Search found 99 matches

by QuantumBeep
Sat Feb 26, 2005 12:47 pm
Forum: Help: Map Making
Topic: Hide objects from radar
Replies: 3
Views: 2804

Hide objects from radar

Is there any way to prevent an object from appearing on the radar? I'm creating a map entirely contained in a room above the ground, and the floor of the room is hiding everything else on the radar.
by QuantumBeep
Fri Feb 25, 2005 12:29 pm
Forum: Help: Map Making
Topic: Spin property plotting global domination
Replies: 0
Views: 1871

Spin property plotting global domination

I've noticed something kinda odd. Whe I try to use the "spin" property on an object, such as an arc, I have to set the "position" of the object to 0 0 0 and "shift" it to where I want it. If I try to spin the object in place, massive and interesting lossage occurs, poss...
by QuantumBeep
Sun Feb 13, 2005 7:51 pm
Forum: Screenshots & Artwork
Topic: ATI Radeon lockups (PC & Mac?)
Replies: 13
Views: 7858

I'm on WinXP, with a Radeon 7200 64M, and my machine locks hard pretty often on complex maps, only rarely haveing the courtesy to drop to the desktop. It may just be outright overload doing it, though. The card is about due for retirement anyhow.
by QuantumBeep
Sun Feb 13, 2005 7:00 pm
Forum: Help: Tactics and Playstyles
Topic: Shot limits make BZFlag less fun
Replies: 49
Views: 28856

The only aspect of camping that I really find annoying on a good server is when a player decides to do nothing but camp... I knock out some sucker with an sb in a building, and he immediately respawns, goes flag shopping, and goes back to camping in the same spot. That's not playing... that's just p...
by QuantumBeep
Mon Jan 31, 2005 4:49 am
Forum: General Discussion
Topic: The New $9,000 BzFlag Chair
Replies: 39
Views: 12057

News Flash: Store shelf editions of PM don't have dates. Sorry.
by QuantumBeep
Sun Jan 30, 2005 6:51 pm
Forum: General Discussion
Topic: The New $9,000 BzFlag Chair
Replies: 39
Views: 12057

Heck, there are much more evil toys in the world. That chair would probably make an expensive bedroom toy for someone.
by QuantumBeep
Sun Jan 30, 2005 3:46 pm
Forum: General Discussion
Topic: The New $9,000 BzFlag Chair
Replies: 39
Views: 12057

Oh gee. I messed up. I'm really sorry on this one.

I went back today and found the article on the PM site, after a bit of searching. My mistake big time.

It also hit Slashdot late last night, and it's in the Drudge Report queue. Holy %^$#, this is real!
by QuantumBeep
Sun Jan 30, 2005 5:26 am
Forum: General Discussion
Topic: The New $9,000 BzFlag Chair
Replies: 39
Views: 12057

All right, line up with your hands on the wall. You have been very bad children, and you deserve this. It's gonna hurt me more than it hurts you.

Some of you need to learn to use an amazing resource called the "internet", and some common sense.

Over and out.
by QuantumBeep
Mon Jan 24, 2005 8:26 pm
Forum: Help: Setup / Hardware / Performance Issues
Topic: HELP!!. BZ crashes my machine. Both Linux and Win XP
Replies: 6
Views: 2400

What happens if you turn the graphics *all the way down*? /me points out that you vidcard is probably massively overloaded, considering my Radeon 7200 64M DDR is really struggling to play half the maps in 2.0
by QuantumBeep
Sun Jan 23, 2005 6:57 pm
Forum: General Discussion
Topic: Different flags
Replies: 28
Views: 10336

One of the great strengths of SR is that when you are locked in a "dance" with another tank, you win by default. It's one of my favorites for 1x1. Also, you can sit just inside a teleporter and murder anything that comes through. Good way to make people hate you. SR works through walls. If...
by QuantumBeep
Sun Jan 23, 2005 3:47 pm
Forum: General Discussion
Topic: High Scores
Replies: 25
Views: 9495

600 or so
by QuantumBeep
Sun Jan 23, 2005 3:27 pm
Forum: General Discussion
Topic: Getting Too Into The Game [Home of the BzFlag Chair Device]
Replies: 42
Views: 13205

