Search found 87 matches
- Tue Feb 06, 2007 9:48 am
- Forum: General Discussion
- Topic: Flags in CTF
- Replies: 30
- Views: 12439
its true to a certain degree its nice to have no flag games that are free of flags. if thats the case, join one of the many leagues that most of them are like that but in my opinion, servers like boxy war and stuff, the whole time people (mainly admins) were saying 'this is a ctf server, stop worryi...
- Mon Feb 05, 2007 9:35 am
- Forum: Help: Setup / Hardware / Performance Issues
- Topic: monitor out of scan range when minimizing
- Replies: 3
- Views: 1653
- Sun Feb 04, 2007 7:26 am
- Forum: Screenshots & Artwork
- Topic: Best Score
- Replies: 64
- Views: 28774
- Sun Feb 04, 2007 6:30 am
- Forum: Screenshots & Artwork
- Topic: Wacky insane score
- Replies: 16
- Views: 6862
- Sun Feb 04, 2007 6:26 am
- Forum: Help: Setup / Hardware / Performance Issues
- Topic: monitor out of scan range when minimizing
- Replies: 3
- Views: 1653
monitor out of scan range when minimizing
hi, i have a problem where sometimes when i alt-tab (yes i'm on windows xp) out of bzflag, my monitor displays a blank screen with the message 'monitor still working - pc out of scan range'. i've seen this happen on other computers too, with the message varying depending on the monitor. does using f...
- Sun Jan 28, 2007 9:28 am
- Forum: General Discussion
- Topic: First person BZFLAG...plus multiplayer????
- Replies: 24
- Views: 8411
yes, but it would be nice to really work with the story mode idea, for instance when you reach certain parts of the map you get a srvmsg telling you something like lvl 1 complete - time: 51 seconds, and a physics driver kills you and you spawn at the next level, or you enter the next level through a...
- Sat Jan 27, 2007 11:36 pm
- Forum: General Discussion
- Topic: First person BZFLAG...plus multiplayer????
- Replies: 24
- Views: 8411
yeah, this could be done using patches, be a lot of work though. i dont know how they would feel about including it in the game as part of the download ive already been working on a tactical training server that is designed to be single player, its like dodging sprays of bullets and stuff. cool idea...
- Sat Jan 27, 2007 1:19 pm
- Forum: Enhancements
- Topic: Graphic tank conversions
- Replies: 28
- Views: 10945
this is a copy and paste from jeffm's topic on general board guidelines 1. Don't bump old threads. Basically, if it's off or at the bottom of the front page, or hasn't been posted to in a while (couple weeks) we're already done with it. Make a new topic if you have something to say about the subject...
- Fri Jan 19, 2007 2:10 am
- Forum: Servers: General Discussion
- Topic: needed: usa players GU server
- Replies: 38
- Views: 15998
i am a big lagger, and i would definitely like a new american server because my usual lag on european servers is 340 (yeah, i'm in australia ok?) and my lag on the american servers is 240. trouble is, whenever we try to play on the american servers the jitter and packet loss goes up, and usually som...
- Fri Jan 19, 2007 1:57 am
- Forum: Enhancements
- Topic: Flag Give flag
- Replies: 7
- Views: 3112
i'm thinking like a modification to geno. i think it would have to be done by the devs but like people are always complaining about geno no matter about the shotlimits or whatever. why not incorporate this idea into geno and make it so the geno flag can either be a normal geno flag or you can set it...
- Sun Jan 14, 2007 4:44 am
- Forum: General Map Making Discussions
- Topic: Genocide lovers must work for Genocide
- Replies: 30
- Views: 12261
what about something where its not too ridiculously hard to get geno, but it takes a fair bit of time, is fairly high up, and is surrounded by 00's, so you fall all the way back down to the bottom and have to start your climb again, unless you make the perfect jump. p.s, how do u make it so that fla...
- Sat Jan 13, 2007 11:04 pm
- Forum: Enhancements
- Topic: New flag, Atom Bomb (Not very good)
- Replies: 12
- Views: 3385
i dont know about the whole tracking thing, isnt there like some rule where they dont like flags that cause unavoidable death (geno is the exception). wasn't that the reason they didnt want mines or trick flags? perhaps if like a little target thing appeared on the radar to let them know that they w...
- Tue Dec 26, 2006 1:29 pm
- Forum: General Map Making Discussions
- Topic: What kind of map would YOU like to see?
- Replies: 32
- Views: 16509
i put pen to paper, and came up with a map that i think people could take to, but i want to make sure its not too run-of-the-mill. im thinking id make 2 bases in the 2 bottom corners, and 1 base in the middle of the top end. the bases would be inaccesible from the outside, but you can get to the out...
