I did a study and it was good.
Summary of matches at bzbattleground over the last four months:
1.8 official matches per day
46% of matches are 20 minutes
102 unique players have offi'd
Red win rate is 45%, purple is 50% [Slime says purple bullets harder to see]
Quiz: Here are some extra statistics graphs, you have to guess what they are of. Think statistics, things that would be interesting to know and are easy to calculate.
I made a website http://gu.zapto.org/ to predict the outcome of GU offi and FMs. This is a glimpse of the rating system I created, SQelo (read more background at http://forums.bzflag.org/viewtopic.php? ... 75#p166289). It has scored 67% on over a hundred real matches. If you don't think 67% is very good then I challenge you to take a match prediction quiz. (Consider that draws can't really be predicted, technically you must predict the same thing for the same matchup, many re-matches have different outcomes such that even swaying by 4 caps is common [hint graph], lots of new players who are allergic to photos...)
Statistics class: summary, quiz and match prediction
-
- Private First Class
- Posts: 91
- Joined: Wed Apr 25, 2007 2:08 am
- sn0w_m0nkey
- Private First Class
- Posts: 293
- Joined: Tue Dec 24, 2002 4:26 pm
- Snake12534
- Private First Class
- Posts: 216
- Joined: Thu Oct 04, 2012 9:41 pm
- Location: Austin, Texas
Re: Statistics class: summary, quiz and match prediction
Very good work there AnSqu, I will conduct a test by matching 10 teams using the SQElo and see how accurate it is.
I will report my conclusion here, I might also trying fitting a 3vs2 in there, just to see the accuracy.
I will report my conclusion here, I might also trying fitting a 3vs2 in there, just to see the accuracy.
retired