Search found 150 matches

by Goodbye2U
Fri Sep 15, 2006 2:12 am
Forum: Help: Tactics and Playstyles
Topic: Dodging GM
Replies: 45
Views: 22814

TD-Linux wrote:Once, on Silvercat Overlord, two people fell on the same Geno shot. Every player on the map was instantly anhilated. :twisted:
:shock: that bests what I did :D
by Goodbye2U
Thu Sep 14, 2006 8:41 pm
Forum: Help: Tactics and Playstyles
Topic: Dodging GM
Replies: 45
Views: 22814

Umm... That works but I clearly said:
Goodbye2U wrote:...with one shot...
And I don't mean SW or SR.
by Goodbye2U
Wed Sep 13, 2006 4:50 pm
Forum: Help: Tactics and Playstyles
Topic: Dodging GM
Replies: 45
Views: 22814

I start a challenge with gm: this evening I got one, locked on a tank, fired, and.... shot myself! Who else can manage that? 8) I do that alot(I shoot GM, GM texture loads, I lag, I get hit by my own GM :P) Now try this: Shoot more than one tank with one shot WITHOUT laser I did this on badgerkings...
by Goodbye2U
Wed Sep 13, 2006 4:33 pm
Forum: Map releases
Topic: Experiment
Replies: 12
Views: 4390

ducktape wrote:Can you give some Screenshots?
the obvious trap wrote:its openable in bzedit
Just open it in BZEdit upon loading, by choosing open instead of save(I have Windows and this is what it does)
by Goodbye2U
Sun Sep 03, 2006 1:42 am
Forum: Game Releases and Versions
Topic: New Version Of Bzflag
Replies: 3
Views: 6609

How do you get the source? I can't find it.
And where do you get the cURL library for Dev-C++?
I noticed it is required.
by Goodbye2U
Fri Aug 25, 2006 5:24 pm
Forum: Enhancements
Topic: New flags?
Replies: 12
Views: 3808

me1 wrote:i think the push shot should move the user.
It can, hypothetically.
Just shoot yourself :wink: :P
by Goodbye2U
Sat Aug 19, 2006 7:58 pm
Forum: Help: Map Making
Topic: What do use besides bzedit??
Replies: 6
Views: 3446

Sadly, I only know how to use BZEdit. but I like the idea about using a 3D modeler. Im wondering if my Calgari Gamespace light will work.
by Goodbye2U
Sat Aug 19, 2006 7:52 pm
Forum: General Map Making Discussions
Topic: An Idea
Replies: 6
Views: 3861

Or, put in teleporters that get them to specific rooms, and when you finish a room, you get sent back to the main room, and get to choose a different room or the same room.

Personally, I need this kind of map :P
Exellent idea.
by Goodbye2U
Sat Aug 19, 2006 7:47 pm
Forum: Players
Topic: Favorite flags
Replies: 40
Views: 19544

GM Hater wrote:My BZflag don't have the wings flag, so what is it and how do I get it.
Get an updated version of BZFlag. Im guessing you have 1.10.something.
Versions 2.0 and up have wings.
Wings allow your tank to drive(move) in the air and, if the server allows, can jump more than once.
by Goodbye2U
Sat Aug 19, 2006 7:41 pm
Forum: Enhancements
Topic: drag and drop mapmaking
Replies: 16
Views: 5556

Blender's free, right?
If it is, Im all for it :D
by Goodbye2U
Mon Aug 14, 2006 11:47 pm
Forum: Screenshots & Artwork
Topic: Random frog found
Replies: 14
Views: 7155

definitly not. teleportation is only available via teleporters.
by Goodbye2U
Tue Aug 01, 2006 1:39 am
Forum: Plug-in Releases
Topic: Progressive Flag Mode
Replies: 21
Views: 13436

Yeah, I remember when U tested that feature. what was it, 7-8 TKs?
resulting in 6-7 kills to level 0. Or was it every(non TK) kill adds to the count?
by Goodbye2U
Sun Jul 23, 2006 1:35 am
Forum: General Discussion
Topic: BZFlag World Cup (or whatever you like to call it)
Replies: 22
Views: 9226

I like this idea. An annual BZTournament for everyone...

