MG Glitch

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Sniper752
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MG Glitch

Post by Sniper752 » Mon Jan 26, 2015 6:38 pm

Anyone else having the MG glitch? You pick up the flag and it fires, and you have no ability to stop the firing. It has been the death of me many many many times on Urban Jungle due to the amount of mg flags there.
Anyone have an idea of how to fix it?
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Re: MG Glitch

Post by kierra » Mon Jan 26, 2015 9:11 pm

I have the very same problem on apocalypse with MG.
For that reason, i drop it asap.
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Re: MG Glitch

Post by Frank The Tank » Mon Jan 26, 2015 11:41 pm

Have you both tried to hit fire straight away?
Always stops firing for me after that, then you can control when to fire from then on.
Try it don't panic next time, hehe

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Re: MG Glitch

Post by alezakos » Tue Jan 27, 2015 12:03 am

Have you tried hitting the Enter key? There is a chance that it will stop the merciless shooting.

To fix it once and for all, try pressing n and typing the following command while in the game:

Code: Select all

/bind "Left Mouse" both fire
That will assign the fire action of your tank to both the UP and DOWN actions of your mouse. Right now, firing is probably only assigned to your mouse DOWN action, something that causes unstoppable MG shots for some reason. The above command should take care of the issue.

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Re: MG Glitch

Post by macsforme » Tue Jan 27, 2015 6:46 am

I have firing actions bound to both keys and the mouse wheel. When I grab the MG flag, it starts firing automatically. When I use the mouse wheel, it switches to firing only when moving the wheel. When I tap a firing key, it starts firing automatically again.

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Re: MG Glitch

Post by Sniper752 » Wed Jan 28, 2015 2:26 pm

Interesting, I'll have to try some of those options. Thanks!
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Re: MG Glitch

Post by Avatar » Sun Feb 01, 2015 9:34 pm

Constitution wrote:I have firing actions bound to both keys and the mouse wheel. When I grab the MG flag, it starts firing automatically. When I use the mouse wheel, it switches to firing only when moving the wheel. When I tap a firing key, it starts firing automatically again.
Sounds like the glitch is that the client is using the fire button as a toggle when carrying MG instead of a catch-and-release. Somebody with more experience and patience than I may need to dig through the code and test the logic there.
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Re: MG Glitch

Post by blast » Sun Feb 01, 2015 11:14 pm

I seem to recall this was related to using the mouse wheel to shoot, where the mouse wheel binding never sends a "key/button up" event, thus the fire action is thought to be held down yet. You could probably duplicate the effect by holding down the normal mouse fire button while grabbing a MG flag.
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Re: MG Glitch

Post by Frank The Tank » Mon Feb 02, 2015 1:10 am

Does it with keyboard as well, as soon as I pick up the flag, it starts firing. I hit the fire key on my keyboard, it stops immediately.
I have bound two firing keys on my keyboard, and have no firing keys on my mouse or mouse wheel.

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Re: MG Glitch

Post by blast » Mon Feb 02, 2015 1:24 am

Frank The Tank wrote:Does it with keyboard as well, as soon as I pick up the flag, it starts firing. I hit the fire key on my keyboard, it stops immediately.
I have bound two firing keys on my keyboard, and have no firing keys on my mouse or mouse wheel.
In your config file, does both of your keys have both the 'up' and 'down' action bound to the 'fire' command?
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Re: MG Glitch

Post by Frank The Tank » Mon Feb 02, 2015 1:37 am

Here is what I have

bind c down fire
bind Space up fire

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Re: MG Glitch

Post by blast » Mon Feb 02, 2015 1:41 am

You're sure those are the only two lines that trigger the 'fire' command in your config? I did notice in my config that the up and down sections aren't next to each other for the same key. But, if so, that would be why you have issues. There needs to be an 'up' and 'down' binding for each key/button for the 'fire' command. The key binding menu in the game adds both correctly, but it doesn't seem like the mouse wheel triggers an 'up' event.
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Re: MG Glitch

Post by Frank The Tank » Mon Feb 02, 2015 1:53 am

You may well be right.
Went through the config line by line found another line for 'Space' so actually I have this.

bind Space down fire
bind c down fire
bind Space up fire

So if I add another line
bind c up fire

Then the problem should be solved, correct?

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Re: MG Glitch

Post by blast » Mon Feb 02, 2015 2:20 am

Yup, that should fix it for you.
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Re: MG Glitch

Post by Frank The Tank » Mon Feb 02, 2015 8:11 am

It has thanks blast

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