Search found 166 matches

by alfa1
Sat Feb 04, 2017 7:39 pm
Forum: Enhancements
Topic: Faster Rabbits
Replies: 14
Views: 8945

Re: Faster Rabbits

You are taking away the opportunity for highly skilled players who can hold off a bunch of others to truly shine. As I said, I usually/always see that rabbits die a lot; as much as it makes rabbit chase gamestyle hard to enjoy. I really don't remember or don't see at all those "highly skilled ...
by alfa1
Fri Feb 03, 2017 4:46 pm
Forum: Enhancements
Topic: Named Flags
Replies: 10
Views: 3845

Named Flags

Maybe it would be good if, as a server argument, we could set names on flags using their simple letters identifications. In example, for Stealth one, getting "ST" drawn into the flag (not over; though maybe this could be another option); for High Speed one, "V"; etc. Should they ...
by alfa1
Fri Feb 03, 2017 3:52 pm
Forum: Enhancements
Topic: Faster Rabbits
Replies: 14
Views: 8945

Faster Rabbits

Why? Because, in the real life rabbit chase, the rabbit has this advantage; if not, as nowadays, the rabbit dies a lot (think on 9 vs. 1, i. e.). I understand it is not possible by plugins since we want still allow it to get flags at once. Maybe, also, allowing to set its speed variation through a v...
by alfa1
Sat Jan 28, 2017 2:13 am
Forum: Enhancements
Topic: Text receive?
Replies: 9
Views: 3183

Re: Text receive?

I think he means he, as observer, might get 'not responding'. Then, as 'nr' doesn't appear in observer mode, and the other players can think he is there still and can be trying to chat to him, he might worry about not being able to respond them. He commented it to us recently in-game.
by alfa1
Mon Jan 23, 2017 5:12 pm
Forum: GU League Discussion
Topic: Mapchange Poll Suggestion
Replies: 12
Views: 12426

Re: Mapchange Poll Suggestion

I agree with the API idea. Other case where to be used would be: when you want to '2 in'. Then 1 message appears to players and they have to vote. Incommers have the '/join <partner>' command; somewhat similar to make an offi match on 1vs1 servers. And players would have the complete info about who ...
by alfa1
Mon Jan 23, 2017 4:28 pm
Forum: General Discussion
Topic: Youtube Channel
Replies: 5
Views: 2895

Re: Youtube Channel

I just noticed it was with sound. Yes, it is almost inaudible. Please, if can, use Audacity on the sound track/s and "Normalize" them. Then, edit the video adding the new audio tracks and upload it again. To video editting you could use Pitivi if on linux, or if not, http://alternativeto.n...
by alfa1
Fri Aug 19, 2016 8:14 am
Forum: General Discussion
Topic: Converting ANSI colored logs to documents (v. 3)
Replies: 6
Views: 12164

Re: Converting ANSI colored logs to documents (v. 3)

After some important changes made in the BZ code related to "/savemsgs" , I am updating the script. Changes made: - After the addition of timestamps in log names --> I group all logs into only one file called "msglog.txt" (original files keep unmodified). (Also the "-t"...
by alfa1
Sun Aug 07, 2016 4:59 pm
Forum: Enhancements
Topic: Protected Mode
Replies: 8
Views: 3989

Re: Protected Mode

Well, then, this is a *big* suggestion of my part. I really hope it can help *a lot*. Thanks!
by alfa1
Sun Jul 31, 2016 8:33 pm
Forum: Enhancements
Topic: Protected Mode
Replies: 8
Views: 3989

Re: Protected Mode

I can see, then, that there could be 3 groups of servers, instead of 2: - family-friendly servers (neither bad nor mild words are allowed) - intermediate servers (mild words are allowed; bad words are not allowed) - non-family-friendly servers (either mild and bad words are allowed) What do you thin...
by alfa1
Sat Jul 30, 2016 1:03 pm
Forum: Enhancements
Topic: Protected Mode
Replies: 8
Views: 3989

Protected Mode

I have been thinking for a long time now about this; it is something which makes me worry a lot; then, I was trying to figure out a solution and I think I got it finally. It is about protecting people; little and no so little (;) ones about bad words/topics/ambience or related maps. The idea is to m...
by alfa1
Sun Jul 17, 2016 2:05 am
Forum: General Map Making Discussions
Topic: Sapphire CTF
Replies: 2
Views: 4211

Re: Sapphire CTF

Looks nice, good job, Sapphire!
by alfa1
Thu Apr 28, 2016 10:18 pm
Forum: Enhancements
Topic: Better chat system
Replies: 1
Views: 1999

Better chat system

I suggest these features: - adding a shadow, similar to the console one, under the text, then it is more visible. But only when you type, not always. - if possible (maybe it's an old implementation/development), improving the speed of the general input system of the keyboard. I note the reaction lik...
by alfa1
Wed Apr 13, 2016 12:37 am
Forum: Enhancements
Topic: Game Networking Improvement
Replies: 23
Views: 6571

Re: Game Networking Improvement

I have in general 200 or 300 ms of lag, depending if I am playing in NA or EU (I am from SA). As BZFlag is a complex game, IMO, adding still more info would make it more complex to manage, remembering that it is also an arcade game, which requires speed for reactions/thoughts (it is like a simulator...
by alfa1
Sun Mar 13, 2016 7:01 pm
Forum: Leagues United Discussion
Topic: Ducati Mini Map
Replies: 16
Views: 5457

