Search found 832 matches

by CannonBallGuy
Thu Aug 09, 2007 8:33 pm
Forum: Enhancements
Topic: Fuel & Ammo for tanks
Replies: 22
Views: 8469

Wow...
blast wrote:BZFlag is supposed to be simple. Adding fuel and ammunition limits goes against that simplistic concept.
by CannonBallGuy
Thu Aug 09, 2007 8:32 pm
Forum: Help: Setup / Hardware / Performance Issues
Topic: Problem with localhost:Fixed. Now just setting everything
Replies: 27
Views: 11983

What else did it say on the "bad arguement" line?
by CannonBallGuy
Thu Aug 09, 2007 8:26 am
Forum: Servers: General Discussion
Topic: Silvercat and Rules that should be enforced by the server.
Replies: 13
Views: 6488

Re: Heh

I do that IRL too... Not much of a date for parties. I walk into a conversation, say 1 or 2 things, then the room goes silent. Silverfox, I think your post summed up everything that those who agreed with you wanted to say and completely stunned those that didn't agree. ;) Nice to see you're still a...
by CannonBallGuy
Wed Aug 08, 2007 4:46 pm
Forum: Help: Server Setup and Administration
Topic: problem
Replies: 14
Views: 5059

flight
It's possible yourmom never even forwarded any ports.
Let him do some research and try that... Then, if he thinks he correctly forwarded his port(s) and still has the same error he can try such trouble-shooting ideas.
by CannonBallGuy
Tue Aug 07, 2007 10:03 pm
Forum: Enhancements
Topic: Fuel & Ammo for tanks
Replies: 22
Views: 8469

No thanks, I probably would not play BZ anymore if this was added. You should make your own server/map and have these implemented so that people could try it out. I just think it's too big of a change to really work. With the ammunition, there are usually shot limits on certain flags anyhow. Having...
by CannonBallGuy
Tue Aug 07, 2007 7:47 pm
Forum: Help: Server Setup and Administration
Topic: problem
Replies: 14
Views: 5059

That is not what I am telling you to do. If you already did it, it may be a sign that you need to add -publiclist http://my.BZFlag.org:81/db/ to your server conf. If you didn't do it and you can play with global reg, then this is probably not relevant to your problem. As blast said, check your port ...
by CannonBallGuy
Tue Aug 07, 2007 6:08 pm
Forum: Help: Server Setup and Administration
Topic: problem
Replies: 14
Views: 5059

It means you're having trouble connecting to the list server.
If you're behind a proxy, you may have had to add this line to your client cfg:

Code: Select all

set list http://my.bzflag.org:81/db
You may also need to add:

Code: Select all

-publiclist http://my.BZFlag.org:81/db/

to your server conf.
by CannonBallGuy
Mon Aug 06, 2007 9:48 pm
Forum: Help: Map Making
Topic: transparent blocks
Replies: 14
Views: 5049

White is a colour, hence, not transparent.
Try creating a new image in GIMP. You can probably set the backgroud as transparent... Just don't add anything to the image.
by CannonBallGuy
Sun Aug 05, 2007 10:34 am
Forum: Help: Map Making
Topic: how to use own made png to my map or server
Replies: 4
Views: 2002

The mountain image is client-side.
To make it appear that a map has a different mountain texture, you'll need to create a skybox for the map.
by CannonBallGuy
Sat Aug 04, 2007 4:51 pm
Forum: Help: Map Making
Topic: how to use own made png to my map or server
Replies: 4
Views: 2002

Simple edit the mountain image in your data dir, or even replace it.
by CannonBallGuy
Sat Aug 04, 2007 2:00 pm
Forum: Map releases
Topic: War Of The Worlds (weapons)
Replies: 6
Views: 2373

Perhaps fiddle with the _laserAdVel, _laserAdRate and _laserAdLife vars.
by CannonBallGuy
Sat Aug 04, 2007 10:17 am
Forum: Map releases
Topic: War Of The Worlds (weapons)
Replies: 6
Views: 2373

Peter: It looks good. The warnings Grace posted are occuring because you have three identical physics drivers called "dead" in your code. You seem to have done this to apply it to three objects - no need. You can apply one physics driver to as many objects as you like. As for the lasers no...
by CannonBallGuy
Fri Aug 03, 2007 6:32 pm
Forum: Servers: General Discussion
Topic: 69.12.173.30:5154 cybertribe.org
Replies: 4
Views: 2644

