Search found 128 matches

by jpenguin
Wed Oct 08, 2008 9:47 pm
Forum: Help: Map Making
Topic: I want ALL the faces of my mesh to be drawn
Replies: 2
Views: 944

I want ALL the faces of my mesh to be drawn

So, I'm making a platform you can jump on from underneath; it works, but the bottom of it is not draw 8untill you jump on-top of it define os mesh vertex -1 -1 0 vertex 1 -1 0 vertex 1 1 0 vertex -1 1 0 vertex -1 -1 1 vertex 1 -1 1 vertex 1 1 1 vertex -1 1 1 face #south vertices 0 1 5 4 endface face...
by jpenguin
Sun Oct 05, 2008 7:39 pm
Forum: Map releases
Topic: The Castle
Replies: 7
Views: 1770

Re: Up for 12hrs

teppic.homelinux.net:5150 Doesn't seem to be running there. I'm hosting it on bz.eemta.org:5155 :) Looks like a cool map. Thanks; 'teppic.homelinux.net' is a site where you can upload a bzw and a *.conf file and it's hosted for about 12 hrs, after that time, I had to manually upload the files again...
by jpenguin
Thu Oct 02, 2008 7:14 pm
Forum: Fansites
Topic: A rough BZFlag review...
Replies: 7
Views: 3409

Thats what I ment. ROUGH Rough can also mean a small or vague outline of, ie: not providing too many specific details. For example, you make a "rough draft" or something. It may have perfect spelling and grammar, but it just covers the outline of your final idea or solution. Yes, I put RO...
by jpenguin
Mon Sep 29, 2008 11:31 pm
Forum: General Map Making Discussions
Topic: If you find a good new map....
Replies: 11
Views: 2812

One thing I have noticed is that once your map gets on the front page (which is usually only 5-6 players) many more people join. This phenomenon happened a couple of days ago, actually. The map at first had 4 people, for about 30 minutes, then it had 6 for 15, then within 5 minutes, the server had ...
by jpenguin
Mon Sep 29, 2008 7:55 pm
Forum: General Map Making Discussions
Topic: If you find a good new map....
Replies: 11
Views: 2812

1. Is there anyway to get people to try a new map?
2. Is there any point in making new maps?
by jpenguin
Mon Sep 29, 2008 7:24 pm
Forum: General Map Making Discussions
Topic: If you find a good new map....
Replies: 11
Views: 2812

If you find a good new map....

When browsing the server list I sometime find new maps that I think are great; but all the players are on older "tried-and-true" maps. If you go to one of these popular maps and say something like, "Hey, I found this new map, it's up at IP:Port it looks pretty fun, anyone want to try ...
by jpenguin
Mon Sep 29, 2008 4:36 am
Forum: Players
Topic: What is your favorite team color?
Replies: 44
Views: 12252

I try and stick with red. I usually play CTF games, and they are usually only Red vs Blue. If I;m playing something else, I often play with green
by jpenguin
Mon Sep 29, 2008 1:48 am
Forum: Map releases
Topic: The Castle
Replies: 7
Views: 1770

Up for 12hrs

MARINES wrote:WOW! good job! It looks really cool. Can't wait to play it :)
teppic.homelinux.net:5150
by jpenguin
Sun Sep 28, 2008 9:47 pm
Forum: Map releases
Topic: The Castle
Replies: 7
Views: 1770

MARINES wrote:WOW! good job! It looks really cool. Can't wait to play it :)
Thanks. As always a live preview (until it get hosted by some1 with a better net connection than me) is at 64.234.88.81:5154
by jpenguin
Sun Sep 28, 2008 9:35 pm
Forum: Map releases
Topic: The Castle
Replies: 7
Views: 1770

I have made a slight change to my map, and according to my license, I must share it---

Nothing major, just an alignment issue on the mid-castle. I've also put the bzfs options in a conf file of their own for speed issues

EDIT 2-- more superflags, better distribution of them
by jpenguin
Sun Sep 28, 2008 12:23 am
Forum: Map releases
Topic: The Castle
Replies: 7
Views: 1770

