep mine at 40). 2)...
by Mopar Madness
Thu Jul 21, 2011 11:21 am
Forum: Enhancements
Topic: Change screenshot directory back
Replies: 5
Views: 2226

Re: Change screenshot directory back

The config file probably should be moved as well. There are so many players that don't realize how much the in game GUI limits you on config customization, and with the config hidden now, that number can only get larger.
by Mopar Madness
Sat Jul 16, 2011 7:11 pm
Forum: Enhancements
Topic: Idea for the new no TK option
Replies: 5
Views: 2265

Re: Idea for the new no TK option

well, BZFlag is no different from any other game, you still have the jerks who just want to start trouble in it going around team killing everyone and flag running till they get banned. Talking to those people won't stop them, so you pretty much have to ban them. As for th flag, its still hard to fi...
by Mopar Madness
Fri Jul 15, 2011 3:47 am
Forum: Enhancements
Topic: Idea for the new no TK option
Replies: 5
Views: 2265

Idea for the new no TK option

How about allowing servers an option to let players kill teammates carrying any team flags to help stop flag runners and idiots trying to cap when its like 10-4. I was playing on MW2.3 in BZFlag 2.4 and other team had a flag runner run the flag half way across the map before one of my teammates kill...
by Mopar Madness
Mon Jul 11, 2011 10:55 pm
Forum: Bugs and Problems
Topic: 2.4 GM lock problem
Replies: 6
Views: 2507

Re: 2.4 GM lock problem

2.0.2 still gets a few people ticked off, but we lived through that bug for 6 years, we can live through this bug too, hopefully it won't be a 6 year wait for next break in protocol though ;)
by Mopar Madness
Fri Jul 08, 2011 1:14 am
Forum: Game Releases and Versions
Topic: BZFlag 2.4.0 "Wake the Dead" released
Replies: 74
Views: 83012

Re: BZFlag 2.4.0 "Wake the Dead" released

Another possible bug, if you selfkill with Genocide on a no TK server, teammates still die, that's probably intentional though to keep geno from being overpowered. And out of curiosity, has anyone tested rogues w/ no tk, that seems like potential for a bug.
by Mopar Madness
Fri Jul 08, 2011 1:06 am
Forum: Game Releases and Versions
Topic: BZFlag 2.4.0 "Wake the Dead" released
Replies: 74
Views: 83012

Re: BZFlag 2.4.0 "Wake the Dead" released

Type /retexture and that will fix the texture issues like grey tanks, invisible shots, white shots, etc. I've had this same issue since I got Windows 7, I think the current version was 2.0.14 at the time. Also, I started getting the NR when in obs bug about the same time
by Mopar Madness
Mon Jul 04, 2011 10:46 pm
Forum: Game Releases and Versions
Topic: BZFlag 2.4.0 "Wake the Dead" released
Replies: 74
Views: 83012

Re: BZFlag 2.4.0 "Wake the Dead" released

Ya, I was talking to people a couple days ago and most didnt even know it was being made, much less already out. No one really reads the MOTD in the bottom of chat, why isn't there a giant annoying upgrade alert like the ones they had when 2.0.10 came out, 2.0.14 came out and 2.0.16 came out?
by Mopar Madness
Sat Jul 02, 2011 1:52 pm
Forum: Bugs and Problems
Topic: 2.4 RC 1 Rabbit Hunt Glitch (new details)
Replies: 4
Views: 2022

Re: 2.4 RC 1 Rabbit Hunt Glitch (new details)

I was still experiencing all the 2.3.17 rabbit glitches mentioned above in 2.3.18.
by Mopar Madness
Thu Jun 30, 2011 3:49 am
Forum: Bugs and Problems
Topic: 2.4 RC 1 Rabbit Hunt Glitch (new details)
Replies: 4
Views: 2022

2.4 RC 1 Rabbit Hunt Glitch (new details)

Thumper and I did some tests on Foxburrow 2.0 and 2.3 servers. We can confirm the rabbit glitches are not in 2.0, only 2.3. What happens: If there is no eligible tank to become rabbit when the previous rabbit becomes ineligible to be rabbit, other tanks have to wait for the previous rabbit to discon...
by Mopar Madness
Tue Jun 28, 2011 3:46 pm
Forum: Game Releases and Versions
Topic: BZFlag 2.4 Release Candidate 1
Replies: 16
Views: 8565

Re: BZFlag 2.4 Release Candidate 1

*edit* Well I thought you needed 2 tanks for rabbit in 2.3.17, but it seems to be random, sometimes you spawn on a server by yourself and get rabbit, other times you get hunter. It sounds like the glitch is somewhere in the logic that determines who gets rabbit, it seems to forget to give rabbit to...
by Mopar Madness
Mon Jun 27, 2011 9:58 pm
Forum: Game Releases and Versions
Topic: BZFlag 2.4 Release Candidate 1
Replies: 16
Views: 8565

Re: BZFlag 2.4 Release Candidate 1

its not in 2.0.16. In 2.0.16, when you join an empty server, you dont get rabbit till you spawn, if you kill yourself, you keep rabbit till you or another tank spawns, at that point the spawned tank becomes the rabbit. In 2.3.17 when you join an empty server you become hunter, you stay hunter after ...