Search found 318 matches

by zaphod
Sun Aug 08, 2010 7:57 am
Forum: Map releases
Topic: BZSoccer and BZHockey
Replies: 12
Views: 3436

Re: BZSoccer and BZHockey

i agree ::: just set up a bot and cage him in a box ;)
(or server-modding but harder to share the map among hoster's)



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by zaphod
Thu Aug 05, 2010 1:17 pm
Forum: General Map Making Discussions
Topic: Calling all Map Makers: The Collaborator 2010
Replies: 116
Views: 45600

Re: Calling all Map Makers: The Collaborator 2010

when is the deadline?




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by zaphod
Thu Aug 05, 2010 8:44 am
Forum: Help: Map Making
Topic: CTF with 1 Flag
Replies: 14
Views: 3628

Re: CTF with 1 Flag

. the map is now worked over completely (again) but still represents a "mockup" for testing the concept! from what i got as player-input so far ::: most player like that "new" play-style ! but the BIG problem is that most of them just don't get it and wonder what they shall do wi...
by zaphod
Thu Aug 05, 2010 8:19 am
Forum: Map releases
Topic: z Best Of z 2009
Replies: 7
Views: 3368

Re: z Best Of z 2009

by the way ::: try this map (slightly modified) with a V3 client on 001.bzflag.fr:5198 thanks to trepan we have a lua-rule included that makes a shot deadly only if it ricochets of a wall, pyra or is fired through a tele! real fun and challenging to play and shows just a fraction of what lua can do!...
by zaphod
Mon Aug 02, 2010 2:36 pm
Forum: Help: Map Making
Topic: CTF with 1 Flag
Replies: 14
Views: 3628

Re: CTF with 1 Flag

exzellent Yrogirg!
yes i was fixed on the "Aztec ballcourt" map itself with the small entry ... but now i see!!!!
would you accept that i take your map and do some "online testing" in hosting your map as it is?
good input ::: thanks!


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by zaphod
Mon Aug 02, 2010 9:53 am
Forum: Help: Map Making
Topic: CTF with 1 Flag
Replies: 14
Views: 3628

Re: CTF with 1 Flag

just some thinking added ::: i like the "tiny-flag idea" too! but now the famous "but" ::: i think the capping itself would be to hard! just one player would be enough to take that entry under fire and make it almost impossible to cap. the strategy would be just changed ::: inste...
by zaphod
Sat Jul 31, 2010 6:27 pm
Forum: Help: Map Making
Topic: CTF with 1 Flag
Replies: 14
Views: 3628

Re: CTF with 1 Flag

thank you guys for all your great & constructive input!!!
ahs3 and i will do some brainstorming this weekend to come up with some good ideas to make this work and rock n'roll.
thanks again!!!



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by zaphod
Thu Jul 29, 2010 4:54 pm
Forum: GU League Discussion
Topic: league website
Replies: 39
Views: 9979

Re: league website

come on guys ::: this is a new and totally rewritten league-site! no need in starting a new project! It should be more secure and faster. Having smaller output (kB), valid XHTML (provided the user entered content is updated), bbcode in private messages, private messages to more than one player, outb...
by zaphod
Thu Jul 29, 2010 8:15 am
Forum: General Map Making Discussions
Topic: Calling all Map Makers: The Collaborator 2010
Replies: 116
Views: 45600

Re: Calling all Map Makers: The Collaborator 2010

hope i am not to late ?!? are some squares still available ?!?
sorry folks ::: i am late (and should more regularly visit this forum)!



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by zaphod
Thu Jul 29, 2010 8:10 am
Forum: Leagues: General Discussion
Topic: BZFLAG World Cup
Replies: 2
Views: 2521

Re: BZFLAG World Cup

15th of august is a date to remember ::: this is the deadline to join/create your team!!!
after that, all teams will be closed and you will not be able to join/create one (without exceptions!)!
so spread the word around about this deadline ....!
by zaphod
Tue Jul 27, 2010 4:45 pm
Forum: Help: Map Making
Topic: CTF with 1 Flag
Replies: 14
Views: 3628

CTF with 1 Flag

well its about the upcoming "Bzf World Cup" event and trying to combine soccer/football on a ducati map. discussing about the soccer idea to be a big part of this event and that the "real" game is played with only one ball on the field brought us to the idea of a CTF with only on...
by zaphod
Tue Jun 29, 2010 7:58 am
Forum: Map releases
Topic: Biscuit
Replies: 17
Views: 7587

Re: Biscuit

good job constitution!
but i would have preferred to see some "anti-sniping-opportunities" ;-)
anyway glad to see that bzf keeps you busy!