More screenies
by jpenguin
Sun Sep 28, 2008 12:17 am
Forum: Map releases
Topic: The Castle
Replies: 7
Views: 1770

The Castle

Creation Method-- iBZEdit and TextEdit License-- Creative Commons Attribution-Noncommercial-Share Alike http://creativecommons.org/licenses/by-nc-sa/3.0/us/ Play-Style-- CTF Teams-- Blue vs. Red Superflags- lots bad flags--WA, ->, <-; shake in 1s antidote flags-- yes This map is perfectly symmetrica...
by jpenguin
Sat Sep 27, 2008 3:18 am
Forum: Works In Progress
Topic: What would YOU like to see in this map?
Replies: 4
Views: 1346

I almost forgot...

It's a Red vs Blue CTF
by jpenguin
Sat Sep 27, 2008 3:08 am
Forum: Works In Progress
Topic: What would YOU like to see in this map?
Replies: 4
Views: 1346

What would YOU like to see in this map?

I've put all the server variable in the bzw itself. The middle of the map is pretty empty, tell me what you think I should put in it. Be sure to tell me any other comments you have about it...
by jpenguin
Fri Sep 26, 2008 10:27 pm
Forum: Help: Map Making
Topic: Why wont these teleporters work?
Replies: 6
Views: 1227

I figured it out, the teleporters couldn't start with numbers
by jpenguin
Thu Sep 25, 2008 7:29 pm
Forum: Help: Map Making
Topic: Why wont these teleporters work?
Replies: 6
Views: 1227

I just thought of something. The teleporters that start with '2' are on the ground, but the other teles are inside rooms that ar inside groups, could that be the problem? define castle arc name example_arc divisions 64 angle 360 position 200 300 40 rotation 0 size 20 20 1 smoothbounce matref castle_...
by jpenguin
Thu Sep 25, 2008 7:16 pm
Forum: Help: Map Making
Topic: Why wont these teleporters work?
Replies: 6
Views: 1227

Why wont these teleporters work?

I'm lost, none of these work-- teleporter PTower position 200.000000 300.000000 42.000000 size 0.560000 10.000000 5.000000 rotation 0.000000 border 1.120000 end link from PTower:f to 2PTower:f end link from PTower:b to 2PTower:b end teleporter 2PTower position 250.000000 276.000000 0.000000 size 0.5...
by jpenguin
Thu Sep 25, 2008 7:11 pm
Forum: Help: Map Making
Topic: how can I make this texture?
Replies: 3
Views: 1037

thanks, that worked
by jpenguin
Mon Sep 22, 2008 12:00 am
Forum: Help: Map Making
Topic: how can I make this texture?
Replies: 3
Views: 1037

how can I make this texture?

I thought this was going to be simple, it isn't. I Have 4 cones in my map, they have demintions of 20x 20y 10z-- I want to have a circle with the teams color at the point and then circles going around the cone evenly; to see what I want, I have attached my attempt... 2 of these will be blue and 2 wi...
by jpenguin
Sun Sep 14, 2008 6:53 pm
Forum: General Discussion
Topic: What view mode do you use?
Replies: 8
Views: 1753

the anaglyph mode is cool, but it distorts the colors so muck that you are at s disadvantage. Do you think Pulfrich 3D could ever be implemented
by jpenguin
Sun Sep 14, 2008 6:45 pm
Forum: Plug-in Releases
Topic: AntiSpawnCamp
Replies: 12
Views: 7419

forget this, I'm just going to add World Weapon SW's set to 'oncap'
by jpenguin
Sun Sep 14, 2008 3:34 am
Forum: Plug-in Releases
Topic: AntiSpawnCamp
Replies: 12
Views: 7419

I have a make and i don't even know how to compile this
by jpenguin
Sat Sep 13, 2008 12:40 am
Forum: Map releases
Topic: Cloudy castle-- inspired by Missile War-- Updated map
Replies: 15
Views: 3575

yes, the fog is there to make you use the radar; remember that this map is released under GPL, think there are too many superflags- change it!