Official league match server..

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blast
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Re: Official league match server..

Post by blast » Tue Jul 21, 2009 7:55 pm

Yeah, that's the exact exploit I was referring to. :)
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Grans Remedy
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Re: Official league match server..

Post by Grans Remedy » Wed Jul 22, 2009 6:02 am

dexter wrote:Not that it's crucial in some way, but why not use 2.0.13?..
https://bzflag.svn.sourceforge.net/svnr ... ch/bzflag/
Two reasons:
1. I'm not sure that the svn version is considered 'stable' - is it?
2. I don't have an svn client on the server, so a few extra steps for me :wink:

Good idea about the talk perms - I don't think non GU players can talk on the official servers either can they?

I suppose I can change the port to 5158, I didn't notice what port the official servers use (tho I did see they suggest 5159 for the replay server).

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Re: Official league match server..

Post by blast » Wed Jul 22, 2009 12:23 pm

Yes, the 2.0.x SVN is stable. I use it for Missile Wars 2 and Badgerking. And I'm pretty sure mofo uses it as well.

Also, the 2.0.x SVN doesn't really change that much anymore (since that version is basically dead as we're focusing on what will become 3.0.0 now), so you could always grab the tar.gz from the websvn viewer.
http://bzflag.svn.sourceforge.net/viewv ... z?view=tar
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dexter
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Re: Official league match server..

Post by dexter » Wed Jul 22, 2009 12:28 pm

Quols, longdons, bzf, brads all use 2.0.13. Like blast already pointed out, it is fine to use.

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Re: Official league match server..

Post by Mopar Madness » Wed Jul 22, 2009 5:15 pm

also some gameover perms for all GU players would be needed too ;)
dexter wrote:Quols, longdons, bzf, brads all use 2.0.13. Like blast already pointed out, it is fine to use.
Inex is the only offi server still on 2.0.12 then?

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Re: Official league match server..

Post by dexter » Wed Jul 22, 2009 8:48 pm

Mopar Madness wrote:Inex is the only offi server still on 2.0.12 then?
DUBs uses 2.0.9. Has been offline for past coupla weeks tho.

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Re: Official league match server..

Post by Grans Remedy » Sun Jul 26, 2009 12:18 am

Ummm, the fact that I'm seeing this warning:

Code: Select all

WARNING:
  Publicly listed bzfs servers must login using the '-publickey <key>'
  option. A web page describing list-server policies and procedures   
  can be found here:                                                  

    http://my.bzflag.org/w/ServerAuthentication
and my server doesn't appear on the public list probably means I've grabbed the wrong source from svn, yes?
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Re: Official league match server..

Post by JeffM » Sun Jul 26, 2009 12:34 am

That means you have trunk source, that is 2.99.x. You want the v2_0branch code.

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Re: Official league match server..

Post by Grans Remedy » Tue Jul 28, 2009 5:43 am

ok thanks Jeff, works fine with the correct source :roll:

Server is now running on port 5158, version is 2.0.13. The replay server is up on port 5159. There is even a "test file" (just me driving around for 60secs :) on there which can be played confirming that the replay side is working.

All gu-league have /timelimit and /gameover perms (and /countdown of course). Talk now restricted to GU-League too. So I think that is about it isn't it?

Thanks for all the help...over to GU-Admins now :D

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Re: Official league match server..

Post by Zac » Thu Jul 30, 2009 9:57 am

i dint really know if im correct here. anyone please correct me if im wrong. but i recall that GU match servers dont have a timelimit setting. only 30 min matches can be played????

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Re: Official league match server..

Post by ducatiwannabe » Thu Jul 30, 2009 2:44 pm

You are correct, there are only 30 minute matches allowed. You can never do a fifteen/twenty/any other minute match and count it as official.

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Re: Official league match server..

Post by red-der » Thu Jul 30, 2009 5:55 pm

But the timelimit is usefull if you continue a match, zac.

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Re: Official league match server..

Post by quantum dot » Thu Jul 30, 2009 9:26 pm

red-der wrote:But the timelimit is usefull if you continue a match, zac.
Correct.The purpose of the time limit is to allow you to play any remaining time that you have left in a postponed match. Official matches are 30 min only.
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Re: Official league match server..

Post by Grans Remedy » Fri Jul 31, 2009 5:55 am

Is there any rule against a shorter (say 15min) fun match played on an official match server?
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Re: Official league match server..

Post by Zelgadis » Fri Jul 31, 2009 8:13 am

Grans Remedy wrote:Is there any rule against a shorter (say 15min) fun match played on an official match server?
No, you can take any timelimit you want for a funmatch. It's a funmatch so there is no rule for the timelimit. But official matches MUST be played 30 mins.
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Re: Official league match server..

Post by Mucho Maas » Fri Jul 31, 2009 4:40 pm

news
2009-07-31 16:17:12
A new official match server has been made available:

enuffsaid.co.nz:5158
(Also, there is a replay server at port 5159.)

We send out a big thanks to Grans Remedy for hosting this for the league. Please report any problems or concerns.
Great thanks Grans Remedy
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Re: Official league match server..

Post by dexter » Fri Jul 31, 2009 5:31 pm

Possible to set up a match site like brad,quol,ld,dest,bzf? Always useful.

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Re: Official league match server..

Post by Mucho Maas » Fri Jul 31, 2009 6:44 pm

dexter wrote:Possible to set up a match site like brad,quol,ld,dest,bzf? Always useful.
Was thinking the same....also for myinex....but forgot who to ask for that ^^
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Re: Official league match server..

Post by dexter » Fri Jul 31, 2009 9:10 pm

yea, I asked TRB couple months back, but he's been very busy. He hasn't had the time to change to trb.guleague.org yet either. :)

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Re: Official league match server..

Post by Grans Remedy » Fri Jul 31, 2009 10:35 pm

Well that's great news, thanks.
dexter wrote:Possible to set up a match site like brad,quol,ld,dest,bzf? Always useful.
ummm - do you mean a sub-domain like nzl.guleague.org pointing at the same ip as enuffsaid.co.nz or putting up a website somewhere?
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Re: Official league match server..

Post by dexter » Sat Aug 01, 2009 3:35 am

Well for one thing, having something like nzl.guleague.org would be cool, just 'cause that's what all gu league servers have.

The other thing was setting up a match-listing website, as seen on http://quol.bzflag.bz/bzmatches or http://brad.guleague.org/matches (the other servers have it too). It's very handy to have.

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Re: Official league match server..

Post by Zac » Sat Aug 01, 2009 11:11 am

just a small thing that caused a problem during one of our matches. the pillars underneath the first level. cannot be passed from. and (again) correct me if im wrong but you should be able to?

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Re: Official league match server..

Post by Mucho Maas » Sat Aug 01, 2009 3:01 pm

Passes fine for me.
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Re: Official league match server..

Post by Mopar Madness » Sat Aug 01, 2009 3:11 pm

try again zac and make sure you're high enough up on the pillar. under 5 units it goes up, over 5 units it goes mid. I had no problems at Gran's place.

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