No sound if from source code

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trpted
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No sound if from source code

Post by trpted »

I downloaded and Compiled the source code but one issue. No sound at all.

At Settings -> Audio Settings, it reports back for sound volume Unavailable.

Any ideas?

Also please tell me if you need the output from the commands that is/are used to make from source code.

Please and thank you.
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blast
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Re: No sound if from source code

Post by blast »

Does the version string show -SDL or -SDL2 at the end? What operating system is this?
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trpted
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Re: No sound if from source code

Post by trpted »

#1
blast wrote: Wed May 06, 2020 2:12 am Does the version string show -SDL or -SDL2 at the end?
While I know how to get the version, how do I get that string to show?

Because all it shows is
BZFlag client 2.4.18.20200423-MAINT-linux-gnu (protocol 0221) http://BZFlag.org/
Copyright (c) 1993-2018 Tim Riker
#2
blast wrote: Wed May 06, 2020 2:12 am What operating system is this?
Last of the LTS that support 32bit on Lubuntu. So that is Lubuntu 18.04.4 LTS.


---
#3 When I issued the command /usr/games/bzflag -version

it reported back
BZFlag client 2.4.12.20171104-MAINT-linux-gnu-SDL (protocol 0221) http://BZFlag.org/
Copyright (c) 1993-2017 Tim Riker
but that is not from source code and the sounds works. That is from using Synaptic Package Manager or for sudo apt-get bzflag for my OS.
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Re: No sound if from source code

Post by tainn »

When you open up the client, the top row in the message box should start with a red text saying:

Code: Select all

BZFlag version: ...
The line should end with either SDL or SDL2.
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Re: No sound if from source code

Post by blast »

Because the version string doesn't end with -SDL or -SDL2, that means you're using native Linux platform code. This hasn't been tested in years and likely doesn't work well. Install the SDL2 development files and re-run configure and make.

Code: Select all

sudo apt-get install automake autoconf g++ libtool make libc-ares-dev libcurl3-dev libgl1-mesa-dev libglu1-mesa-dev libncurses-dev libsdl2-dev zlib1g-dev libglew-dev
./configure
make
I'd also suggest purging the installed bzflag packages so you don't have the old version lying around. BZFlag version 2.4.20 is also out now.
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trpted
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Re: No sound if from source code

Post by trpted »

I tried that but now

Code: Select all


user@pc-name:~/Downloads/bzflag/bzflag-2.4.20/src/bzflag$ /home/user/Downloads/bzflag/bzflag-2.4.20/src/bzflag/bzflag
dbus[32505]: arguments to dbus_message_new_method_call() were incorrect, assertion "path != NULL" failed in file ../../../dbus/dbus-message.c line 1362.
This is normally a bug in some application using the D-Bus library.

  D-Bus not built with -rdynamic so unable to print a backtrace
Aborted (core dumped)
user@pc-name:~/Downloads/bzflag/bzflag-2.4.20/src/bzflag$ ./bzflag
dbus[32644]: arguments to dbus_message_new_method_call() were incorrect, assertion "path != NULL" failed in file ../../../dbus/dbus-message.c line 1362.
This is normally a bug in some application using the D-Bus library.

  D-Bus not built with -rdynamic so unable to print a backtrace
Aborted (core dumped)
user@pc-name:~/Downloads/bzflag/bzflag-2.4.20/src/bzflag$ 
I do not want to issue make install at this time, since it is now doing this.
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Re: No sound if from source code

Post by blast »

I've never seen that error before. We don't call any dbus functions, so that may be a bug in whatever version of SDL2 is packaged with your Lubuntu. Also, if you're running the game from the source clone, you should run src/bzflag/bzflag from the root of the source, not ./bzflag from the src/bzflag directory.
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trpted
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Re: No sound if from source code

Post by trpted »

Ok.

#1 How do I know it is a bug with the version of SDL2 is packaged with my Lubuntu?

#2 I tried to run bzflag with src/bzflag/bzflag from the root source and I got the same result.
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Re: No sound if from source code

Post by blast »

You could try building with SDL1 to see if it works better.

Code: Select all

sudo apt-get install libsdl1.2-dev libsdl-sound1.2-dev
make clean
./configure --with-SDL=1
make
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trpted
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Re: No sound if from source code

Post by trpted »

That worked, thank you. :)
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