Global

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GigaG
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Global

Post by GigaG » Fri Aug 26, 2011 12:30 am

When I go to Ziggurat, I get an error saying I need "global identification". How do I do that whilst still keeping the name "GigaG"?

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blast
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Re: Global

Post by blast » Fri Aug 26, 2011 12:42 am

Make sure to use the same username/password from the forum as the callsign/password in the "Join Game" menu in BZFlag.
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Mark_IV
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Re: Global

Post by Mark_IV » Fri Aug 26, 2011 1:00 am

Also, today Ziggurat has been messed up. No one has been globably auth'd. So it might be that, not you.

Green Manalishi
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Re: Global

Post by Green Manalishi » Fri Aug 26, 2011 1:44 pm

being only partly on topic, and hoping not to offend anyone, can anybody please try to enlighten me as to what could be contributing to the popularity of the ziggurat map? is it the map design, the balanced gameplay, the sw with huge radius that kills no teammates, the eye candy, a combination of some or all of these or other factors? there really must be something i'm missing (despite having played on it at least a dozen times). i have never been a big fan of the missile wars map(s), which IMHO have contributed to the downfall of the game, but i could at least appreciate the nicely designed base structures, i could see it was a paradise for laser & gm & st campers etc but this map's popularity really is beyond my understanding. i wouldn't be bothered if one or two of my favorite maps were still being played on with some regularity, but this unfortunately isn't the case anymore. :-/

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War Pig
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Re: Global

Post by War Pig » Tue Aug 30, 2011 1:31 am

Really good question. Its a simple map. But really, it's hard to understand the popularity. Similarly, it's hard to understand how Missile Wars could be so popular for years in 2.0, but almost unplayed in 2.4. Its difficult to understand why eye candy maps, like Louman's and ahs3's don't seem to appeal to bzers for long term play, even though they're extremely playable and took incredible effort to produce, or why relatively simple maps like bloodbath and castle warfare seem to go through cycles of popularity. As for me, I tend to go where the players are, and usually manage to have fun on whatever map is the flavor of the week. I have stopped trying to figure out what the BZ herd is thinking and just try to make the best of what I find.
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Green Manalishi
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Re: Global

Post by Green Manalishi » Thu Sep 01, 2011 10:09 pm

war pig, i agree with what you say. if only i could be equally successful in having fun on any given map.. meh. :)

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Dr Robotnik
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Re: Global

Post by Dr Robotnik » Fri Sep 09, 2011 1:59 am

I am honestly baffled about the popularity of this simple map. Its really nothing special, many have outdone it.

-Ok I know why its so popular-
No TeamKills possible at all.

Noobs flock to it. They don't develop skill, they develop "HURR DUURRRR I CLICK BUTTON".
It is sad really. MW was at least a map that clearly took effort to make. This, not so much.
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