Search found 269 matches

by clarahobbs
Thu Mar 05, 2009 1:43 am
Forum: Screenshots & Artwork
Topic: my devotion to BZFlags
Replies: 12
Views: 3426

Re: my devotion to BZFlags

Good thing you changed the icon colors, it could have gotten confusing with all your icons looking the same!
by clarahobbs
Thu Mar 05, 2009 1:35 am
Forum: Enhancements
Topic: "Booster" flag/zones.
Replies: 7
Views: 1708

Re: "Booster" flag/zones.

I think that could be pretty fun, but maybe a bit hard to implement. Maybe possible with a plugin in 3.0.
by clarahobbs
Thu Mar 05, 2009 1:27 am
Forum: Enhancements
Topic: Idea: Hunt the General
Replies: 13
Views: 2987

Re: Idea: Hunt the General

Here's an idea: you could have the general change after 5 minutes (with prior warning for the future general so he can get to safety). That way, he wouldn't get too bored with sitting around, because if he lives long enough he gets to start playing again.
by clarahobbs
Mon Mar 02, 2009 1:00 am
Forum: Enhancements
Topic: bzadmin idea
Replies: 5
Views: 943

Re: bzadmin idea

I think the patch would be fine, because if you could do something like this:

Code: Select all

bzadmin --email="This is a custom email string"
In the game, your email string would actually be this:

Code: Select all

(bzadmin | This is a custom email string)
That way, everyone would be happy.
by clarahobbs
Tue Feb 24, 2009 7:28 pm
Forum: Help: Tactics and Playstyles
Topic: What is your key mapping / what is the best key mapping
Replies: 73
Views: 59070

Re: What is your key mapping / what is the best key mapping

All my keys on the keyboard are the same as default IIRC, but the mouse I changed a bit. Left Mouse = Shoot Middle Mouse = Drop flag Right Mouse = Identify/Lock/Spawn Mysterious Tiny Left Mouse = Radar Zoom .05 Mysterious Tiny Right Mouse = Radar Zoom .5 Wheel Up = Jump Wheel Down = Shoot (for shot ...
by clarahobbs
Mon Feb 23, 2009 6:34 pm
Forum: Forum Suggestions, Questions, and Issues
Topic: I'm 13 how can I change my account so the forum knows this?
Replies: 3
Views: 1775

I'm 13 how can I change my account so the forum knows this?

I just turned 13 yesterday, and I want to have the forum know this. How would I go about doing this?
by clarahobbs
Sat Feb 21, 2009 9:30 pm
Forum: Screenshots & Artwork
Topic: Bzflag Rocks!!!!
Replies: 6
Views: 2410

Re: Bzflag Rocks!!!!

Code: Select all

bzflag -view anaglyph
is really cool if you have 3D glasses.
by clarahobbs
Sat Feb 21, 2009 9:22 pm
Forum: Screenshots & Artwork
Topic: Tank (airbrushed)
Replies: 11
Views: 3415

Re: Tank (airbrushed)

Might want to reduce the perspective on the treads a little, the two blue blobs look a little odd.
by clarahobbs
Sat Feb 21, 2009 9:20 pm
Forum: Screenshots & Artwork
Topic: MiniMiniMiniMini Hix
Replies: 10
Views: 3306

Re: MiniMiniMiniMini Hix

That's really tiny. Are the variables for shot speed and gravity and everything the same as normal, or scaled down?
by clarahobbs
Sat Feb 21, 2009 9:18 pm
Forum: Screenshots & Artwork
Topic: Pt in Pink
Replies: 6
Views: 2390

Re: Pt in Pink

That looks more like light purple than pink.
by clarahobbs
Sat Feb 21, 2009 9:17 pm
Forum: Enhancements
Topic: special bullets
Replies: 3
Views: 961

Re: special bullets

I believe that would be impossible, at least in BZFlag 2.0.X, because shots are tracked by the client and not the server. In 3.0 it might be possible with a plugin.
by clarahobbs
Sun Feb 15, 2009 3:57 pm
Forum: Plug-in Development
Topic: Water Plugin?
Replies: 16
Views: 5179

Re: Water Plugin?

That idea for a map could be done by making a very large shock wave world weapon (though it might not look as nice).
by clarahobbs
Fri Feb 13, 2009 8:48 pm
Forum: Enhancements
Topic: New server variables for controlling wind
Replies: 6
Views: 1649

New server variables for controlling wind

I think it would be an interesting addition to BZFlag to have wind. Wind would blow tanks and/or shots gently in one general direction, similar to wind in real life. All the aspects of wind could be controlled by server variables, described below. _windDirection [0-360] This variable controls the di...
by clarahobbs
Wed Feb 11, 2009 9:24 pm
Forum: Help: Tactics and Playstyles
Topic: Ratfink's BZFlag Tutorial - 1. The MoFo Jump
Replies: 13
Views: 4251

