Not able to compile BZworkbench from the SVN

Questions or HOWTOs about the above? Post 'em here...
Post Reply
ashgadgets
Private
Private
Posts: 2
Joined: Tue Sep 09, 2008 7:41 am

Not able to compile BZworkbench from the SVN

Post by ashgadgets » Wed Oct 01, 2008 5:07 am

as i do the make all in the Debug/ directory on my linux box, i get the error as follows:

Code: Select all

make: *** [src/windows/eventHandlers/selectHandler.o] Error 1
PS.I installed all the dependencies.

--
Ashgadgets

User avatar
JeffM
Staff Sergeant
Staff Sergeant
Posts: 5173
Joined: Fri Dec 13, 2002 4:11 am
Location: https://discord.gg/NN9uAvx
Contact:

Post by JeffM » Wed Oct 01, 2008 5:52 am

welcome to development code :)

what is the error lines before that?

jpenguin
Private First Class
Private First Class
Posts: 128
Joined: Wed Jun 11, 2008 11:56 pm

Post by jpenguin » Wed Oct 15, 2008 4:06 am

When I compiled it for osx, I had to edit eack makefile. I'm on vacation now, but I'll post my makefile when I have access to it

Enigma
Private First Class
Private First Class
Posts: 211
Joined: Sat Apr 23, 2005 3:13 am

Post by Enigma » Fri Oct 17, 2008 6:45 am

jpenguin wrote:When I compiled it for osx, I had to edit eack makefile. I'm on vacation now, but I'll post my makefile when I have access to it
Heh, I had to do the same thing. I also had to edit some of the source files too, as the OpenGL headers are different on each platform. On Mac it's #include <OpenGL/gl.h>. I think some other platforms have <GL/gl.h>.

Post Reply