Console Versions

All things BZFlag - no [OT] here please
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JeffM
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Console Versions

Post by JeffM »

April Fools :)

Thanks to purple_cow, scanline, and lurgyman for busting out some very nice photos :)

The posts with pictures have been moved to the board attic for posterity.

Hope everyone had a good holiday.
Last edited by JeffM on Sun May 16, 2004 12:00 am, edited 1 time in total.
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EvilChickenNugget
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Post by EvilChickenNugget »

I probably would have done a picture too, but that would have required cleaning up my desk area, and by the time that happened April 1st would be long gone :)
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Post by Death Barrel »

grrrrr, you bastids!! lol, i replied to the Xbox forum!! lol
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Post by ski »

nice one :P

now in reality...how close are we??? :roll:
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Post by bamf. »

now that's comedy, thanks for the laugh.
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JeffM
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Post by JeffM »

It would take a lot of work to get the games to run native on any console. The patforms that support linux would run now.
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Post by Death Barrel »

so it is possible to load linux on Xbox and play bz off that?
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Post by Fiberchunks »

If you could get build tools and what not on it, I don't see why the linux xbox or ps2 versions wouldn't work, sure.

Just compile it for your platform (I imagine that the mesa libs and other necessary garbage may pose a problem)

But, I'm no dev :)

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Post by purple_cow »

I'm not sure they've got accelerated OpenGL under either of the linux projects. It'd be pretty painful trying to play using software rendering on those CPUs
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Post by EvilChickenNugget »

Considering the PC architecture of the Xbox, I would imagine it to be the easiest platform to work from. Especially with all the work that has been put into running Linux on the XBox
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Post by Noodleroni »

Doesn't NVIDIA's closed-source driver work on Xbox Linux?
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Post by JeffM »

no it does not, the x-box is not the same as a PC, it just shares some common hardware.

the x-box dose not have a normal AGP bus like PCs do, system ram, and video ram are the same. And not like what we are used to seeing on crapy mobobs or when AGP mem kicks in, where video uses system ram. This is more like the system uses video ram. It's all on a very fast custom bus. so the driver is difrent, tho may of the opcodes to the chip are the same.

The linux people are working on it. Software isn't that bad since 1) it only runs at 640, and 2) it still has that fast ram to video bus for software blits so they are faster in software then they would be on a PC in software. I have seen screenshots of tuxracer on an x-box.

They are still working on it, by posibly reverse eng. the existing nvidia driver as it must have some similaritys.
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