Re: Ratfink's BZFlag Tutorial - 1. The MoFo Jump

I figured out the problem. Apparently, there are some strange problems with Firefox when a file is saved as .xhtml . I renamed them to .html , and now it works fine. Silly ol' Firefox! Now to work on the tutorials...
by clarahobbs
Tue Feb 10, 2009 12:45 am
Forum: Help: Tactics and Playstyles
Topic: Ratfink's BZFlag Tutorial - 1. The MoFo Jump
Replies: 13
Views: 4251

Re: Ratfink's BZFlag Tutorial - 1. The MoFo Jump

LeeM wrote:If you supply the screenshots, I could make an HTML page and/or a PDF file for you.
Thanks for the offer, but I have a nice HTML/CSS template I made myself already. However, it doesn't work right on Firefox, so I need to fix that somehow.
by clarahobbs
Fri Feb 06, 2009 3:01 pm
Forum: Help: Tactics and Playstyles
Topic: Ratfink's BZFlag Tutorial - 1. The MoFo Jump
Replies: 13
Views: 4251

Re: Ratfink's BZFlag Tutorial - 1. The MoFo Jump

I'm working on converting it to an HTML page, but progress is slow (mostly because of school). It should be finished in a week or so.
by clarahobbs
Sun Feb 01, 2009 1:39 am
Forum: Map Editors
Topic: RatBZEdit needs help!
Replies: 3
Views: 2991

Re: RatBZEdit needs help!

All the dependencies and the URIs of their home pages are listed in the README file. It is up to you to download and install them. I can't possibly have instructions for installing each program on each operating system, so I suggest if you need help to look in the proper place (forum or mailing list...
by clarahobbs
Fri Jan 30, 2009 7:39 pm
Forum: Map Editors
Topic: RatBZEdit needs help!
Replies: 3
Views: 2991

RatBZEdit needs help!

As many of you may know, I am currently making a BZFlag map editor in Python called RatBZEdit. The only problem is that I don't know OpenGL. If you know Python and OpenGL, I would greatly appreciate your help. The RatBZEdit web page can be found here . If you are interested in helping the project, l...
by clarahobbs
Tue Jan 27, 2009 1:59 am
Forum: Screenshots & Artwork
Topic: We want YOU to vandalize Planet MoFo.
Replies: 114
Views: 37864

Re: We want YOU to vandalize Planet MoFo.

Here is mine. I hope you like it. By the way, the phone number actually has a meaning.

It is released under the GNU GPL v3 http://www.gnu.org/licenses/gpl.html
by clarahobbs
Thu Jan 22, 2009 6:40 pm
Forum: Help: Tactics and Playstyles
Topic: Ratfink's BZFlag Tutorial - 1. The MoFo Jump
Replies: 13
Views: 4251

Ratfink's BZFlag Tutorial - 1. The MoFo Jump

I am currently working on a set of animations designed to teach people various tricks in BZFlag. The first one is about the MoFo Jump, a trick to get to a box directly above you that can't ordinarily be reached. If you have any questions or comments, please post them here.
by clarahobbs
Fri Jan 16, 2009 12:06 am
Forum: Enhancements
Topic: Hide and Seek game mode
Replies: 3
Views: 871

Re: Hide and Seek game mode

Yeah, I understand what you mean, and it would be interesting. It isn't quite hide and seek, but still sounds pretty fun. You're right about letting hiders shoot, as long as there is a whole team of seekers. Of course, it's not very far off from HTF. I suppose it could also be accomplished by having...
by clarahobbs
Thu Jan 15, 2009 4:41 pm
Forum: Enhancements
Topic: Hide and Seek game mode
Replies: 3
Views: 871

Hide and Seek game mode

A few days ago, I got the idea for a new game mode, namely, Hide and Seek. Here's how it would work. One player (or possible multiple players) is randomly selected as the "Seeker". All the players that are "Hiders" will spawn on the "Base". The hiders are given a certai...
by clarahobbs
Thu Jan 15, 2009 4:26 pm
Forum: Help: Map Making
Topic: KotH maps: how do I make them?
Replies: 7
Views: 1666

Re: KotH maps: how do I make them?

Thanks everyone. One question though. Why would I need the keepaway plugin for a koth map?
by clarahobbs
Fri Jan 09, 2009 9:20 pm
Forum: Screenshots & Artwork
Topic: Lag art
Replies: 6
Views: 2682

Re: Lag art

Wow, you really have a bad Internet connection! I think that beats my problem (my router is so old that it disconnects me randomly from all protocols) by a lot. Get that fixed!
by clarahobbs
Thu Jan 08, 2009 11:36 pm
Forum: Help: Map Making
Topic: KotH maps: how do I make them?
Replies: 7
Views: 1666

Re: KotH maps: how do I make them?

Where can I find the documentation for the plugin? I only have the plugin because it came with BZFlag.