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Best Map Software

Posted: Tue Apr 13, 2010 8:37 pm
by Firebolt
Hi All,

I have just recently updated my Bzflag software to version 2.0.16.
And now I am just starting to get back into map making, right now i have a older map maker software (forgot the name) about 3 years old, and now i have decided that it's time for a new one, but there are like 4 different ones.

Which one should i choose?
Which is the best?
What do you guys like best?

Please tell me your opinion and reasons

Sincerely,
Firebolt

Re: Best Map Software

Posted: Tue Apr 13, 2010 8:56 pm
by joevano
Notepad, Blender or Wings3D ... there really is noting newer than what you already have. There have been no earth shattering new editors released in that time frame. There has been work done on some new editors, but nothing that is usable at this point (I believe).

Re: Best Map Software

Posted: Tue Apr 13, 2010 8:59 pm
by McSpider
That really depends on what operating system you'r on.
I use a mac and I design the base layout of my maps in iBZEdit, then I open it in TextWrangler and finish editing it.
And if I need a mesh I design it in Wings 3D which is a simple to use 3D modeling tool and can export .bzw files.

Re: Best Map Software

Posted: Sat May 22, 2010 7:04 pm
by The Purple Panzer
I've got a lot of tools written in MS Visual Basic Express (which you can download from Microsoft for free); I usually write maps by writing scripts that generate map files. You're welcome to the source code, etc., if you like.

Re: Best Map Software

Posted: Fri Jun 04, 2010 4:26 pm
by clarahobbs
The best way to make a map at the moment is with your friendly neighborhood text editor. Hopefully we'll get a good GUI map editor sometime in the not-too-distant future.

Re: Best Map Software

Posted: Mon Jun 07, 2010 6:05 am
by Spectre
Notepad, GEdit, whatever Mac uses - I prefer an extremely minimal text editor. Make sure you understand bzfs, though - you'll screw up if you don't have a local test server running. Trust me.

Re: Best Map Software

Posted: Mon Oct 11, 2010 4:29 am
by yuriart10
McSpider wrote: I use a mac and I design the base layout of my maps in iBZEdit, then I open it in TextWrangler and finish editing it.
me too :D

Re: Best Map Software

Posted: Sun Dec 19, 2010 8:30 pm
by Showtime
I use Winds3D then i import it into text wrangler and finish it there. It's an easy way to do it. by the way I use a mac.

Re: Best Map Software

Posted: Sun Dec 19, 2010 10:05 pm
by mrapple
Anathema wrote:Notepad, GEdit, whatever Mac uses - I prefer an extremely minimal text editor. Make sure you understand bzfs, though - you'll screw up if you don't have a local test server running. Trust me.
Checkout Smultron. It's pretty awesome. Someone also wrote a syntax highlighter for bzw worlds. It's around the forums somewhere ;)

Re: Best Map Software

Posted: Sun Dec 19, 2010 10:20 pm
by Scythio
Smultron is dead. It is now been taken over by someone else and is called Fraise: http://www.fraiseapp.com/

Re: Best Map Software

Posted: Sun Dec 19, 2010 10:46 pm
by blast
However, the Fraise project seems to have been abandoned a few months later in favor of a future rewrite
http://en.wikipedia.org/wiki/Smultron#History
http://www.fraiseapp.com/index.php?page=news&id=12

Re: Best Map Software

Posted: Sun Dec 19, 2010 11:32 pm
by joevano
Scythio wrote:Smultron is dead. It is now been taken over by someone else and is called Fraise: http://www.fraiseapp.com/
Smultron may be dead from a development standpoint... but I use it most every day. Long live Smultron!

Re: Best Map Software

Posted: Mon Dec 20, 2010 12:35 am
by mrapple
Scythio wrote:Smultron is dead. It is now been taken over by someone else and is called Fraise: http://www.fraiseapp.com/
Really, wow. I did not know that! Thanks Scyhtio.
joevano wrote:Smultron may be dead from a development standpoint... but I use it most every day. Long live Smultron!
Yes, it is a good text editor. I personally love it!

I hope the bzw stylization still works on Fraise!

Re: Best Map Software

Posted: Mon Dec 20, 2010 10:23 am
by zaphod
well then let's go with Smultron (and Spazzy McGee's syntax coloring) to the bitter end ........