A few thoughts on server policies
Posted: Tue Feb 07, 2017 10:07 pm
Hi all,
It's been something I've been thinking of posting for a while now, but finally am doing it.
There's been server polices and rules which are around, but the goal is to improve them.
There's a lack of consistency in administration. (This is especially on language and server rules.)
One considers it a violation and another says it's fine, while another gives a warning.
It's easy to follow rules when they are clear and state clearly which is a violation.
Most of the rules and policies remain open to an admins interpretation of them.
The only problem is when there's a disagreement on what remains a violation by admins.
One says it's fine and the other says it's a violation and this makes it virtually impossible to follow the rules and policies.
Consistency with how the rules are applied and what is a violation or not is needed to keep consistency with how the are applied.
This keeps things simple, if a player doesn't like the rules and policies they can play somewhere else.
This also removes the headache on admins and prevents disagreements from happening in public and also prevents bias from happening.
Also this will help keep order on servers and give more structure to them.
The server rules should also apply to both players and admins and prevent admins from giving a bad example.
(Example: An admin might use a bit of language and a player uses it and gets banned for it.)
This is an example from how the rules are based depending on what an admin considers a violation or not.
By preventing this, it keeps order and structure and also sets a good example as the rules do not vary based on opinion and helps keep trust with players.
The rules can and will be followed if they do not depend based on what are an admins thoughts on the matter and are clearly set and apply to all.
-Zehra
It's been something I've been thinking of posting for a while now, but finally am doing it.
There's been server polices and rules which are around, but the goal is to improve them.
There's a lack of consistency in administration. (This is especially on language and server rules.)
One considers it a violation and another says it's fine, while another gives a warning.
It's easy to follow rules when they are clear and state clearly which is a violation.
Most of the rules and policies remain open to an admins interpretation of them.
The only problem is when there's a disagreement on what remains a violation by admins.
One says it's fine and the other says it's a violation and this makes it virtually impossible to follow the rules and policies.
Consistency with how the rules are applied and what is a violation or not is needed to keep consistency with how the are applied.
This keeps things simple, if a player doesn't like the rules and policies they can play somewhere else.
This also removes the headache on admins and prevents disagreements from happening in public and also prevents bias from happening.
Also this will help keep order on servers and give more structure to them.
The server rules should also apply to both players and admins and prevent admins from giving a bad example.
(Example: An admin might use a bit of language and a player uses it and gets banned for it.)
This is an example from how the rules are based depending on what an admin considers a violation or not.
By preventing this, it keeps order and structure and also sets a good example as the rules do not vary based on opinion and helps keep trust with players.
The rules can and will be followed if they do not depend based on what are an admins thoughts on the matter and are clearly set and apply to all.
-Zehra