Problem when saving world, textures not downloaded

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javawizard2539
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Problem when saving world, textures not downloaded

Post by javawizard2539 »

I read somewhere that there are supposed to be 2 folders under your My BZFlag files folder after you save a world with textures, worlds and textures. I have saved around 15 worlds, most of which have textures, but the textures are not getting saved. I searched my entire hard disk without any results. Any suggestions?
z[h]ero
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Post by z[h]ero »

Textures are in:

Code: Select all

/My BZFlag Files/cache/http/<server name>/...
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blast
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Re: Problem when saving world, textures not downloaded

Post by blast »

javawizard2539 wrote:I read somewhere that there are supposed to be 2 folders under your My BZFlag files folder after you save a world with textures, worlds and textures. I have saved around 15 worlds, most of which have textures, but the textures are not getting saved. I searched my entire hard disk without any results. Any suggestions?
The textures are not saved when you save a world. The world file should still point to the correct URL for the images though.
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javawizard2539
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Post by javawizard2539 »

Thanks. The cache thing works great. I'm going to write a program that converts the URLs in a world to point to the cache. I'll post it here once I get it done incase anyone else would find it useful.
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joevano
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Post by joevano »

Why would you change them? If the computer is connected to the web, it will just grab them. I believe it will grab them from the cache if they have already been downloaded anyway.
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javawizard2539
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Post by javawizard2539 »

In this case, the computer won't be connected to the internet. It will be 3 people using laptops connected together via an Ethernet hub. But anyway, i checked and it doesn't appear to use the cache if it's not the original server, but thanks anyway
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