First thing: move HELP discussion to the HELP forum.
Secondly, post your map and conf files for us to see, and also show us the command you're running with. A lot of people here can help, some have been running multiple servers, permanently, for years. ;)
by CannonBallGuy
Thu Aug 02, 2007 1:12 pm
Forum: Servers: General Discussion
Topic: Client/Server hack or glitching?
Replies: 6
Views: 3099

The Red Baron wrote:I've had this happen to me a couple of times on mofo.
And were you correctly identified at the time? Were you using a nick that may have belong to someone else?
by CannonBallGuy
Thu Aug 02, 2007 10:34 am
Forum: Servers: General Discussion
Topic: Client/Server hack or glitching?
Replies: 6
Views: 3099

That happens when you try to play with a globally registered name without correctly identifying and someone else tries to join the server with the same name, correctly identified.
by CannonBallGuy
Wed Aug 01, 2007 3:07 pm
Forum: Prefabs and Map Objects
Topic: Big chicken
Replies: 4
Views: 4536

Smelz First, I'd like to welcome you to the BZBB. :) Nice to see fresh blood, :twisted: Muahaha.... Secondly, great work on the chicken! I really like it. Have you used Blender much? A lot of bz-mappers are sticking with bzedit or hand-editing in a text-editor and most of those that have used 3D Mo...
by CannonBallGuy
Tue Jul 31, 2007 1:46 pm
Forum: Help: Server Setup and Administration
Topic: I need Help
Replies: 14
Views: 6571

Well what can i do about it. Its axl rose and shes been giveing our server truoble, he hacked it yesterday. He almost hacked the admin password and he got so close he shut off the auto ban feture then left. Luckely he didnt get the password. i need help what can i do. What are you blabbering on abo...
by CannonBallGuy
Tue Jul 31, 2007 8:27 am
Forum: Players
Topic: What mouse do you use? (to play bzflag)
Replies: 83
Views: 45603

None.
by CannonBallGuy
Tue Jul 31, 2007 12:24 am
Forum: Prefabs and Map Objects
Topic: tank request
Replies: 8
Views: 5579

Or you can just "scale" in the map file...
by CannonBallGuy
Mon Jul 30, 2007 11:03 pm
Forum: Prefabs and Map Objects
Topic: Fountain with a flag
Replies: 6
Views: 5259

Thanks for bumping a 5 month old topic to tell us... absolutely nothing of interest.
by CannonBallGuy
Sun Jul 29, 2007 12:58 am
Forum: Map releases
Topic: Bridges [Finally Released!]
Replies: 17
Views: 5816

Legolas_ wrote:Not a bad map. Just a hint: People love screenshots.
Just a hint, read his freaking post:
TangenT wrote:Screenshots are in this topic: http://my.bzflag.org/bb/viewtopic.php?t ... highlight=
by CannonBallGuy
Fri Jul 27, 2007 7:52 am
Forum: General Map Making Discussions
Topic: annother new map
Replies: 32
Views: 12556

Normandy was Spazzy and myself. The Train station was all Spazzy.
LouMan is a member of MDG too.

I'm not sure we would make a map on demand, that's not what the group is intended for... but we may listen to your ideas and they may inspire a member or two...
by CannonBallGuy
Wed Jul 25, 2007 9:49 pm
Forum: Enhancements
Topic: Flag or server setting - Sticky Bullets.
Replies: 30
Views: 11563

Guess what comes up when you search the wiki for "BZFlag Source"... http://my.bzflag.org/w/BZFlag_Source And look what that page says here: The developers keep the current code for the project in a SVN repository located at SourceForge. Please see the BZFlag SVN page for information on how...
by CannonBallGuy
Wed Jul 25, 2007 9:33 pm
Forum: General Map Making Discussions
Topic: annother new map
Replies: 32
Views: 12556

ducktape wrote:Wow, um sorry thats not what I meant. I was asking if Murtagh would make it, Or if he would talk to Lou Man and ask him to make it. I've asked him about making maps with me before.
And why are you singling out LouMan?
Other mappers are capable of this.