Search found 154 matches
- Wed Jul 02, 2003 2:34 pm
- Forum: Leagues: General Discussion
- Topic: I am back & want a team
- Replies: 16
- Views: 6833
I must agree with SGI. These huge teams are pointless. A max player count of 6-10 players should be implimented. I think I agree. When the league started, we had a limit of 5 players IIRC. But that was later increased on requests from some teams until we ended with the current limit of 20. We could...
- Tue Jul 01, 2003 5:33 pm
- Forum: Leagues: General Discussion
- Topic: I am back & want a team
- Replies: 16
- Views: 6833
Which team did you use to be in, MortimeR? Having a rating of >1200 after a couple matches means that your team is above average. We have a lot of very strong teams now, so I would assume that most new teams would have a hard time to reach and keep up a >1200 rating during their first weeks in the l...
- Thu Jun 26, 2003 9:42 am
- Forum: Development
- Topic: Network Code Reorganization
- Replies: 8
- Views: 8547
- Wed Jun 25, 2003 11:58 am
- Forum: Leagues: General Discussion
- Topic: Official Matches and lag (gag :) )
- Replies: 28
- Views: 11082
My advice would be the same as bamf's. Play a warmup and check if the lsag is ok for everyone. Once the match is started it should only be cancelled when something severe happens. What is severe enough lies in the eye of the beholder, of course. Rarely, extreme lag occurs in mid-game. It's then up t...
- Fri Jun 20, 2003 11:51 am
- Forum: News & Announcements
- Topic: 1.7g2 is in the Hizzzouz
- Replies: 32
- Views: 18799
- Wed Jun 11, 2003 2:57 pm
- Forum: General Discussion
- Topic: just a note on server registration....
- Replies: 27
- Views: 10307
Current CVS code stores MD5 hashes of the passwords inthe password file. So it's now impossible to get the password by looking at that file only. However, that still means that you have to trust the admin of any server you register with your password on. He could easily intercept the password before...
- Wed Jun 11, 2003 12:49 pm
- Forum: Help: Source Code / Compiling / Development
- Topic: State of development?
- Replies: 8
- Views: 5266
- Tue Jun 10, 2003 1:26 pm
- Forum: Servers: General Discussion
- Topic: Server: ducati ctf
- Replies: 12
- Views: 6116
Admins n ducati
I try to always run the newest CVS code on ducati. As you might already know (for example from bzgirl's posting here), the new code has means for players to register their callsign. I plan to remove the admin password from the server in the near future and go by the new player registration scheme ex...
- Sun Jun 08, 2003 11:28 am
- Forum: Help: Source Code / Compiling / Development
- Topic: bzfs.cxx source file is .. big
- Replies: 3
- Views: 3450
- Tue Jun 03, 2003 8:37 am
- Forum: Leagues: General Discussion
- Topic: Moles challenge whoever is out there
- Replies: 11
- Views: 4905
- Sat May 31, 2003 7:05 pm
- Forum: Leagues: General Discussion
- Topic: Moles challenge whoever is out there
- Replies: 11
- Views: 4905
Moles challenge whoever is out there
We will gather on Sunday, 18 UTC (1st of June).
We haven't been playing that much recently for a variety of reasons and thus haven't managed to arrange any matches. I'll hope it will work out this way. Cu tomorrow.
We haven't been playing that much recently for a variety of reasons and thus haven't managed to arrange any matches. I'll hope it will work out this way. Cu tomorrow.
- Wed May 28, 2003 7:15 pm
- Forum: General Discussion
- Topic: G1 CVS Release build with installer and stuff
- Replies: 17
- Views: 6094
- Sun May 25, 2003 1:00 pm
- Forum: General Discussion
- Topic: special BZ rituals :)
- Replies: 18
- Views: 6327
- Wed May 21, 2003 6:08 pm
- Forum: Enhancements
- Topic: speed auto kick percentage is now a server paramater
- Replies: 5
- Views: 3553
- Wed May 21, 2003 1:45 pm
- Forum: Servers: General Discussion
- Topic: EXTREMELY IMPORTANT!! -- SERVER OPERATORS PLEASE READ
- Replies: 5
- Views: 3793
- Wed May 21, 2003 12:39 pm
- Forum: Servers: General Discussion
- Topic: EXTREMELY IMPORTANT!! -- SERVER OPERATORS PLEASE READ
- Replies: 5
- Views: 3793
- Mon May 19, 2003 9:53 am
- Forum: Help: Setup / Hardware / Performance Issues
- Topic: Observer mode in OSX
- Replies: 5
- Views: 4014
- Fri May 16, 2003 1:36 pm
- Forum: Leagues: General Discussion
- Topic: All new CTF league website
- Replies: 20
- Views: 8365
All new CTF league website
Well, actually it will look rather familiar, but it got some new features and behind the scenes, the code got reorganized. Things that are new: On the team page a list of 10 most recent matches is displayed. It's also possible to display all matches a team has ever played. When a team gets removed, ...
- Wed May 14, 2003 2:16 pm
- Forum: Servers: General Discussion
- Topic: What kind of server
- Replies: 9
- Views: 5339
Ducati is an old P-75 with 40 MB or RAM. It is connected via a 10Mbit/s ethernet interface to the University network. The University itself has a 34Mbit/s link to the outside world. Visit http://www.home.unix-ag.org/thilo/bzflag/ducati/ for some real network utilization data for ducati (old date, bu...
- Mon May 12, 2003 7:28 pm
- Forum: General Discussion
- Topic: What flag do you like the most?
- Replies: 41
- Views: 14206
- Mon May 12, 2003 1:24 pm
- Forum: Help: Setup / Hardware / Performance Issues
- Topic: BZ + XMMS
- Replies: 5
- Views: 3309
What hardware are you using? Some soundcard/driver combos give you more than one DSP, so you could tell xmms to use /dev/dsp1 instead of /dev/dsp, which will be used by bzflag. I'm using SB PCI-128-like onbaord sound (Ensoniq ES1371 [AudioPCI-97] (rev 06)). Other cards giev you even more and your dr...
- Sun May 11, 2003 3:03 pm
- Forum: Leagues: General Discussion
- Topic: The Big League Cleanup
- Replies: 5
- Views: 3373
Noch much feedback. One player complained that he was on the list, and it was indeed an error (hope to have it fixed now). Although, some peopel were concerned that players they know would get deleted or that teams like meq and GuglMty are on the list, although they did play matches in the past. I t...
- Sun May 04, 2003 2:11 pm
- Forum: Leagues: General Discussion
- Topic: Where is the winning of a match Reported?
- Replies: 4
- Views: 3427
Right now, dmp and me can enter match results. dmp is offlien for now (moving), so it's best when you sent the match result to me in some way. Use either email, a bzmessage on the league site, a private message here or simply ICQ/AIM/Yahoo. Ideally, a neutral refereee who watched the game would repo...
- Mon Apr 28, 2003 11:57 am
- Forum: Leagues: General Discussion
- Topic: I Need A New Team
- Replies: 2
- Views: 2783
- Sun Apr 27, 2003 2:40 pm
- Forum: General Discussion
- Topic: [dmp]'s ladder ranking
- Replies: 30
- Views: 10643
I agree with monkey_boy that a low shot count and no jumping is preferrable when you want to have a game which feels 'accurate'. With more shots, it becomes more or less random whether you die, and jumping amplifies the lg problems bye making it very hard to hit a laggy and jumping player with a sin...