High fps & packetloss after dropping burrow

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elaterite
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High fps & packetloss after dropping burrow

Post by elaterite »

OK. because there are issues per the README.Linux file in 2.4, when running accelerated glx, I'm forced to untic my "Sync to VBank" and "Allow Flipping" which during the game produces a 539fps rate. This really doesn't cause any big problems during play except when I pickup a burrow flag. My tank takes forever to burrow and when I drop the flag the server complains that my packetloss is too high. The packetloss issue will slowly clear up until I pickup another burrow and drop it. There doesn't seem to be any packetloss problems while I'm burrowed. What's annoying, is I sometimes get booted by the server if the packetloss takes too long to recover.

Thoughts?

Running Linux Mint KDE 9 (Linux-x86_64) and the NVIDIA Driver 195.36.24 for my GeForce 9800GT.

Also, FYI, in case no one noticed, http://bzbb.bzflag.org/, doesn't seem to be monitoring the 2.4 servers.

Thanks!

Bob
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blast
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Re: High fps & packetloss after dropping burrow

Post by blast »

Turn on the Energy Saver option in the Display Settings menu, and then set your FPS limit to something like 150 by using '/localset fpsLimit 150' while joined to a server.

And yes, we know that the stats site does not monitor 2.4 servers. That site will be going away soon.
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straightshooter
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Re: High fps & packetloss after dropping burrow

Post by straightshooter »

@blast: Are u going to make a new stats site to monitor the servers of 2.4?
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Re: High fps & packetloss after dropping burrow

Post by JeffM »

We will be migrating to push stats for 2.4.4
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blast
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Re: High fps & packetloss after dropping burrow

Post by blast »

Also, stayer's stats site monitors both 2.4 and 2.0 servers. http://bzstats.strayer.de
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ziggurat
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Re: High fps & packetloss after dropping burrow

Post by ziggurat »

Ugh I haven't been able to pull up stayer's stat page in the last few days :-(
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blast
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Re: High fps & packetloss after dropping burrow

Post by blast »

Works for me.
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