Search found 301 matches

by ahs3
Wed Nov 30, 2011 3:35 am
Forum: General Map Making Discussions
Topic: Map Wall?
Replies: 2
Views: 1916

Re: Map Wall?

-set _wallHeight 40
by ahs3
Wed Sep 28, 2011 11:24 pm
Forum: General Map Making Discussions
Topic: Panic Map! READ THIS!
Replies: 7
Views: 2863

Re: Panic Map! READ THIS!

This sounds like a Map Discussion rather than a release.

Map discussions are located here ---> http://my.bzflag.org/bb/viewforum.php?f=40
by ahs3
Tue Sep 06, 2011 2:09 am
Forum: Map releases
Topic: Crossbar CTF
Replies: 2
Views: 1812

Crossbar CTF

This is a open ground map for dodging, while still having good rico opportunities.

Its up at bzbattleground.com:13080

http://www.gnu.org/licenses/gpl.txt

ahs3
by ahs3
Sat Sep 03, 2011 5:21 pm
Forum: Servers: General Discussion
Topic: Map Rotation bzbattleground.com
Replies: 3
Views: 2417

Re: Map Rotation bzbattleground.com

Thanks for the comments. Rotation changed to every 6 hours.

ahs3
by ahs3
Mon Aug 29, 2011 9:42 pm
Forum: Servers: General Discussion
Topic: Map Rotation bzbattleground.com
Replies: 3
Views: 2417

Map Rotation bzbattleground.com

I have set up a rotation server at bzbattleground.com:5154 for some classic maps. Just the memory of these great maps is worthy. It is set on 1 hour rotation, for most maps. Currently the maps hosted include: Overlord by Dutchrai Wild East Wild West by Dutchrai The punisher by Dutchrai Suggestions a...
by ahs3
Tue Aug 23, 2011 1:58 am
Forum: Help: Server Setup and Administration
Topic: Server CTL Script
Replies: 20
Views: 6798

Re: Server CTL Script

joevano, I misunderstood the wrinkle you spoke of, I was thinking of running multiple processes in the same terminal session. blast, Ctrl+C serves the same purpose as Ctrl+L, without clearing the terminal, so there is a history of what I've done. I'm getting forgetful, it simply helps me to remember...
by ahs3
Mon Aug 22, 2011 10:30 am
Forum: Help: Server Setup and Administration
Topic: Server CTL Script
Replies: 20
Views: 6798

Re: Server CTL Script

Not to throw a big wrinkle into this.... but how would you run multiple maps? Each requires it's own instance of bzfs, which is unlike apache sites. The same way, just start as many instances of bzfs or any proc, following each command with Ctrl+C. Then use exit to close the terminal. Or write a si...
by ahs3
Mon Aug 22, 2011 12:15 am
Forum: Help: Server Setup and Administration
Topic: Server CTL Script
Replies: 20
Views: 6798

Re: Server CTL Script

In general any process that runs from the shell directly will terminate if that terminal connection is closed. Running it in screen or putting it to a background process will allow it to continue running without problems. Although screen is your best option for still allowing input through the inte...
by ahs3
Wed Aug 17, 2011 2:51 am
Forum: General Map Making Discussions
Topic: newest version of BZEdit.
Replies: 4
Views: 2240

Re: newest version of BZEdit.

I find making a map by hand, aka text editor, to be the best way to make a map with box, pyramids, etc...

http://wiki.bzflag.org/Editing_by_Hand
by ahs3
Fri Aug 12, 2011 2:52 am
Forum: General Map Making Discussions
Topic: Mesh Alphabet
Replies: 7
Views: 3253

Re: Mesh Alphabet

wings3d does letters and numbers.
by ahs3
Thu Aug 11, 2011 11:05 pm
Forum: Help: Setup / Hardware / Performance Issues
Topic: No sound Ubuntu11 64-bit bzflag 2.4 install
Replies: 28
Views: 12966

Re: No sound Ubuntu11 64-bit bzflag 2.4 install

I would look at replacing 'pulseaudio' with 'alsa'. Due to my sound Card (HDA ATI SB) pulseaudio simply does not work for me with bzflag, and a few other things.
by ahs3
Sat Jul 30, 2011 4:26 pm
Forum: Players
Topic: how did u find bz?
Replies: 225
Views: 130468

Re: how did u find bz?

My brother (callsign: BwastEm) introduced me to the game. Since then it has consumed my life, ruined my relationships with freinds and family, and nearly gotten me fired (until the boss got addicted too). I have never forgiven my brother, and so I BZpwn him relentlessly at every opportunity. :P The...
by ahs3
Sun Jul 24, 2011 2:06 am
Forum: Help: Map Making
Topic: Driving Up Slant?
Replies: 1
Views: 1549

Re: Driving Up Slant?

