Some Texturing Settings problems
Posted: Fri Aug 29, 2008 2:35 pm
This problem occured after I upgraded from version 2.0.8 to 2.0.10.
When selected a "texturing setting", all settings up to Nearest Midmap Nearest work with no graphics problems, as seen here.:
However, setting it at any setting above Nearest Midmap Nearest (Linear Midmap Nearest, Linear Midmap Linear, Nearest Midmap Linear) results in graphic problems as seen here:
Oddly enough, the problem seems to go away after setting to the affected three setting and then minimizing and maximizing BZFlag:
Also, it remains not glitchy if the setting is not changed and BZFlag is closed then reopened. Only when switching to a setting other then those three does it return to glitchiness.
My hardware is as follows:
AMD Athlon XP 2100+ 1.73 gHz
ATi Radeon 9000 Series (possibly a "PRO" version; not sure)
512 MB of RAM
Samsung Syncmaster 960BF Monitor set at 1280/1024, 32 bit colour and 60 Hz screen rate.
Any ideas?
When selected a "texturing setting", all settings up to Nearest Midmap Nearest work with no graphics problems, as seen here.:
However, setting it at any setting above Nearest Midmap Nearest (Linear Midmap Nearest, Linear Midmap Linear, Nearest Midmap Linear) results in graphic problems as seen here:
Oddly enough, the problem seems to go away after setting to the affected three setting and then minimizing and maximizing BZFlag:
Also, it remains not glitchy if the setting is not changed and BZFlag is closed then reopened. Only when switching to a setting other then those three does it return to glitchiness.
My hardware is as follows:
AMD Athlon XP 2100+ 1.73 gHz
ATi Radeon 9000 Series (possibly a "PRO" version; not sure)
512 MB of RAM
Samsung Syncmaster 960BF Monitor set at 1280/1024, 32 bit colour and 60 Hz screen rate.
Any ideas?