Control Panel
Control Panel
Why doesn't the official version of BZFlag have a nice control panel like BZFlagX?
actuly they make the code avalible so there is usualy no violation. Tim makes sure of that GPL viloators are notified and most often they just don't know they have to provide source, and they do.
Jweeks, yes there are software police, and they will prosecute people who break GPL.
We don't have time to go thru all the little branches. If you want to turn some of the stuff into a patch and submit it on SF, it'll go thru the normal feature review process.
I only know of 2 branches called bzflagX, one was reallly old, and another was just an OSX port. Now if your talking about BZFlag XL, then no, he was not called "cheater", he just didn't seem to want to submit patches or work with the mainline. You would want to bring that up with him, not us. I know the XL project is just tweaks to stuff and not a cheat.
Most branchers seem to want "credit" for there code. And it's their decision to contribute or not, for what ever reason they wish.
Generaly the only time "cheat" is mentioned, is when somone wants to change gameplay, but does not want to make it incompatable with current versions. If gameplay is changed, it's generaly considerd good form to change the protocol version so that only the changed version can play with it's own changed versions, so that everyone has the same features. If it's made compatable, then some people will have the gameplay features and some won't, that is efectivly a cheat for those who do not have the changes. Graphical and non game related changes generaly do not affect gameplay so making those changes compatable usualy isn't a problem, This is what BZflagXL did.
Jweeks, yes there are software police, and they will prosecute people who break GPL.
We don't have time to go thru all the little branches. If you want to turn some of the stuff into a patch and submit it on SF, it'll go thru the normal feature review process.
I only know of 2 branches called bzflagX, one was reallly old, and another was just an OSX port. Now if your talking about BZFlag XL, then no, he was not called "cheater", he just didn't seem to want to submit patches or work with the mainline. You would want to bring that up with him, not us. I know the XL project is just tweaks to stuff and not a cheat.
Most branchers seem to want "credit" for there code. And it's their decision to contribute or not, for what ever reason they wish.
Generaly the only time "cheat" is mentioned, is when somone wants to change gameplay, but does not want to make it incompatable with current versions. If gameplay is changed, it's generaly considerd good form to change the protocol version so that only the changed version can play with it's own changed versions, so that everyone has the same features. If it's made compatable, then some people will have the gameplay features and some won't, that is efectivly a cheat for those who do not have the changes. Graphical and non game related changes generaly do not affect gameplay so making those changes compatable usualy isn't a problem, This is what BZflagXL did.
JeffM
In the 1.7 versions of BZFlag XL, I really didn't find that any of my changes were worth putting into the main code. Right now I'm working on a 1.10.4 version of XL, and I plan to provide patches for the changes. Some of the changes I've already made include a smooth zoom on the binoculars and a few extra server commands.