Search found 551 matches

by sid6.7
Thu Mar 02, 2006 3:57 am
Forum: Help: Tactics and Playstyles
Topic: Dodging GM
Replies: 45
Views: 22760

i've seen a couple dudes with narrow or tiny or thief do a back and forth movement at 90 degrees that dodge a few sometimes... also if you can spiral tight enough if you get with in a few units(less then 10?) the GM wont detonate so you can have a missle hit you and not die....this is mainly done wi...
by sid6.7
Thu Mar 02, 2006 3:49 am
Forum: Fansites
Topic: Map Site
Replies: 11
Views: 6542

cool i have a similar theme on my site
but for a specifc set of (11)diff games...

have they made a map maker yet for AA?
by sid6.7
Thu Mar 02, 2006 3:45 am
Forum: Works In Progress
Topic: The Airway
Replies: 13
Views: 5650

i would put a jog on your walkways between the bases
so its not such a straight line between them...or a break

IE....

W = water
instead of :

-----------------------------------

do

----------www---------------------
wwwww-------wwwwwwwwwww
by sid6.7
Thu Mar 02, 2006 3:34 am
Forum: General Map Making Discussions
Topic: Random Map Generator
Replies: 52
Views: 20649

did ya get this error fixed?

http://hosted.rangfar.com/bzflagworld/f ... .php?t=475

hmmm it seems to do the same thing on the
flag per flag setting too....
by sid6.7
Wed Mar 01, 2006 11:06 pm
Forum: Help: Map Making
Topic: meshpyr
Replies: 3
Views: 1500

holy shizzle....
:oops: :oops: :oops: :oops: :oops: :oops: :oops: :oops: :oops:
by sid6.7
Wed Mar 01, 2006 10:45 pm
Forum: Help: Map Making
Topic: meshpyr
Replies: 3
Views: 1500

meshpyr

hmmm its been awhile since i made these objects... why doesnt this work? its just a plain meshpyr with a driver... meshpyr position -178 -173 rotation 0 size 10 10 10 phydrv boom1 end it keeps saying "position" is an unknown parameter then it points to "rotation" and says end is ...
by sid6.7
Wed Mar 01, 2006 5:01 pm
Forum: Map releases
Topic: Another map From Army of One
Replies: 8
Views: 3584

i played here the other day it was a fair map, a couple more boxes might be nice on each side...
by sid6.7
Wed Mar 01, 2006 4:58 pm
Forum: General Map Making Discussions
Topic: BZrand
Replies: 56
Views: 19990

I have a text tool that already that does any character on the keyboard with many options. Would you like to incorporate it? and just where in the world have you been!!!! :evil: anything that would save me coding time i'll look at.... :shock: :D whats it written in? i'm originally from CB btw...
by sid6.7
Wed Mar 01, 2006 2:46 am
Forum: General Map Making Discussions
Topic: BZrand
Replies: 56
Views: 19990

the BZWORD portion has been updated for BZrand to 6.39

this has letters:
A B C D E F G H I L M O P S T U V X

i still need
J K N Q R W Y Z


here:
http://hosted.rangfar.com/bzflagworld/f ... .php?t=302
by sid6.7
Wed Mar 01, 2006 2:42 am
Forum: Works In Progress
Topic: Bunker Hill
Replies: 22
Views: 9320

uhoh i smell a ban coming on.... :shock:

ixnay on the ommentscay or effyjay will get admay...


hehehehehe
by sid6.7
Mon Feb 27, 2006 1:20 am
Forum: General Map Making Discussions
Topic: BZrand
Replies: 56
Views: 19990

tanners made me get my bootie in gear :shock: version 6.38 here is the new version of bzrand with the new part BZWORD's added in... here: http://hosted.rangfar.com/bzflagworld/forum/viewtopic.php?p=4000#4000 you can now use some (8)letters in your map to make a word... V A T H L C I O X B D E F G P ...
by sid6.7
Sat Feb 25, 2006 7:04 pm
Forum: Map releases
Topic: Ship CTF
Replies: 7
Views: 2634

its not too bad

maybe add something where i put the X's(file attached)
and add death water to the map...

if you leave it plain water add a number
of small pyrs or tiny boxes(mines) around
the floor as obstructions....
by sid6.7
Sat Feb 25, 2006 6:58 pm
Forum: Players
Topic: what server can you kick butt at?
Replies: 201
Views: 95999

i can hold my own pertty much whereever i play
on a 1 VS 1 map though i can really suck depending....