Monthly, perhaps?
Bimonthly?
I would like to see this soon :D
by Goodbye2U
Wed Jul 19, 2006 2:00 am
Forum: Enhancements
Topic: Quick vote
Replies: 13
Views: 6042

I like it, it makes it easier to vote, and polls will go faster as well.
by Goodbye2U
Tue Jul 11, 2006 1:40 am
Forum: Enhancements
Topic: Can we do something about TK... More & More TK each day
Replies: 20
Views: 6401

But what happenes to an innocent player that accidentaly tk's a team with Geno, we've all done it. how true, how true. You might count it as one TK, Skeeve, but BZFlag counts it as -1 per teammate (and yourself, if TK death isn't turned on or you managed to hit yourself with it). so if this is goin...
by Goodbye2U
Thu Jul 06, 2006 11:18 pm
Forum: Help: Map Making
Topic: hollow cylinder
Replies: 11
Views: 5077

Durf wrote:k ty, buts whats this about arcs? see i wanna make a map with a cylinder tower with the top open, maybe ill close it with a dome(how do i do that?).
So a cylinder with the top uncovered? And maybe later,
a dome on top so it becomes a barn silo? That shouldnt
be too hard to do in wings or blender.
by Goodbye2U
Thu Jul 06, 2006 11:15 pm
Forum: Works In Progress
Topic: Map in Progress-Scales of CTF
Replies: 20
Views: 8589

I would put some kind of box-system, possibly very different locations, almost random. not really large sized, like 5*3*8 Yes, I was thinking of putting something like that in there. OK, I think I have found how to make this map unique. On boxy war, you have choices. Like grabbing a laser and fryin...
by Goodbye2U
Sat Jun 24, 2006 4:01 pm
Forum: Help: Tactics and Playstyles
Topic: What are your preferred controls for tank movement?
Replies: 12
Views: 6812

I mostly use the mouse, but sometimes I bring out my gamepad.
The only advantage i have on my gamepad is that I can pull machine-gun-like shots without any cheats or button-press-repeater-thingies. the downside is that it isn't very accurate, so I usually use the mouse.
by Goodbye2U
Fri Jun 23, 2006 3:55 am
Forum: Enhancements
Topic: Who says bugs have to be bad?
Replies: 6
Views: 2773

I used to have a similar problem.
My computer would routinly drop to 1-9 FPS for about a minute,
go back to normal, then drop again, all the while through the low FPS I gained laser invulnerability :P

I no longer have this problem, it seems to have fixed itself. weird :?
by Goodbye2U
Fri Jun 02, 2006 1:11 am
Forum: Players
Topic: Funniest BZ Flag Moment?
Replies: 215
Views: 98422

Topics that random tend to come up at louman's.
However, that's what keeps me coming back :P
by Goodbye2U
Mon May 22, 2006 7:22 pm
Forum: Screenshots & Artwork
Topic: BZFlag Wallpaper!
Replies: 14
Views: 5419

Destroyer1313 wrote: Hmm.... Destroyer and Destroyer1313...
weird coincidence...:P
by Goodbye2U
Mon May 22, 2006 4:44 pm
Forum: Enhancements
Topic: Secondary weapons
Replies: 0
Views: 849

Secondary weapons

The secondary weapon has limited ammo but is optionally used. There when you need it, gone when you don't. The secondary weapons are only shot-altering flags(L,F,SB,etc) NOT GM, as it can be used as a normal shot. They are used with the right mouse button(changeable). Normal shot with left. What do ...
by Goodbye2U
Mon May 22, 2006 4:32 pm
Forum: Game Releases and Versions
Topic: BZFlag 2.0.8 "Oops, Happy Mother's Day" Released
Replies: 38
Views: 26516

I think the problem is either:

1) It does not install the fonts;
2) It has "forgotten" where the fonts are.

Does 2.0.6 work fine?

If this is off topic sry :oops:
by Goodbye2U
Sat May 20, 2006 2:58 am
Forum: Game Releases and Versions
Topic: BZFlag 2.0.8 "Oops, Happy Mother's Day" Released
Replies: 38
Views: 26516

I like it! Not much different(as you said), but I like it!

Anyway, does this mark the start of the production of the 2.1.x line?
by Goodbye2U
Sat May 20, 2006 2:31 am
Forum: Enhancements
Topic: Progressive damage, restore tank with health flags
Replies: 5
Views: 2099

Very nice idea. It should be optional, though.

But in any case... I like it :D