Search found 60 matches

by bryjen
Tue Jul 01, 2003 1:36 pm
Forum: General Discussion
Topic: Scoreboard cheaters
Replies: 25
Views: 9842

I pointed this out on #bzflag. Noodleman was in channel, but he must've been away or asleep :( Looks like whoever those are had invalid characters in their callsigns. Newer version of the server block that. That would suggest they played on an older server that probably lacked the recent anti-cheat ...
by bryjen
Tue Jul 01, 2003 1:29 pm
Forum: General Discussion
Topic: Join the hunt for Oma...
Replies: 79
Views: 39855

Spaceman Spiff wrote:The hunt for red Oma Herta? :angel: Hehehe.
Oma usually drove a green tank. If you find a red one, it's probably someone else ;)
by bryjen
Tue Jun 24, 2003 4:09 pm
Forum: Enhancements
Topic: demos
Replies: 5
Views: 3722

Somewhere someone hinted at having a "replay server" that you could connect to with the normal client's observer mode to watch the replay. That wouldn't get you the nice VCR-like rewind and skip forward functions though.
by bryjen
Tue Jun 10, 2003 1:16 pm
Forum: Servers: General Discussion
Topic: Server: bryjen.bzflag.net KY,US
Replies: 10
Views: 6498

New! Improved! Other Superlatives!

I'm now running 1.7g1 developement versions that support the new callsign registration commands. See the topic below for details.

http://bzbb.bakadigital.com/viewtopic.php?t=702
by bryjen
Tue Jun 10, 2003 1:04 pm
Forum: General Discussion
Topic: just a note on server registration....
Replies: 27
Views: 10307

One more more thing...

... if you encrypt it on the server side before saving it, the server operator just puts a choke in before that. ... Note that this "choke" is already there. Starting the server with debug level 1 causes ALL chat message traffic to be printed to standard output. So over-the-wire plain tex...
by bryjen
Tue Jun 10, 2003 12:39 pm
Forum: General Discussion
Topic: just a note on server registration....
Replies: 27
Views: 10307

One more thing...

You can change your password. Connect to the server and /identify, then do /setpass newpassword
by bryjen
Fri Mar 21, 2003 4:31 am
Forum: Help: Setup / Hardware / Performance Issues
Topic: Cant compile cvs version on debian sid
Replies: 5
Views: 3425

The libGL.so.x.y should be the dynamic (link my functions in at run-time) version of libGL.a (build my functions into your progam file at compile-time). Those errors look like your libGL.a referenced functions in libpthread that the compiler couldn't find. But, then again, I Am Not A Programmer. And...
by bryjen
Fri Mar 21, 2003 4:22 am
Forum: Help: Setup / Hardware / Performance Issues
Topic: "Cheater" kick
Replies: 5
Views: 3363

Auto-Kicking Speeders

I think Spiff's suggestion makes sense. The high-jump auto-kick uses a similar approach: find the highest object, add normal jump height, anybody going farther up than that gets kicked. Won't get them all, but probably won't bite anyone not cheating. So if the V flag lets you go normal speed * 1.5, ...
by bryjen
Sat Feb 15, 2003 8:29 pm
Forum: Servers: General Discussion
Topic: Server: bryjen.bzflag.net KY,US
Replies: 10
Views: 6498

Server: bryjen.bzflag.net KY,US

SERVER OWNER :: bryjen SERVER SETUP :: runs from 6 PM to 6 AM US Central Time (UTC - 6) 20 players/observers allowed WORLDS :: BZFlag version 2.0 on port 5154: FFA Big Mad City all team colors and rogues allowed jumping 3 shots all shots ricochet spawn on buildings flags on buildings four of most go...
by bryjen
Wed Jan 08, 2003 5:23 pm
Forum: Help: Setup / Hardware / Performance Issues
Topic: howto use or enable bots, is it possible
Replies: 23
Views: 11097

Chestal wrote:...the game logic must be completely separated from the user interface.
Maybe the game logic bits could be made into a library that's used by the normal client, the server (to do server-side state & verification), and external bots.