Re: Ducati Mini Map

I am not against, tho I don't like minis in general; they are too demanding: action all the time, you can't think, etc. Seems a good idea for 2vs2 matches; but, also, depending on tastes. I would try it this way. jadespacy (Pie servers) answered me once that if we had a 4s match, then, that would be...
by alfa1
Sat Dec 26, 2015 6:55 pm
Forum: Help: Server Setup and Administration
Topic: Setting up a game server on a headless FreeBSD machine
Replies: 5
Views: 3689

Re: Setting up a game server on a headless FreeBSD machine

I did a quick search but FreeBSD seemed too complex to understand easily (I am user of GNU/Linux mostly). But, what I suppose, is that together with the 'graphical version', as you say, comes the entire directory tree (all the files) which are into every BZFlag release (bzflag, bzfs, bzadmin, plugin...
by alfa1
Thu Apr 23, 2015 7:20 pm
Forum: Leagues United Discussion
Topic: Rules: review and maybe revise/update
Replies: 35
Views: 9317

Re: Rules: review and maybe revise/update

The players of a league should especially be mindful of their sportsmanship. If you're unable to control your use of foul language, then perhaps it's best to unbind the chat keys from your game. For instance, I would assume most sporting leagues have rules or guidelines against using profanity. Why...
by alfa1
Sat Oct 04, 2014 11:56 pm
Forum: Fansites
Topic: #bzflag IRC Channel Return
Replies: 5
Views: 5731

Re: #bzflag IRC Channel Return

Also, they are mentioned into the Help page in the main site: http://bzflag.org/help . There, there are web clients to run directly also, w/o having to use/install any specific IRC software; though specific softwares allways offer much more features. Note: I have noticed that freenode.net sometimes ...
by alfa1
Thu Aug 28, 2014 9:07 am
Forum: Forum Suggestions, Questions, and Issues
Topic: Outbox
Replies: 3
Views: 8158

Re: Outbox

More specifically, if you send a message to several recipients, as soon as one of them reads it, the message goes to "Sent messages", no matter if the others do it or not. Also, you can still edit it until this happens (just don't take much time because they can read it just before you sen...
by alfa1
Tue Aug 19, 2014 11:39 am
Forum: Screenshots & Artwork
Topic: See what I found!
Replies: 2
Views: 5406

See what I found!

Kingdom Battle... http://i.imgsafe.org/1e83177.png Thick wall... http://i.imgsafe.org/943c985.png Oops... can you believe it? : ) ) http://i.imgsafe.org/9d4d360.png Yeah, it is inside the wall! http://i.imgsafe.org/aa80a5a.png Well, maybe somebody has already seen this before; first time to me, thou...
by alfa1
Tue Jul 29, 2014 3:28 am
Forum: GU League Discussion
Topic: Rikers
Replies: 22
Views: 7523

Re: Rikers

They are different *continents*, and North America is a *subcontinent* of the whole America one, according to my point of view (see note #1). As there are big distances between them, there will be, inevitably, big differences of lags too. If the intention is to include *another* continents/subconti...
by alfa1
Tue Apr 29, 2014 10:25 pm
Forum: Plug-in Releases
Topic: Grenade flag release - as seen on Apocalypse
Replies: 11
Views: 6720

Re: Grenade flag release - as seen on Apocalypse

1) if this was derived in any way from any of our samples then the license must be LGPL. When you use "derived" word related to any GPL family license, you shouldn't be vague, saying "in any way". When you use legal language, you should restrict your words to legal words. In thi...
by alfa1
Wed Apr 16, 2014 7:20 pm
Forum: Forum Suggestions, Questions, and Issues
Topic: [SOLVED] Quoted messages issue into user's posts searchs
Replies: 2
Views: 4406

Re: Quoted messages issue into user's posts searchs

Well, as far as I could see, it is a BBCode (quotes, links, etc.) parser fault when you do a search and the found messages are longer than the maximum value set per result. Smilies are affected too. References: It was reported around 7 years ago (!) and it seems still not fixed (it is happening in t...
by alfa1
Wed Apr 16, 2014 4:02 pm
Forum: Forum Suggestions, Questions, and Issues
Topic: [SOLVED] Quoted messages issue into user's posts searchs
Replies: 2
Views: 4406

[SOLVED] Quoted messages issue into user's posts searchs

Is it possible to add the feature that shows quoted messages identifications into the searchs of user's posts? (I am talking of the "Search user’s posts" option inside his user profile). Because it shows the quoted messages parts, if the message has them, not indicating they are quotes nor...
by alfa1
Wed Feb 12, 2014 10:10 pm
Forum: Map Editors
Topic: bzwtools for blender
Replies: 2
Views: 5805

Re: bzwtools for blender

These threads/links might be useful: http://forums.bzflag.org/viewtopic.php?f=65&t=16469 http://forums.bzflag.org/viewtopic.php?f=24&t=18562 http://forums.bzflag.org/viewtopic.php?f=65&t=17895 (And many more, surely.) http://wiki.bzflag.org/BZWTools (see, also, the Discussion page.) http...