Search found 238 matches
- Sun Sep 04, 2005 11:25 pm
- Forum: Plug-in Development
- Topic: Support for Mac OS X and other operating system plugins
- Replies: 31
- Views: 18198
Support for Mac OS X and other operating system plugins
The infrastructure is now in finally in place for fully cross-platform plug-in compilations (via libtool). This includes support for Mac OS X. I initially only added a couple of the existing plugins to the new build but it's only a matter of simple Makefile conversion to make get of them all working...
- Sat Jul 30, 2005 6:30 am
- Forum: News & Announcements
- Topic: BZFlag casual get together on 30 July 2005
- Replies: 8
- Views: 7480
BZFlag casual get together on 30 July 2005
There is going to be a small informal get-together of some of the BZFlag developers, players, and admins in Los Angeles, California, U.S.A. on 30 July. Several of the BZFlag developers, regular players, server admins and friends will be getting together at Gladstones (a restaurant) in City Walk (Uni...
- Mon Jul 18, 2005 2:24 pm
- Forum: General Discussion
- Topic: Language
- Replies: 48
- Views: 17285
filter's origins
Each server specifies their own filter list and they can customize it as much or as little as they like. Whether not a given server filters or should filter a given word/phrase is different for every server -- I know that many customize their list. That said, BZFlag provides a good starting point fi...
- Mon Jul 18, 2005 6:48 am
- Forum: General Discussion
- Topic: Language
- Replies: 48
- Views: 17285
language filtering
For what it's worth, the language filter was never meant to be an end-all solution to prevent seeing any sort of profanity in the game chat for servers that which to run a profanity-less server. It was 1) meant as a robust upgrade from the previous simple exact-match word filtering and 2) intended t...
- Thu May 05, 2005 9:52 pm
- Forum: Help: Source Code / Compiling / Development
- Topic: Undefined error at runtime...
- Replies: 7
- Views: 4296
- Thu May 05, 2005 5:11 am
- Forum: Help: Source Code / Compiling / Development
- Topic: Undefined error at runtime...
- Replies: 7
- Views: 4296
- Thu May 05, 2005 5:00 am
- Forum: Help: Source Code / Compiling / Development
- Topic: 2.0.2 current compile won't work on 10.2! (devs plz read!!!)
- Replies: 6
- Views: 4189
Hmmm
Hm, that's rather odd. The binary was built on 10.2, and I tested it with a couple other 10.2 users to be sure when it was released. I can't imagine what might have caused the undefined wide character symbols that it's apparently complaining about on this system. As for a 10.2 "installer script...
- Wed Mar 30, 2005 6:04 pm
- Forum: Help: Setup / Hardware / Performance Issues
- Topic: ANOTHER compile error
- Replies: 4
- Views: 3164
where's the beef?
You didn't actually post the error, you posted the follow-up messages that follow the actual error. Try pasting a little bit more information (look for the first occurance of "failed" or "error" or "duplicate" etc and try to include the last compile line).
- Wed Mar 30, 2005 6:00 pm
- Forum: Game Releases and Versions
- Topic: 2.0.2 builds?
- Replies: 20
- Views: 12506
Mac OS X 2.0.2 posted
Version 2.0.2 for Mac OS X is now posted to BZFlag's sourceforge project site. You can get the goods at http://sourceforge.net/project/showfile ... _id=316613
Cheers!
Cheers!
- Sat Feb 05, 2005 7:43 pm
- Forum: Help: Setup / Hardware / Performance Issues
- Topic: Can't resolve server list or browse forums from home
- Replies: 5
- Views: 1995
Sounds like it was quite a misunderstanding. The ban has been removed already. Helps to not leave an identified autopilot player designated as an administrator running on a busy server.. Roger must be getting pretty good.. :) We'll look into making the documentation more clear on what's not allowed.
- Sat Feb 05, 2005 6:01 pm
- Forum: Help: Setup / Hardware / Performance Issues
- Topic: Can't resolve server list or browse forums from home
- Replies: 5
- Views: 1995
reason for the ban
You were banned due to what was determined to be list server abuse. A server that listed you as the operator was running with an profane public list server message. You were approached several times on your server by myself and others in attempts to contact you to resolve the matter. Your failure to...
- Fri Feb 04, 2005 10:49 pm
- Forum: General Discussion
- Topic: V.I.P. Assassins vs. Bodyguards!!