your right UN GM a ratio of 3 or 4: 1 is pertty common
up to 100 points....its when you get 5 or 6:1 or higher
with 100+ points that shows you got some skill....
by sid6.7
Sat Feb 25, 2006 6:45 pm
Forum: General Map Making Discussions
Topic: Random Map Generator
Replies: 52
Views: 20649

me1 wrote:speaking of which, how's the alphabet coming along with BZRAND?
very sloooow.....i have about 7 letters coded

:(

basiclly i have it so you can make an 10 letter word
but you have to enter all 10 letters seperatly as i still
dont understand how to disect a word yet with qbasic
by sid6.7
Sat Feb 25, 2006 7:34 am
Forum: General Map Making Discussions
Topic: Random Map Generator
Replies: 52
Views: 20649

nifty it appears to work...


is it made with qbasic like mine?
by sid6.7
Fri Feb 24, 2006 5:31 pm
Forum: General Map Making Discussions
Topic: A text to map converter /!\ OLD version
Replies: 18
Views: 8040

lddw

when you have time... :)
now lets add "T" for teleporter


when ever it finds a "T" it assigns it a number X
adds tele to the map file

then it goes thru a routine and randomly
connects all the links using X thru LAST X
then adds link to map
by sid6.7
Sun Feb 19, 2006 7:17 pm
Forum: Works In Progress
Topic: Doom-Based BZFlag Map
Replies: 12
Views: 4931

Have you not seen my map that is up? All of that was written off of BZEdit. You mentioned FPS lag. Well, that's kind of hard to judge. What kind of computer are the judges running. I mean, if mine is absolutely top-of-the-line and their computers are some scrub computers, that's kind not fair. Not ...
by sid6.7
Sun Feb 19, 2006 8:38 am
Forum: Map releases
Topic: The Colosseum
Replies: 6
Views: 2661

Spazzy Mcgee wrote:cool map! i would enter that into the upcoming map competition :)
well hes made it public here i think he would take a point hit
...correct?.. :(
by sid6.7
Sun Feb 19, 2006 8:36 am
Forum: General Map Making Discussions
Topic: BZOgami (Map-Making Contest) Feburary, 2006
Replies: 59
Views: 22437

hey guys hows it going!

rumor is there are a few maps already
submitted to the contest!

ZOOOOOOOOOOOOOMMMMM!

last one in is a rotten egg....!!!

j/k

hope its going okay!
by sid6.7
Sun Feb 19, 2006 12:30 am
Forum: Help: Map Making
Topic: [HELP] CTF MAP
Replies: 11
Views: 3109

hmm thats wierd...

as far as i know it worked in 1.7 with the batch stuff
and 1.9-2.x with the batch/config stuff...

were you using a version you compiled/altered yourself?
by sid6.7
Sat Feb 18, 2006 2:40 am
Forum: Help: Map Making
Topic: [HELP] CTF MAP
Replies: 11
Views: 3109

Re: you cannot...

You cannot set the game mode to capture the flag in the config file or batch file. You must insert the following into your map file. options -c # capture the flag end It sounds like you have the number of players set up correctly other wise you will need to set that as well. If you have only two ba...
by sid6.7
Sat Feb 18, 2006 2:31 am
Forum: Map releases
Topic: my first map
Replies: 6
Views: 1973

looks pertty good so far....


the pyrs aint a problem for me....maybe if it was CTF
some might not like it that it aint symetrical....but its
fine so far...
by sid6.7
Sat Feb 18, 2006 2:19 am
Forum: General Map Making Discussions
Topic: A text to map converter /!\ OLD version
Replies: 18
Views: 8040

hmm it sounds like it doesnt like c:\map or if you dont have a c:\map it wouldnt like it either... just zip up the file like you did before for putting a file here...making it a txt file may have screwed it up... in qbasic i think you can do a compare? compare the previous version to the new version...
by sid6.7
Fri Feb 17, 2006 4:58 pm
Forum: Help: Map Making
Topic: [HELP] CTF MAP
Replies: 11
Views: 3109

probably something to do with the right colors/players...

show us the batch file you use to start it
or what you type out on your command line to start it...
by sid6.7
Fri Feb 17, 2006 4:06 pm
Forum: General Map Making Discussions
Topic: Does anyone have bzmapper?
Replies: 5
Views: 2060

maybe talk to trepan about the program
or even toaster....they could help you
use it the best way...