Search found 234 matches

by Bullet Catcher
Tue Jul 28, 2015 6:07 pm
Forum: General Discussion
Topic: Ban without F12
Replies: 19
Views: 9052

Re: Ban without F12

Pressing the F12 key is just a shortcut for navigating through the menu and selecting Quit. In both cases the BZFlag client sends an orderly "I am leaving" message to the server before disconnecting, so the server can't really tell which method was used.
by Bullet Catcher
Thu Apr 23, 2015 3:43 am
Forum: Leagues United Discussion
Topic: Ruling admins
Replies: 73
Views: 22570

Re: Ruling admins

I support hrj, kierra, and quantum dot as the initial set of admins for the new league, with the expectation that they will choose two more peers.
by Bullet Catcher
Mon Apr 13, 2015 5:20 pm
Forum: Leagues United Discussion
Topic: Rules: review and maybe revise/update
Replies: 35
Views: 9381

Re: Rules: review and maybe revise/update

In my role as a server owner I am a little more permissive about player behavior than the admins of the Ducati and GU leagues. I am not willing to allow MoFo-style language rules, but the occasional f-bomb doesn't bother me either. I let the league admins enforce their rules as they want, and that c...
by Bullet Catcher
Mon Apr 13, 2015 4:59 pm
Forum: Leagues United Discussion
Topic: Concept Idea for activity
Replies: 34
Views: 11017

Re: Concept Idea for activity

I have assumed that activity is measured by the number of official matches played, but if FMs and chatting are just as important then lets measure them, too, so we know that there is a payoff for the effort invested in creating and running the league. Recording fun match results by team color should...
by Bullet Catcher
Mon Apr 13, 2015 1:35 pm
Forum: Leagues United Discussion
Topic: Concept Idea for activity
Replies: 34
Views: 11017

Re: Concept Idea for activity

Chatting and fms played etc. keep this league alive, not the amount officials. I may be completely out of touch with the player base on *why* they want to be in the league. It isn't too late to add a question like this to the survey: What is the most important reason you are a league member? * to p...
by Bullet Catcher
Sun Apr 12, 2015 3:52 pm
Forum: Leagues United Discussion
Topic: Ruling admins
Replies: 73
Views: 22570

Re: Ruling admins

things appear to be tasked by the GU admins There is a lot of overlap between the Ducati and GU leadership, which is why I expect the merger to proceed regardless of any player objections. Since kierra is the only remaining active Ducati Council member, the Ducati league is as well represented as p...
by Bullet Catcher
Sun Apr 12, 2015 2:56 pm
Forum: Leagues United Discussion
Topic: Concept Idea for activity
Replies: 34
Views: 11017

Re: Concept Idea for activity

I am aware of the social club aspect of leagues, but right now it seems like we have too many players chatting and not enough playing matches. As the saying goes, "less yap; more cap." Monster, what value do you see in league members who choose (for whatever reasons) not to play official m...
by Bullet Catcher
Sun Apr 12, 2015 2:37 pm
Forum: Leagues United Discussion
Topic: Admin/cops:
Replies: 27
Views: 7961

Re: Admin/cops:

Because we are only "mostly" friends, hidden admins can help protect the majority of players from the few who are clever enough to behave badly only when they do not see an @ player. It has limited value because the call signs of the hidden admins eventually become generally known, but exp...
by Bullet Catcher
Sat Apr 11, 2015 4:40 pm
Forum: Leagues United Discussion
Topic: This Forum's Availability - Post League Launch
Replies: 17
Views: 4469

Re: This Forum's Availability - Post League Launch

Make it public, but we can redact specific parts if necessary. Speak up soon if there is something you want to remain private.
by Bullet Catcher
Sat Apr 11, 2015 3:01 pm
Forum: Leagues United Discussion
Topic: Concept Idea for activity
Replies: 34
Views: 11017

Re: Concept Idea for activity

people won't want to play with someone below their skill level because they'll fear losing points for their own team. It seems to me that the biggest obstacle (that league leaders have the power do something about) to increased activity is the fear of losing team points. The simple solution to this...
by Bullet Catcher
Tue Mar 31, 2015 4:09 pm
Forum: Leagues United Discussion
Topic: Language filter
Replies: 14
Views: 4170

Re: Language filter

The server owners for the official league servers should follow the guidelines/rules that the league defines, so it's not ultimately the server owners' decision. The server owners are the final authority on what happens on their servers. The league admins are the final authority on how the league o...
by Bullet Catcher
Tue Mar 31, 2015 6:41 am
Forum: Leagues United Discussion
Topic: Language filter
Replies: 14
Views: 4170

Language filter

BZFlag has an optional feature that replaces naughty words in chat messages with !@#$%^&* characters. Please tell us why you do or do not want this enabled on game servers in the new league.
by Bullet Catcher
Tue Mar 31, 2015 6:14 am
Forum: Leagues United Discussion
Topic: Ruling admins
Replies: 73
Views: 22570

