Search found 60 matches
- Tue Jul 01, 2003 1:36 pm
- Forum: General Discussion
- Topic: Scoreboard cheaters
- Replies: 25
- Views: 9842
I pointed this out on #bzflag. Noodleman was in channel, but he must've been away or asleep :( Looks like whoever those are had invalid characters in their callsigns. Newer version of the server block that. That would suggest they played on an older server that probably lacked the recent anti-cheat ...
- Tue Jul 01, 2003 1:29 pm
- Forum: General Discussion
- Topic: Join the hunt for Oma...
- Replies: 79
- Views: 39855
- Tue Jun 24, 2003 4:09 pm
- Forum: Enhancements
- Topic: demos
- Replies: 5
- Views: 3722
- Tue Jun 10, 2003 1:16 pm
- Forum: Servers: General Discussion
- Topic: Server: bryjen.bzflag.net KY,US
- Replies: 10
- Views: 6498
New! Improved! Other Superlatives!
I'm now running 1.7g1 developement versions that support the new callsign registration commands. See the topic below for details.
http://bzbb.bakadigital.com/viewtopic.php?t=702
http://bzbb.bakadigital.com/viewtopic.php?t=702
- Tue Jun 10, 2003 1:04 pm
- Forum: General Discussion
- Topic: just a note on server registration....
- Replies: 27
- Views: 10307
One more more thing...
... if you encrypt it on the server side before saving it, the server operator just puts a choke in before that. ... Note that this "choke" is already there. Starting the server with debug level 1 causes ALL chat message traffic to be printed to standard output. So over-the-wire plain tex...
- Tue Jun 10, 2003 12:39 pm
- Forum: General Discussion
- Topic: just a note on server registration....
- Replies: 27
- Views: 10307
One more thing...
You can change your password. Connect to the server and /identify, then do /setpass newpassword
- Fri Mar 21, 2003 4:31 am
- Forum: Help: Setup / Hardware / Performance Issues
- Topic: Cant compile cvs version on debian sid
- Replies: 5
- Views: 3425
The libGL.so.x.y should be the dynamic (link my functions in at run-time) version of libGL.a (build my functions into your progam file at compile-time). Those errors look like your libGL.a referenced functions in libpthread that the compiler couldn't find. But, then again, I Am Not A Programmer. And...
- Fri Mar 21, 2003 4:22 am
- Forum: Help: Setup / Hardware / Performance Issues
- Topic: "Cheater" kick
- Replies: 5
- Views: 3363
Auto-Kicking Speeders
I think Spiff's suggestion makes sense. The high-jump auto-kick uses a similar approach: find the highest object, add normal jump height, anybody going farther up than that gets kicked. Won't get them all, but probably won't bite anyone not cheating. So if the V flag lets you go normal speed * 1.5, ...
- Sat Feb 15, 2003 8:29 pm
- Forum: Servers: General Discussion
- Topic: Server: bryjen.bzflag.net KY,US
- Replies: 10
- Views: 6498
Server: bryjen.bzflag.net KY,US
SERVER OWNER :: bryjen SERVER SETUP :: runs from 6 PM to 6 AM US Central Time (UTC - 6) 20 players/observers allowed WORLDS :: BZFlag version 2.0 on port 5154: FFA Big Mad City all team colors and rogues allowed jumping 3 shots all shots ricochet spawn on buildings flags on buildings four of most go...
- Wed Jan 08, 2003 5:23 pm
- Forum: Help: Setup / Hardware / Performance Issues
- Topic: howto use or enable bots, is it possible
- Replies: 23
- Views: 11097