Well, you wouldn't want to see me play BZflag, not one bit. For one, I have a hard time playing quietly; you can hear the WEEEELAAAA from across the dome when I have a GM. Further, I tend to dodge bullets by tipping my head backwards, poking holes in my leather body holster with my horns. My girlfri...
by QuantumBeep
Sun Jan 23, 2005 3:18 pm
Forum: Help: Setup / Hardware / Performance Issues
Topic: Bzflag Causes 100% Cpu usage
Replies: 39
Views: 10949

I'm using an AIW Radeon on an XP2000+, and it works nicely, except on extremely complex maps such as Borg Cube or BZ Olympics... then I have to turn down the graphics a tad.
by QuantumBeep
Sun Jan 23, 2005 3:16 pm
Forum: Help: Setup / Hardware / Performance Issues
Topic: HELP!!. BZ crashes my machine. Both Linux and Win XP
Replies: 6
Views: 2400

Stupid question: Does the freeze happen in you run 1.10.x again? If it does, check your system fans.

Over and out...
by QuantumBeep
Fri Jan 21, 2005 1:21 pm
Forum: Players
Topic: Where are YOU from???
Replies: 220
Views: 103551

Hmm. Born in Dallas, currently living in Leesville, Louisiana.
by QuantumBeep
Fri Jan 21, 2005 1:15 pm
Forum: Help: Setup / Hardware / Performance Issues
Topic: Bzflag Causes 100% Cpu usage
Replies: 39
Views: 10949

Have your tied completely uninstalling BZ and trying again? What about zapping some spyware?
by QuantumBeep
Fri Jan 21, 2005 1:14 pm
Forum: General Discussion
Topic: Tank driving in BZFlag ie... wishing for Tanarus
Replies: 5
Views: 2027

Gah, may I point out that you are in a BZflag forum? Even if your Tanaridoodlewhicky rocks like a German death metal group, you're not gonna get a good response. I, for one, am unmoneyed, so BZflag is good for me.
by QuantumBeep
Fri Jan 21, 2005 1:11 pm
Forum: General Discussion
Topic: Motion Sickness
Replies: 15
Views: 5634

I don't really get motion sickness unless it's over 80 degrees in the room, but I do tend to get dry-eyed. I sometimes move about in my chair when I'm not very "tuned in". After I've been playing a while, I tend to get so deep into the game that it nearly takes a box in the ear to get me t...
by QuantumBeep
Fri Jan 21, 2005 1:05 pm
Forum: General Discussion
Topic: wings
Replies: 29
Views: 8981

Geez, people. Game balancing is more the job of the server owner than the game designer. Think about it. For one, Wings can be toned down plenty already using server variables, not to mention tweaking GM as a handy counterweapon. Besides, a winged tank with three or so jumps would actually be a sitt...
by QuantumBeep
Thu Jan 20, 2005 5:41 am
Forum: Leagues: General Discussion
Topic: How does this "league" thingy worky?
Replies: 0
Views: 2052

How does this "league" thingy worky?

How does the league system work, exactly? I'm kinda new to the concept, although I've been playing BZ for quite a while.

I'm interested in FFA-type play. Maybe somebody would like to claim me.
by QuantumBeep
Sun Jan 16, 2005 7:13 am
Forum: Works In Progress
Topic: and now for something completely difrent (logs of images)
Replies: 1
Views: 2735

OK, that's pretty cool. All mesh objects? The wrecked tank rocks.
by QuantumBeep
Sun Jan 09, 2005 6:57 pm
Forum: Help: Setup / Hardware / Performance Issues
Topic: BZFlag configuration under XP
Replies: 2
Views: 1272

BZFlag configuration under XP

I'm looking for the configuration datafile for BZFlag under Windows XP, and I can't find it anywhere. I've looked in the program directory, in my user folders, and in my registry. What have I missed?
by QuantumBeep
Sun Jan 09, 2005 6:55 pm
Forum: Help: Tactics and Playstyles
Topic: Shot limits make BZFlag less fun
Replies: 49
Views: 28856

The game is not designed to give you the high score. It's designed so everybody, including newbies, can have fun and get some kills. If I get zapped with the same laser seven times in a row, I promise you I'll be finding another server... and I'm no newbie. The point of opening a server is to attrac...
by QuantumBeep
Sun Jan 09, 2005 7:11 am
Forum: Help: Tactics and Playstyles
Topic: Shot limits make BZFlag less fun
Replies: 49
Views: 28856

Well, some people have different preferences. Generally, the flag limits are tweaked to the map design. If it's designed as a camper's playground (pieinthesky), there will often be limits on GM and L. On maps where everyone is out in the open (Secretplace), all players are vulnerable and shot limits...