Search found 330 matches

by SkillDude
Sat May 22, 2010 9:11 pm
Forum: GU League Discussion
Topic: Is GU Dying?
Replies: 37
Views: 6219

Re: Is GU Dying?

I think BZFlag is fine for now. I agree, I've seen less matches. Of course, I don't help contribute to that at all since I'm not on a team...Maybe I should join one...but I'm in no teams for all leagues anyways. xD
by SkillDude
Sun May 16, 2010 9:01 pm
Forum: Map releases
Topic: Pillcati Map w/Generator
Replies: 7
Views: 2017

Re: Pillcati Map w/Generator

Sorry guys that I didn't take the time to test this enough, but I fixed a few things in the map generator that increases the actual playability of the maps generated including: -Pillbox diagonal setup was believe it or not uneven and created a slightly unfair map. They were shifted over -16.5,-16.5....
by SkillDude
Mon May 10, 2010 4:52 am
Forum: Players
Topic: Tank Size
Replies: 21
Views: 4653

Re: Tank Size

Do you think the GU league promotes this kind of stuff? xD
by SkillDude
Sun May 09, 2010 11:46 pm
Forum: Map releases
Topic: Pillcati Map w/Generator
Replies: 7
Views: 2017

Pillcati Map w/Generator

Here is my Pillcati map that you may have seen online a few times before. The goal of this map was to combine pillbox and ducati in such a way that old gameplay features could come together and form a newer unique experience of gameplay. This map has a few unique features including the defensive lin...
by SkillDude
Sat Apr 17, 2010 6:49 pm
Forum: Screenshots & Artwork
Topic: 101
Replies: 343
Views: 112787

Re: 101

My very first 101 made possible by bztraining's newly-hosted Badgerking. (Thank you so much for getting that back up!)

181-80
101.PNG
(773.03 KiB) Not downloaded yet
by SkillDude
Wed Apr 14, 2010 4:12 am
Forum: Map Editors
Topic: Editor Highlight Codes
Replies: 17
Views: 14048

Re: Editor Highlight Codes

Notepad++ fans, here is a custom syntax coloring for this program. Since Notepad++ is only for windows users, I might be able to write up something for another programming language for another editor, or perhaps integrate it into another program somehow. (What does everyone else use, out of curiosi...
by SkillDude
Tue Apr 13, 2010 6:02 am
Forum: Map releases
Topic: BZSoccer and BZHockey
Replies: 12
Views: 2726

BZSoccer and BZHockey

Per request of certain people that wish to see this map revived on a server I can no longer provide, here are the maps. Thank you everyone in the BZFlag community for reliving memories and giving me the chance to say that the community is one great bunch of people who come together to have fun. (The...
by SkillDude
Tue Sep 22, 2009 11:46 pm
Forum: Help: Map Making
Topic: scripting to create a random map which is not random
Replies: 6
Views: 1451

Re: scripting to create a random map which is not random

I'll make it for you if you'd like...Very simple compared to some of my scripts I've made before...I do bash scripting so it runs right from the terminal for linux. Send me a message.
by SkillDude
Sun Mar 08, 2009 7:21 pm
Forum: Tournaments And Games
Topic: BZSoccer Tournament
Replies: 75
Views: 47148

Re: BZSoccer Tournament

Congratulations, you just replied to a topic that was from more than a year ago. This thing is dead including the league.
by SkillDude
Sun Jan 04, 2009 11:54 pm
Forum: Players
Topic: What server do you enjoy the most
Replies: 20
Views: 3582

Re: What server do you enjoy the most

My maps (of course), pillbox, ducati, ahs3 dodge trainer, that new corridor capture the base map, and badgerking (for the win).
by SkillDude
Fri Dec 19, 2008 8:36 pm
Forum: Development
Topic: Web BZFS Manager (WBZFSM)
Replies: 14
Views: 5191

Very nice you guys, well done. Will help make alot of admin interfaces more useful! Kudos to you two!
by SkillDude
Fri Dec 19, 2008 8:31 pm
Forum: Leagues: General Discussion
Topic: BZSoccer Tourney
Replies: 3
Views: 2082

Starting on December 26th, there will be a BZHockey Tournament as the soccer fields will freeze up from this date until January 31st. (A day before my birthday) During this time, there will be about 8 matches for this tourney. Although it's barely been mentioned, I might as well mention it here sinc...
by SkillDude
Fri Dec 12, 2008 2:35 am
Forum: Tournaments And Games
Topic: BZSoccer League - Recruiting and Reforming
Replies: 0
Views: 2770

BZSoccer League - Recruiting and Reforming

The BZSoccer League will soon be trying to reform and restart this whole league. Currently, there are a few players per team that still play BZFlag, but it would be nice to start reforming new teams and get going again. This may mean that some teams may have to start all over, but it doesn't matter....
by SkillDude
Tue Dec 09, 2008 3:22 am
Forum: Tournaments And Games
Topic: 1st official pillbox league pick-up contest!
Replies: 36
Views: 14257

Whew, lucky I saw this, it sounds very fun! I've joined it. :)
by SkillDude
Tue Dec 09, 2008 3:02 am
Forum: Servers: General Discussion
Topic: Twilight Winter Maps Set Coming Up!
Replies: 0
Views: 781

Twilight Winter Maps Set Coming Up!