Take a look at the map released here: http://my.bzflag.org/bb/viewtopic.php?f ... 40#p117640

Elevators and Escalators by flying popcorn

Lots of examples there.
by ahs3
Fri Jul 22, 2011 2:42 am
Forum: Ducati League Discussion
Topic: Surftank (in memoriam)
Replies: 12
Views: 4872

Re: Surftank (in memoriam)

Rest in Peace Surftank, lots of fun times. My prayers go to his family.
by ahs3
Sat Jul 16, 2011 4:55 pm
Forum: Works In Progress
Topic: Incoming Xtreme
Replies: 1
Views: 1733

Incoming Xtreme

After my original release of Incoming seen here: http://my.bzflag.org/bb/viewtopic.php?f=64&t=11562&p=115700&hilit=incoming#p115700 I decided to revisit the idea, after almost 4 years, trying to tune the original idea, with new features of 2.4.0. Looking for input. Its up at bzbattlegrou...
by ahs3
Wed Jul 13, 2011 10:08 pm
Forum: General Map Making Discussions
Topic: BZW Exporter for Wings3D (v1.1)
Replies: 41
Views: 47722

Re: BZW Exporter for Wings3D (v1.1)

That's because wings3d 1.4.1 already has the bzw exporter built in.

Go to file>export>Bzflag(.bzw)
by ahs3
Thu Jul 07, 2011 4:45 pm
Forum: Game Releases and Versions
Topic: BZFlag 2.4.0 "Wake the Dead" released
Replies: 74
Views: 82570

Re: BZFlag 2.4.0 "Wake the Dead" released

I have build Arch Linux packages. Just until the official package is updated. i686: http://bzbattleground.com/pkgbuild/bzflag-2.4.0-1-i686.pkg.tar.xz x86_64: http://bzbattleground.com/pkgbuild/bzflag-2.4.0-1-x86_64.pkg.tar.xz To install simply do: pacman -U bzflag-2.4.0-1-i686.pkg.tar.xz ahs3
by ahs3
Tue Jun 28, 2011 2:45 am
Forum: Help: Map Making
Topic: Error ::: Unable to position flags on this world. :::
Replies: 27
Views: 7988

Re: Error ::: Unable to position flags on this world. :::

And... also in this case there are zones into boxes? And how solve it? I have tried all parameters of size and position... not sure what you mean by "into boxes" but if you mean the zone is inside a box? just resize the zone. A zone is meant to be on top of a box or object, and is rarely ...
by ahs3
Wed Jun 08, 2011 2:30 pm
Forum: Enhancements
Topic: Music in bzflag
Replies: 21
Views: 7321

Re: Music in bzflag

I use pianobar in Linux, it is command line very thin and plays music from pandora.

http://6xq.net/projects/pianobar/

ahs3
by ahs3
Thu Jun 02, 2011 12:38 am
Forum: Works In Progress
Topic: Titan CTF
Replies: 6
Views: 2797

Re: Titan CTF

i played it it is SOOO awesome Thank you I have also played it. here is my opinion --the gears are Awesome!!!! --The terrain looks great too --the orange stuff would look better with a moving texture rather than a solid color --I find the front and base areas rather plain It does look very nice Tha...
by ahs3
Tue May 31, 2011 5:19 pm
Forum: Help: Map Making
Topic: Different kind of color & drive throught not working
Replies: 14
Views: 4081

Re: Different kind of color & drive throught not working

ahs3, your advice was very useful, now the pyramid are colored and drive through.... Thank you. But, what about my parentheses? (How to get the typical textures of a pyramid, with all the streaks, but not blue (default color) but green, red, purple ect...??) Thank you :) P.S. How get the pyramid wi...
by ahs3
Tue May 31, 2011 2:18 am
Forum: Works In Progress
Topic: Titan CTF
Replies: 6
Views: 2797

Titan CTF

This is a 4 team CTF, based loosely on Titan Moon.

http://en.wikipedia.org/wiki/Titan_%28moon%29

Suggestions Welcome.

Its up at 0001infinity.hopto.org:10100 for testing only.

Thanks ahs3
by ahs3
Mon May 30, 2011 9:04 pm
Forum: Help: Map Making
Topic: Different kind of color & drive throught not working
Replies: 14
Views: 4081

Re: Different kind of color & drive throught not working

there is also a problem with pyramids and boxes with material references and drivethrough, simply change it to "meshpyr" and it should work fine.

ahs3
by ahs3
Sun May 22, 2011 3:45 am
Forum: Help: Map Making
Topic: Code used for MW Mesh Doors
Replies: 1
Views: 1233

Re: Code used for MW Mesh Doors

I done some searching and found this.

http://my.bzflag.org/bb/viewtopic.php?f ... or#p121012