ok stupid question... how, i couldnt find an upload buttonCannonBallGuy wrote:Lan is right. Submit the image to be uploaded to images.bzflag.org...
Search found 167 matches
- Tue Jul 03, 2007 2:19 am
- Forum: Help: Map Making
- Topic: another question... textures
- Replies: 8
- Views: 4109
- Mon Jul 02, 2007 9:37 am
- Forum: Help: Map Making
- Topic: another question... textures
- Replies: 8
- Views: 4109
- Mon Jul 02, 2007 8:38 am
- Forum: Plug-in Development
- Topic: looking for a plugin
- Replies: 1
- Views: 2159
looking for a plugin
no clue what im doing with plug ins... probibly shouldnt een mess with them, but here it goes, does anyone have a plugin that causes multiple SW's to go off when a tank runs over a certain object or through an object or into a certain zone or something like that?
- Mon Jul 02, 2007 8:11 am
- Forum: Help: Map Making
- Topic: another question... textures
- Replies: 8
- Views: 4109
another question... textures
i followed the wiki model and that didnt work, so i looked at a couple other maps and how they put on textures and still no luck, here's my coding: material name Castle_Texture addtexture http://img404.imageshack.us/img404/6535/stonewalljl1.png end material name Castle_Top addtexture http://img267.i...
- Sun Jul 01, 2007 10:37 pm
- Forum: Help: Map Making
- Topic: meshboxes
- Replies: 8
- Views: 3053
- Sun Jul 01, 2007 9:48 pm
- Forum: Help: Map Making
- Topic: meshboxes
- Replies: 8
- Views: 3053
- Sun Jul 01, 2007 8:58 pm
- Forum: Help: Map Making
- Topic: meshboxes
- Replies: 8
- Views: 3053
meshboxes
got another question how come, even though the meshbox and base are ate the same height a tank has to jump form the meshbox to the base and can this be fixed?
- Sun Jul 01, 2007 6:25 pm
- Forum: Help: Map Making
- Topic: couple of questions
- Replies: 5
- Views: 2366
couple of questions
i made a mesh... very simple mesh, but it doesnt work right and was wondering if anyone could help me, im completely clueless on how to make them... so its pretty bad coding im sure mesh vertex -150 220 1 vertex -150 350 1 vertex -155 220 1 vertex -155 350 1 vertex -150 220 6 vertex -150 350 6 face ...
- Sat May 26, 2007 8:29 pm
- Forum: Help: Map Making
- Topic: meshes
- Replies: 4
- Views: 2720
meshes
the wiki help thing didnt really explain meshes that good, so i was wondering if someone could better explain the stuff in red: mesh name example_mesh # Material properties applied to a mesh apply to all faces # that follow the setting. Mesh faces will alter their own # properties without affecting ...
- Sat Oct 28, 2006 11:34 pm
- Forum: Help: Map Making
- Topic: moving paths and jumpy things
- Replies: 6
- Views: 3012
- Sat Oct 28, 2006 11:23 pm
- Forum: Help: Map Making
- Topic: moving paths and jumpy things
- Replies: 6
- Views: 3012
- Sat Oct 28, 2006 2:31 am
- Forum: Help: Map Making
- Topic: moving paths and jumpy things
- Replies: 6
- Views: 3012
- Fri Oct 27, 2006 9:32 pm
- Forum: Help: Map Making
- Topic: moving paths and jumpy things
- Replies: 6
- Views: 3012
moving paths and jumpy things
just wondering how you make them, like the moving paths in louman's lasermania and the jumpy things in inferno's prison playground.
- Fri Oct 06, 2006 12:18 am
- Forum: Prefabs and Map Objects
- Topic: Mario Project!
- Replies: 74
- Views: 44314
- Wed Oct 04, 2006 10:16 pm
- Forum: Enhancements
- Topic: new flag idea?
- Replies: 6
- Views: 2506
new flag idea?
what about a flag that makes it so when you shoot it shoots a shot foward and a shot backwards but it counts as 2 shots when loading your tank reloads ammo and you cant shoot only in one direction
- Thu Jul 06, 2006 2:08 am
- Forum: Help: Map Making
- Topic: CTF maps
- Replies: 5
- Views: 2663
- Thu Jul 06, 2006 12:09 am
- Forum: Help: Map Making
- Topic: CTF maps
- Replies: 5
- Views: 2663
CTF maps
i made a map and Conman made a server for it. It was supposed to be a 2 team ctf map but its a free for all. How do we make it CTF?