Anyone have the realy old BZ textures?
- Sir Lance-A-Lot
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Anyone have the realy old BZ textures?
Yeah, I have a sudden yearning to play BZ with the CLASSIC textures - Just to bring back the memories of the good ol' days....Jeff, would you happen to have these laying around - like, well before version 1.10.8? Or if anyone else has them, I would be ecstatic.
Something like this screenshot:
Thanks.
Something like this screenshot:
Thanks.
- Sir Lance-A-Lot
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Thanks Jeff - I may mess with the SGI RBG ones some other time - For now I got the 1.10.0 ones - they're almost the same.
I stuck them in a zip, in case anyone else wants them without downloading the old BZ builds.
Now, if only I could figure out a way to get those old fonts in the 2.x versions...
Download Here
I stuck them in a zip, in case anyone else wants them without downloading the old BZ builds.
Now, if only I could figure out a way to get those old fonts in the 2.x versions...
Download Here
- Albino Blacksheep
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- Sir Lance-A-Lot
- Private First Class
- Posts: 503
- Joined: Tue Jun 29, 2004 12:49 am
- Location: Amongst my Computers
- Contact:
- Albino Blacksheep
- Private First Class
- Posts: 120
- Joined: Sun Nov 19, 2006 10:24 pm
- Location: Farmer Brown's Pasture
MediaFile still reads SGI files just fine (and we still build the SGIImageFile code), so you just have to convince BZFlag to ask for them. From the code, renaming them to .png should do the trick (if you are not using SDL_Image). Alternatively, recompile with MediaFile::getImageExtension changed to "rgb".JeffM2501 wrote:they are in SGI RGB format. however your system is setup to handle those is up to you.
bzflag will not read that format anymore. you would have to convert them.