- Replies: 8
- Views: 2958
fantastic
That sounds like a great idea! .. perhaps someone can write up a full "plan" for it up on the wiki or in a feature request? (wiki preferred by requires registration)
- Fri Jan 28, 2005 10:50 pm
- Forum: General Discussion
- Topic: The New $9,000 BzFlag Chair
- Replies: 39
- Views: 12057
- Fri Jan 28, 2005 6:23 pm
- Forum: General Discussion
- Topic: The New $9,000 BzFlag Chair
- Replies: 39
- Views: 12057
- Fri Jan 28, 2005 5:21 pm
- Forum: General Discussion
- Topic: Historical question
- Replies: 28
- Views: 9752
Re: Historical question
During the mid-90's, I visited a friend at Columbia (actually Lamont-Doherty Earth Observatory) who had a few SGIs, and I vaguely remember a Battlezone-like game. As I recall it was played on a tan square, not too big, with something like dark blue pyramids. Since I'd done a port of Battlezone to t...
- Fri Jan 28, 2005 5:12 pm
- Forum: General Discussion
- Topic: Wings
- Replies: 42
- Views: 15210
agility vs high speed
Consequencially, I still like high speed better. btw, what's the difference between high speed and agility? It seems agility is just high speed but with even speeds forwards and backwards... High speed is just a velocity increase so that the tank drives 1.5 times faster. Agility gives you an even h...
- Fri Jan 28, 2005 4:56 pm
- Forum: Game Releases and Versions
- Topic: 2.0.0 Released for Mac OS X
- Replies: 18
- Views: 11774
Re: windowed f1 button
I greatly appreciate the indroduction of the windowed option that I had suggested to the developers a while ago. although it is a good start, there are many ways to improve it. Heh, not to belittle your suggestion/request but it was in a bucket with many other folks who have requested the feature s...
- Wed Jan 19, 2005 11:59 pm
- Forum: Game Releases and Versions
- Topic: 2.0.0 Released for Mac OS X
- Replies: 18
- Views: 11774
Already fixed
This has already been fixed in CVS and will be made available in the next 2.0.2 update.
Cheers!
Cheers!
- Tue Jan 18, 2005 5:19 pm
- Forum: Game Releases and Versions
- Topic: BZFlag 2.0.0 is Released!
- Replies: 15
- Views: 14629
Alternate download sites
Until our SourceForge.net hosts recover from their 7 hour maintenance window, there are BZFlag 2.0 downloads available on high-speed links at: http://bzflag.bz/builds/2.0/ and http://my.bzflag.org/builds/1.11/ Please report any bugs or unexpected behavior encountered to http://sourceforge.net/tracke...
- Tue Jan 18, 2005 5:21 am
- Forum: Game Releases and Versions
- Topic: 2.0.0 Released for Mac OS X
- Replies: 18
- Views: 11774
2.0.0 Released for Mac OS X
Since our sourceforge.net hosts are down, I'm unable to upload the new disk image yet. When sf.net does come back online, the download will be made available from there. Until then, you can download the 2.0.0 Mac OS X disk image from: http://bzflag.bz/builds/2.0/BZFlag_2.0.0.dmg Please respond with ...
- Tue Jan 18, 2005 4:54 am
- Forum: Game Releases and Versions
- Topic: BZFlag 2.0.0 is Released!
- Replies: 15
- Views: 14629
Re: bug?
Is this a bug? <snip> Hrm. Last paragraph of what I wrote (which I hope you actually read since you're posting to this thread) did say.. "Should you run into anything unexpected, please report it to the BZFlag bug tracker ..." That said, it is a bug that's been in BZ for many years from a...
- Tue Jan 18, 2005 1:14 am
- Forum: Game Releases and Versions
- Topic: 2.0.0 Released für Windows !!
- Replies: 10
- Views: 8171
- Tue Jan 18, 2005 1:11 am
- Forum: Help: Setup / Hardware / Performance Issues
- Topic: Annoying Mac Crash
- Replies: 39
- Views: 18146
incompatible
BZFlag 1.10.8 is incompatible with OS X 10.2. You'll need to use version 1.10.6 which is feature-wise identical in every regard to 1.10.8. That said, BZFlag 2.0.0 is just released (and will work on 10.2).
- Tue Jan 18, 2005 12:45 am
- Forum: Game Releases and Versions
- Topic: Release 2.0 and some admin migration issues
- Replies: 9
- Views: 8909
- Tue Jan 18, 2005 12:19 am
- Forum: Game Releases and Versions
- Topic: BZFlag 2.0.0 is Released!
- Replies: 15
- Views: 14629
BZFlag 2.0.0 is Released!
The BZFlag developers are proud to announce that after much of your patient waiting and anticipation, BZFlag 2.0.0 is now available. Binaries are presently being build for all of the platforms and will be posted to the sourceforge project site at http://sf.net/projects/bzflag . If you don't see 2.0 ...