For anybody who has recently played Twilight or remembers Twilight from before, we are planning to bring it back up to speed with our winter set of maps called the Twilight Winter Maps Set. The maps will start appearing starting this Friday, and each map will stay up for 4 days before the next map i...
by SkillDude
Mon Apr 07, 2008 12:24 am
Forum: Help: Map Making
Topic: applying materials to meshbox
Replies: 4
Views: 1410

You can turn it into a mesh. I tend to use mesh inside 0.5 0.5 0.5 vertex 0 0 0 #0 vertex 0 0 1 vertex 1 0 1 #2 vertex 1 0 0 vertex 0 1 0 #4 vertex 0 1 1 vertex 1 1 1 #6 vertex 1 1 0 face vertices 0 3 2 1 endface face vertices 0 4 7 3 #bottom endface face vertices 1 5 4 0 endface face vertices 2 6 5...
by SkillDude
Thu Feb 28, 2008 3:01 am
Forum: Players
Topic: How many fps do you get ??? (Frames Per Second)
Replies: 63
Views: 23823

I get around 15-35 fps on almost all servers. I seem to not be bugged by the fact that it's noticeably skippier and slower. Seems a lot of people do though.
by SkillDude
Thu Feb 28, 2008 2:20 am
Forum: Help: Server Setup and Administration
Topic: What are Global Permission Groups?
Replies: 8
Views: 2761

Say you have 4 servers. If you specify a group file with certain permissions for that specific group and give all 4 servers that, you manage your players on here, and then they are admin/cop/whatever on all the servers. On the other hand, if you have local groups, you'd have to go to each of the 4 s...
by SkillDude
Thu Feb 28, 2008 2:15 am
Forum: Players
Topic: How would you rate yourself
Replies: 180
Views: 65336

I'd easily call myself a 6 to 7. Though I notice many players online are better than me, I'd say I am better than more than half the players that play BZFlag. No map I play on really changes my skill level as I use the same tactics for every single map. I do not snipe, I like to stay active and run ...
by SkillDude
Sun Feb 24, 2008 9:50 pm
Forum: Help: Setup / Hardware / Performance Issues
Topic: Logging
Replies: 4
Views: 1793

With BZFlag, you can do in a command line, bzflag.exe -echo, and when you finish playing, the directory the bzflag program was in will have a stdout.txt file in which you can open it and see the history of messages. I'm not sure what it's really limited to if it is limited, but I know it's there.
by SkillDude
Fri Feb 15, 2008 10:47 pm
Forum: Help: Map Making
Topic: textures
Replies: 15
Views: 5119

tonywolfe21, a good place to start is to check out mesh boxes and mesh pyramids. That's how I first learned to texture things. I doubt you want to learn how meshes and texturecoords work for now.

http://my.bzflag.org/w/Meshbox
http://my.bzflag.org/w/Meshpyr
by SkillDude
Fri Feb 15, 2008 2:16 pm
Forum: Works In Progress
Topic: bzbaseball
Replies: 6
Views: 2770

Read my post in Enhancements in reply to your "Sport Mode" concept before this turns into a worthless discussion.
by SkillDude
Fri Feb 15, 2008 2:14 pm
Forum: Enhancements
Topic: Sport Mode
Replies: 8
Views: 2757

Here is a suggestion for how that mode Might behave. When a game starts, or right after a score, a bullet hovers over a specified location (like the center of the map) and no one can shoot. The first tank that touches the bullet "has the ball", in other words only that tank can shoot. If ...
by SkillDude
Wed Feb 13, 2008 2:14 pm
Forum: Map Editors
Topic: winbzedit32
Replies: 4
Views: 2904

BZEdit32 hasn't really been getting any real updates lately, and was stopped long ago. It is discontinued and the Plugins menu was simply there as an idea of including them later on, however they never were added as a feature, so therefore there are no plugins to download.
by SkillDude
Sun Jan 27, 2008 6:36 pm
Forum: Plug-in Releases
Topic: SpawnRecord
Replies: 5
Views: 4244

Very useful Enigma. I modified it for our Jumping Skillz map where when you reach a certain platform, you can do /save and you can spawn at that box next time, so it's kinda like a checkpoint. Thanks alot for your work on this Enigma, very useful.