High fps & packetloss after dropping burrow
Posted: Sun Aug 14, 2011 4:58 am
OK. because there are issues per the README.Linux file in 2.4, when running accelerated glx, I'm forced to untic my "Sync to VBank" and "Allow Flipping" which during the game produces a 539fps rate. This really doesn't cause any big problems during play except when I pickup a burrow flag. My tank takes forever to burrow and when I drop the flag the server complains that my packetloss is too high. The packetloss issue will slowly clear up until I pickup another burrow and drop it. There doesn't seem to be any packetloss problems while I'm burrowed. What's annoying, is I sometimes get booted by the server if the packetloss takes too long to recover.
Thoughts?
Running Linux Mint KDE 9 (Linux-x86_64) and the NVIDIA Driver 195.36.24 for my GeForce 9800GT.
Also, FYI, in case no one noticed, http://bzbb.bzflag.org/, doesn't seem to be monitoring the 2.4 servers.
Thanks!
Bob
(elaterite)
Thoughts?
Running Linux Mint KDE 9 (Linux-x86_64) and the NVIDIA Driver 195.36.24 for my GeForce 9800GT.
Also, FYI, in case no one noticed, http://bzbb.bzflag.org/, doesn't seem to be monitoring the 2.4 servers.
Thanks!
Bob
(elaterite)