Re: Ruling admins

League admins have several ongoing responsibilities. Let's discuss what they are expected to do. Manage the spawn list, which determines who can play in official matches. Admins add new players to the spawn list, and may remove players (ban) who break the rules. Typically, admins discuss in a privat...
by Bullet Catcher
Tue Mar 31, 2015 4:09 am
Forum: Leagues United Discussion
Topic: Ruling admins
Replies: 73
Views: 22570

Re: Ruling admins

to allow other committees to participate and receive nominations for their contributions as well. If we choose ruling admins now, the sense that everyone is currently an equal may disappear and other committee members would remain silent in fear of ruling admins making the decision. Fair enough. I ...
by Bullet Catcher
Mon Mar 30, 2015 12:05 am
Forum: Leagues United Discussion
Topic: Ruling admins
Replies: 73
Views: 22570

Ruling admins

From the League Committee Expectations topic: The administration for the new league will be decided based on the contributions, BZFlag activity, and the amount of activity a committee member has shown in this league merger project. This means that even if you are part of the GU League Council or are...
by Bullet Catcher
Sun Mar 29, 2015 6:30 pm
Forum: Leagues United Discussion
Topic: New League Name
Replies: 58
Views: 15778

Re: New League Name

Perhaps we could name the league after an accomplished real-life tank commander.

http://www.historynet.com/the-war-list- ... anders.htm

Wittmann
Greengold
Zhukov
Knispel

Or maybe a general:

Patton
Rommel

"Panzer League" would be simple and on-topic.
by Bullet Catcher
Mon Mar 23, 2015 3:08 pm
Forum: Leagues United Discussion
Topic: Match Points and Lengths
Replies: 39
Views: 10453

Re: Match Points and Lengths

Team ranking is done by an algorithm. As long as we preserve the basic factual match history (teams, date/time, score) it is possible to retroactively apply whatever algorithm(s) we choose. None of these scoring algorithms is "right" or even "best." If we want, we can simultaneou...
by Bullet Catcher
Wed Mar 18, 2015 6:45 am
Forum: Leagues United Discussion
Topic: Consolidation
Replies: 29
Views: 8771

Re: Consolidation

So far, most of the discussion seems to be based upon the assumption that we would create a brand new league that would incorporate and preserve (to some extent) the match and team history of the GU and Ducati leagues. Many people are wisely concerned about how rank-and-file players will react to su...
by Bullet Catcher
Fri Mar 06, 2015 5:50 pm
Forum: Help: Setup / Hardware / Performance Issues
Topic: downloading texture problem
Replies: 1
Views: 1998

Re: downloading texture problem

I don't see any debug logging that is already in the texture download code, so using a debugger to follow the client would provide more information. You could also try different subsets to see if the problem is just with a specific texture.
by Bullet Catcher
Fri Mar 06, 2015 6:31 am
Forum: Leagues United Discussion
Topic: Match Points and Lengths
Replies: 39
Views: 10453

Re: Match Points and Lengths

Like kierra, I think that activity (measured in total minutes of matches played per time period) ought to be elevated to a first class method of ranking teams along with ELO (or any other score based upon wins/losses). This will reward activity, and thus encourage players to increase it. I don't kno...
by Bullet Catcher
Sat Feb 28, 2015 11:04 pm
Forum: Leagues United Discussion
Topic: Rules: review and maybe revise/update
Replies: 35
Views: 9381

Re: Rules: review and maybe revise/update

Do our rules apply to public servers which may be advertised as "GU" or "GU Style?" The rules on league servers are set by agreement between the league admins and the server owners. Unless there is a similar agreement for non-league servers, this question can only be answered by...
by Bullet Catcher
Sat Feb 28, 2015 10:40 pm
Forum: Leagues United Discussion
Topic: Rules: review and maybe revise/update
Replies: 35
Views: 9381

Re: Rules: review and maybe revise/update

One (hopefully) last note on language: A significant part of the problem is that if we were to allow players to simply express frustration by saying #$%&, we know from experience that too many would interpret that as permission to say "@*#% you". The latter is personally abusive and no...
by Bullet Catcher
Thu Feb 26, 2015 5:10 am
Forum: Leagues United Discussion
Topic: New League Name
Replies: 58
Views: 15778

Re: New League Name

"Games United" happens to be an excellent name for the one league to rule them all.
by Bullet Catcher
Tue Nov 11, 2014 7:04 am
Forum: Bugs and Problems
Topic: Failled entry (Exit=2)
Replies: 4
Views: 3751

Re: Failled entry (Exit=2)

That usually means that the "bzfs" server program can't be found. Be sure it is installed and in your PATH.