- Mon Dec 18, 2006 11:33 am
- Forum: Servers: General Discussion
- Topic: MissleWar and The Two Tanks2
- Replies: 30
- Views: 7833
i prefer 2 tanks, mainly because im not a huge fan of missile war. ive never been a fan of servers that have ridiculous amounts of superflags, with missiles and people going everywhere, spawn and die, campers taking you out with all the hecticness of it. thats not to say its a bad server, i think it...
- Sat Dec 16, 2006 11:57 am
- Forum: Help: Map Making
- Topic: one side drive through
- Replies: 1
- Views: 1245
one side drive through
ok, before you all go off at me - i did search the forums, came up with nothing . and i have looked at the boxy wars, map, and it only made my brain hurt.
ok, wondering how i make a platform you can drive through on one side, and not the other, like on boxy wars. simple enough, i hope.
thx
ok, wondering how i make a platform you can drive through on one side, and not the other, like on boxy wars. simple enough, i hope.
thx
- Sat Dec 16, 2006 1:10 am
- Forum: Servers: General Discussion
- Topic: Getting Geno-Junkies on Methadon
- Replies: 20
- Views: 5993
i know this seems weird coming from me, but i agree that something needs to be done about geno, and would be fine with getting rid of it. but my only problem with it, is that for me a large part of the fun in boxy comes from the wacky rebounds in the center, and the great duels you can have with peo...
- Sat Dec 16, 2006 12:58 am
- Forum: Servers: General Discussion
- Topic: admin wars
- Replies: 25
- Views: 8150
admin wars
hi, this seems like a weird idea, but i thought id just put it out there. i'm not smart with c or anything, so i wouldnt be able to do this, but i thought it might be cool if there was like an adminwars server :P. it would work kinda like, you sign in, then the server has like an automatic countdown...
- Fri Dec 08, 2006 7:40 am
- Forum: Enhancements
- Topic: another flag idea...
- Replies: 0
- Views: 1173
another flag idea...
hi, what about a flag that gives you the ability to shoot through teleporters, without the bullets going through the teleporters. this flag has its ups and downs just like all flags. up: allows you to hide behind any teleporter and shoot straight through it at people whilst being shielded by the oth...
- Thu Nov 23, 2006 5:32 am
- Forum: Enhancements
- Topic: better observer mode
- Replies: 17
- Views: 6691
better observer mode
1. ok, i find it rather annoying when im roaming in observer mode, and i cant see whats going on properly, because it is happening on a top level, and i want to see from my angle. what if we make it so that in observer mode when roaming you can fly? (if im stupid and you can already fly, i have anot...
- Tue Nov 21, 2006 5:19 am
- Forum: Help: Server Setup and Administration
- Topic: Correct syntax for polling a variable set...
- Replies: 3
- Views: 2801
- Mon Nov 20, 2006 5:21 am
- Forum: Enhancements
- Topic: elevator blocks
- Replies: 16
- Views: 4883
elevator blocks
ill start with this - apoligies if this has been discussed before, i couldnt find it in the forums. ok, what if you made it so that you can have moving blocks. one might say this could get complicated, but you could always leave it at this. in the .bzw map file, you simply make something like the no...
- Mon Nov 20, 2006 5:15 am
- Forum: Enhancements
- Topic: One second protected mode after spawning?
- Replies: 9
- Views: 3140
love the idea! get away from those oh-so annoying spawn campers. as a boxy wars person i would welcome that so much. i agree that it should be a /set _spawnInvincibleTime or something like that, to set whether it happens at all or how long it hapens for. Also maybe make it so that if you want, you c...
- Tue Oct 31, 2006 10:22 am
- Forum: Help: Setup / Hardware / Performance Issues
- Topic: help! cant talk with listserver!
- Replies: 9
- Views: 3387
ok, well i had a suspicion that this problem would be incredible difficult to solve by figuring it out. but thats ok, because this is one of those problems that just fixes themselves after about 2 weeks. thats right, it fixed itself. its all fine, i get get onto the site and everything. yay :) ty fo...
- Mon Oct 30, 2006 5:08 am
- Forum: Help: Setup / Hardware / Performance Issues
- Topic: help! cant talk with listserver!
- Replies: 9
- Views: 3387
- Sun Oct 29, 2006 1:03 am
- Forum: Help: Setup / Hardware / Performance Issues
- Topic: help! cant talk with listserver!
- Replies: 9
- Views: 3387
help! cant talk with listserver!
ok some people may have noticed ive been playing as the_j0k3r1 this past week. it is because when i go onto bzflag nothing comes up when i do "find server". also, i cannot login to servers globally (comes up with "-" instead of "+" next to my name). i cant get onto my.b...