10.5.5

Help with Setup, Hardware, Performance or other Issues...Or just pimp your rig.
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cj
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10.5.5

Post by cj » Wed Nov 12, 2008 6:55 pm

I just upgraded my mac OS from 10.3.9 to 10.5.5 and now it would not start. It will just sit there. I would have to restart.

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Post by joevano » Wed Nov 12, 2008 7:29 pm

This is not a mac forum... we can't help you if your mac won't start. Personally I would get a PC... ;)

I am assuming you mean BZFlag, would this be correct? What client version are you trying to run?
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Post by blast » Wed Nov 12, 2008 7:47 pm

I would recommend deleting or renaming your BZFlag configuration file and see if that allows the game to run. Keep in mind that this will delete all of your in-game settings such as key mapping and graphics settings, and your username and password. You will need to reconfigure these options to your liking.
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Post by cj » Wed Nov 12, 2008 8:08 pm

joevano wrote:This is not a mac forum... we can't help you if your mac won't start. Personally I would get a PC... ;)

I am assuming you mean BZFlag, would this be correct? What client version are you trying to run?
you are quite right. Bzflag doesn't start. PC are very good on games. but macs are easier and cleaner to maintain. Do not not want to start a rant here. This is my opinion

Client Version?? you mean 2.0.10. and yes, i did an reinstall. but still the same. I cleaned the caches. etc

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Post by cj » Wed Nov 12, 2008 8:09 pm

blast wrote:I would recommend deleting or renaming your BZFlag configuration file and see if that allows the game to run. Keep in mind that this will delete all of your in-game settings such as key mapping and graphics settings, and your username and password. You will need to reconfigure these options to your liking.
Ok, I will try that. I am away from my computer so I will try that later and let you know


thanks

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Post by JeffM » Wed Nov 12, 2008 9:33 pm

turn smothing off. I'll assume you have a mac with intel graphics. Apple broke the intel video drivers with 10.5.5.

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Post by cj » Wed Nov 12, 2008 11:39 pm

JeffM wrote:turn smothing off. I'll assume you have a mac with intel graphics. Apple broke the intel video drivers with 10.5.5.
The issue was it wouldn't launch at all.. I can't change anything if it cannot launch

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Post by JeffM » Wed Nov 12, 2008 11:41 pm

smothing is probably on in your config, that can crash the system (they REALLY broke the drivers).

open your config in a text editor and set smothing to off.

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Post by cj » Wed Nov 12, 2008 11:43 pm

cj wrote:
blast wrote:I would recommend deleting or renaming your BZFlag configuration file and see if that allows the game to run. Keep in mind that this will delete all of your in-game settings such as key mapping and graphics settings, and your username and password. You will need to reconfigure these options to your liking.
Ok, I will try that. I am away from my computer so I will try that later and let you know


thanks
update: did try that but no change.

By the way, I have a non-intel. ppc mac. Bzflag worked good when I had 10.3.9 but it doesn't when I upgraded to 10.5.5

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Post by JeffM » Thu Nov 13, 2008 12:10 am

oh, an old PPC....

1) throw away that entire config dir.
2) what binary are you using?

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Post by cj » Thu Nov 13, 2008 2:38 am

JeffM wrote:oh, an old PPC....

1) throw away that entire config dir.
2) what binary are you using?
O, I just deleted the config file not the 2.0 folder.

You want me to throw out the 2.0 folder?

2) I think its 2.0.10 version, is this what you're asking?

Thanks

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Post by JeffM » Thu Nov 13, 2008 4:33 am

yeah try deleting the entire folder.

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Post by cj » Thu Nov 13, 2008 8:27 am

JeffM wrote:yeah try deleting the entire folder.
well, I deleted the entire folder - no change.

is there a older version that might change. I have a feeling its my graphic card. though

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Post by JeffM » Thu Nov 13, 2008 4:59 pm

the problem is more likely that your version is too old. Apple has been breaking some compatibility with older apps. I'm not sure what you should try. Perhaps you need a native PPC build on your system to make sure that it uses the current libs.

