Stats
Posted: Sat Apr 29, 2017 7:20 pm
Win %
shuist 68
janis 64
relax 64
miro 63
blinky 59
legend 55
monster 53
sillysir 53
firingsquad 52
ccb 51
indy 51
qd 51
captures
3.46 miro
3.55 relax
3.30 llrr**
3.16 shuist
3.12 kierra**
3.10 blinky
3.05 klavier**
3.01 consti**
2.96 yv**
2.93 janis
2.91 silysir
2.90 qd
2.88 legend
2.73 ccb
2.70 firing
2.69 indy
NOTE: ** represents not being on both lists.
I decided to throw this together took a little bit of time, sorry if i missed you. I tried to put the top players of each category on the lists. As you notice a player like llrr who has a high rate of capture but with a low win %. In his case he plays with a lot of newer players so his win% is lower.
Shuist is a good player not taking nothing away from him but I do notice the time zone he plays on has a lot of "newer, or less skilled players" on during his time zone so his win% is considerably higher.
I picked these 2 players to explain their numbers because I know they can handle it, but if you can tell by looking at the list some players have a higher win % that they shouldn't have because they play with a stronger player while being less skilled. I don't want to mention names as some might take offense to it.
And then we have a player like Etigah, I think he is one of the better attackers in the league but passes the flag a lot so his capture rate isn't even in the top 10.
I just wanted to show this as Win% and Capture % is a fairly decent way how to rank someone but it sure isn't perfect. So if this is how elo is going to be conducted I would suggest adding some more ways to evaluate talent.
Enjoy,
CCB
shuist 68
janis 64
relax 64
miro 63
blinky 59
legend 55
monster 53
sillysir 53
firingsquad 52
ccb 51
indy 51
qd 51
captures
3.46 miro
3.55 relax
3.30 llrr**
3.16 shuist
3.12 kierra**
3.10 blinky
3.05 klavier**
3.01 consti**
2.96 yv**
2.93 janis
2.91 silysir
2.90 qd
2.88 legend
2.73 ccb
2.70 firing
2.69 indy
NOTE: ** represents not being on both lists.
I decided to throw this together took a little bit of time, sorry if i missed you. I tried to put the top players of each category on the lists. As you notice a player like llrr who has a high rate of capture but with a low win %. In his case he plays with a lot of newer players so his win% is lower.
Shuist is a good player not taking nothing away from him but I do notice the time zone he plays on has a lot of "newer, or less skilled players" on during his time zone so his win% is considerably higher.
I picked these 2 players to explain their numbers because I know they can handle it, but if you can tell by looking at the list some players have a higher win % that they shouldn't have because they play with a stronger player while being less skilled. I don't want to mention names as some might take offense to it.
And then we have a player like Etigah, I think he is one of the better attackers in the league but passes the flag a lot so his capture rate isn't even in the top 10.
I just wanted to show this as Win% and Capture % is a fairly decent way how to rank someone but it sure isn't perfect. So if this is how elo is going to be conducted I would suggest adding some more ways to evaluate talent.
Enjoy,
CCB