How to make the installer

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RPG
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How to make the installer

Post by RPG » Wed Nov 24, 2004 10:51 pm

Well, I just sifted through all of my compiling problems, and now I have the most up to date BZFlag running and its great. But what if I want to share it with some friends? Now, after all the compiling troubles, I would like to know how to take the game that I just compiled and make it into a .exe installer file. HOWTO?

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DTRemenak
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Post by DTRemenak » Thu Nov 25, 2004 12:24 am

See http://bzbb.bzflag.org/viewtopic.php?t=2185

Basically, create the bzflag\dist folder, download and install NSIS from nsis.sf.net, and use it to compile the .nsi. If lan56 doesn't have the executables being automatically stripped you'll want to strip them first otherwise the installer will be huge.

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Lan
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Post by Lan » Thu Nov 25, 2004 1:26 am

Nope, the last time I checked they are being stripped, but in case I ever goof (which should, and usually is, never :) ) there is a file called "strip" in the /bin/ dir of Dev-C++. Use the command line, and enter "--help" or "-h" (I can't remember which works), it is pretty self explanatory and can cut down exe size by a lot.

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RPG
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Post by RPG » Thu Nov 25, 2004 2:44 am

ok thanks

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