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Post by cj » Thu Nov 13, 2008 7:34 pm

JeffM wrote:the problem is more likely that your version is too old. Apple has been breaking some compatibility with older apps. I'm not sure what you should try. Perhaps you need a native PPC build on your system to make sure that it uses the current libs.
version of bzflag?? Anyone know of a native PPC build for my system?

Thanks for all your help..

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Post by blast » Thu Nov 13, 2008 7:45 pm

You might have to build a copy yourself.
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Post by cj » Thu Nov 13, 2008 9:30 pm

blast wrote:You might have to build a copy yourself.
hmmn, thats will be beyond my knowledge. But thanks anyway.

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Post by Enigma » Sat Nov 15, 2008 9:12 am

I'm still using the 2.0.10RC3 build on my PPC970 Mac. It works. I am also using Mac OS 10.5.5.

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Post by cj » Sat Nov 15, 2008 9:18 pm

Enigma wrote:I'm still using the 2.0.10RC3 build on my PPC970 Mac. It works. I am also using Mac OS 10.5.5.
is it possible to send me a copy? or can you provide a link to one.

thanks

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Post by cj » Sat Nov 15, 2008 9:24 pm

Enigma wrote:I'm still using the 2.0.10RC3 build on my PPC970 Mac. It works. I am also using Mac OS 10.5.5.
I got this in console that the program has problem with video gui

probably a video card driver conflict

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Post by cj » Sun Nov 16, 2008 3:05 am

Enigma wrote:I'm still using the 2.0.10RC3 build on my PPC970 Mac. It works. I am also using Mac OS 10.5.5.
I compiled it and come up with this on the 'make'

g++ -DHAVE_CONFIG_H -I. -I../../../include -I../../../include -I../../../src/platform -g -O2 -pipe -pedantic -fno-exceptions -W -Wall -Wundef -Wno-import -O3 -ffast-math -fomit-frame-pointer -fexpensive-optimizations -fno-exceptions -g -O2 -pipe -pedantic -fno-exceptions -W -Wall -Wundef -Wno-import -O3 -ffast-math -fomit-frame-pointer -fexpensive-optimizations -fno-exceptions -c MacPlatformFactory.cxx -o MacPlatformFactory.o
MacPlatformFactory.cxx: In member function 'virtual BzfWindow* MacPlatformFactory::createWindow(const BzfDisplay*, BzfVisual*)':
MacPlatformFactory.cxx:68: error: cannot allocate an object of abstract type 'MacWindow'
MacWindow.h:12: note: because the following virtual functions are pure within 'MacWindow':
../../../include/BzfWindow.h:50: note: virtual void BzfWindow::setFullscreen(bool)
make[3]: *** [MacPlatformFactory.lo] Error 1
make[2]: *** [install-recursive] Error 1
make[1]: *** [install-recursive] Error 1
make: *** [install-recursive] Error 1


any ideas?

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Post by ts » Sun Nov 16, 2008 11:13 am

You write you got a problem with "video gui". Could we please see the error message?

The compilation problem sounds like you did not install libsdl properly. What does "sdl-config --version" return for you?
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Post by Enigma » Sun Nov 16, 2008 8:04 pm

cj wrote:
Enigma wrote:I'm still using the 2.0.10RC3 build on my PPC970 Mac. It works. I am also using Mac OS 10.5.5.
is it possible to send me a copy? or can you provide a link to one.

thanks
This is the release candidate 3 thread.
http://my.bzflag.org/bb/viewtopic.php?t=11558

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Post by cj » Mon Nov 17, 2008 4:52 am

ts wrote:You write you got a problem with "video gui". Could we please see the error message?

The compilation problem sounds like you did not install libsdl properly. What does "sdl-config --version" return for you?
as far as I know, there was no errors on the SDL part before configuring bzflag.

But I am new to compiling so I may not be able to share info

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Post by cj » Thu Nov 27, 2008 11:20 pm

cj wrote:
ts wrote:You write you got a problem with "video gui". Could we please see the error message?

The compilation problem sounds like you did not install libsdl properly. What does "sdl-config --version" return for you?
as far as I know, there was no errors on the SDL part before configuring bzflag.

But I am new to compiling so I may not be able to share info
thanks but I got bzflag running.. had to go to another graphic card.

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