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by zaphod
Tue Jun 29, 2010 7:54 am
Forum: Map releases
Topic: Clay Hills Series
Replies: 7
Views: 4372

Re: Clay Hills Series

yes ::: nice map, good concept and neat construction!!!
(killed my graphic-card though :( but ahs3 is innocent!)




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by zaphod
Sun May 30, 2010 4:56 pm
Forum: Game Releases and Versions
Topic: don't let BZFlag die
Replies: 51
Views: 20776

Re: don't let BZFlag die

sorry but the topic got a bit off track ::: i hope a soon release of version 3 is possible to get BZFlag back on its tracks ;-)
could it be possible to get some 2.99 compiled clients ready to do a bit testing and getting a taste of what is coming?




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by zaphod
Mon May 24, 2010 9:13 am
Forum: Game Releases and Versions
Topic: don't let BZFlag die
Replies: 51
Views: 20776

don't let BZFlag die

sorry ::: sounds pessimistic but general player activity goes really downhill ...! and i believe a soon release of version 3.0 could help BZFlag to regain popularity! i have been testing and running servers for the upcoming version and with all the new features it looks promising and works so far &q...
by zaphod
Sun May 16, 2010 10:48 am
Forum: Help: Source Code / Compiling / Development
Topic: compiling 2.99
Replies: 2
Views: 1826

Re: compiling 2.99

/me says a HUGE thanks for all the hard work (even on sundays)!!!
by zaphod
Sun May 16, 2010 8:14 am
Forum: Help: Source Code / Compiling / Development
Topic: compiling 2.99
Replies: 2
Views: 1826

compiling 2.99

well trying to be a "step ahead" and testing the new upcoming version for the settings and new map-making possibilities, i tried to compile the 2.99 bzfs version today on my Ubuntu 9.10 server. ./autogen.sh and ./configure --enable-shared --enable-debug --disable-client --prefix=/usr/local...
by zaphod
Wed Apr 28, 2010 8:27 am
Forum: Help: Map Making
Topic: Mac Mapmakers?
Replies: 3
Views: 1905

Re: Mac Mapmakers?

basically Strakowski said it all! i would just like to add that it is with everything in life ::: only to practice gives you practice ;-) only way to learn is to do it, reading, asking, trying and redoing it. i guess all mapmakers went through a difficult time in the beginning and only after some ti...
by zaphod
Wed Apr 21, 2010 7:59 am
Forum: Map Editors
Topic: Editor Highlight Codes
Replies: 17
Views: 22397

Re: Editor Highlight Codes

i agree ::: BIG thanks for sharing Spazzy !!!
whole new experience to look at the map.files :)



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by zaphod
Mon Apr 12, 2010 8:18 am
Forum: Works In Progress
Topic: Cave Warfare
Replies: 2
Views: 1695

Re: Cave Warfare

love it! good concept ::: especially the "underground-dimensionality" it has with the different levels and layout! maybe sizing the textures a bit smaller to fit it 1:1 would make it visually even more attractive? anyway ::: you're crazy ahs3 ;-) (how many hours went into this one?) .
by zaphod
Thu Mar 11, 2010 8:26 am
Forum: Servers: General Discussion
Topic: WTWRP MapChange Server
Replies: 4
Views: 2403

Re: WTWRP MapChange Server

good idea to give all online players a chance to vote for a map in a rotation!
definitely something needed to finally improve the "little-getting-old-and still-buggy" mapchange plugin!
keep it up ::: good job!




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by zaphod
Sun Mar 07, 2010 8:57 am
Forum: Servers: General Discussion
Topic: The Return of Tank Race rotation server
Replies: 2
Views: 1668

Re: The Return of Tank Race rotation server

BIG thanks from a racer fan!




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by zaphod
Sun Feb 21, 2010 12:00 pm
Forum: Servers: General Discussion
Topic: Spirals 3.0 by BZDoug
Replies: 1
Views: 1484

Spirals 3.0 by BZDoug

hi all tanks ...
just a question ::: does anybody know where i could find the map-file of "Spirals 3.0 by BZDoug"?
i would love to add it to the classics rotation (because it deserves a spot there)!
BIG thanks in advance for any help, hints or even the file itself :wink: !!!






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by zaphod
Tue Feb 16, 2010 8:20 am
Forum: Game Releases and Versions
Topic: BZFlag 2.0.14 Released
Replies: 20
Views: 17259

Re: BZFlag 2.0.14 Released

thank you guys for all the hard work you have done for us!!!



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by zaphod
Mon Feb 15, 2010 10:30 am
Forum: Players
Topic: my bzf-wish
Replies: 28
Views: 9156

Re: my bzf-wish

That is a good argument, but what if people are drawn to missilewars because it is on the top. somebody that discovers bzflag these days joins a map were players are and most probably joins in right the top one without searching any further ::: he wants simply to play! finding himself in the new bz...