OO flag

All things BZFlag - no [OT] here please
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sid6.7
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OO flag

Post by sid6.7 » Sat Jan 22, 2005 6:30 pm

is it me or have they ripped OO over
with the can't see while inside dark thing...

they made it a run an hide flag only now...

did the dev's really think this was a power flag?

or is the darkness customizable...
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doing my uttermost best to make jeffm2501 pop a blood vessel or cry..which ever comes first..

BZrand Random map maker 6.4 , BZchecker map validator 1.5

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RPG
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Post by RPG » Sat Jan 22, 2005 6:40 pm

You mean the darkness when you're in a building? My screen only is tinted dark then, I can still plainly see what's in front of me.

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sid6.7
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Post by sid6.7 » Sat Jan 22, 2005 8:17 pm

tried all sorts of settings its like near pitch black
must be my crappy graphics again...
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doing my uttermost best to make jeffm2501 pop a blood vessel or cry..which ever comes first..

BZrand Random map maker 6.4 , BZchecker map validator 1.5

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So an So
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Post by So an So » Tue Jan 25, 2005 4:19 am

I can see just fine... only a few lightly tinted triangles in the building.

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netochka nezvanova
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Post by netochka nezvanova » Tue Jan 25, 2005 3:53 pm

here same
all dark :(

using bzflag on osx

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Red Baron2
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Post by Red Baron2 » Tue Jan 25, 2005 4:12 pm

for me its just tinted. can still see fine.
"Those who say they have never been afraid are either lying, or their life has never amounted to much. Fear is nothing to be ashamed of. Often it makes man a better fighter, it inhances his senses, it gives him caution, and other qualities he will need. So when i am about, be wise....and fear."

-Wolf Tarlon-

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Lan
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Post by Lan » Wed Jan 26, 2005 12:30 am

Have you folks adjusted the brightness control in the options menu?

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netochka nezvanova
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Post by netochka nezvanova » Wed Jan 26, 2005 11:30 am

setting brightness does help inside buidlings
but outside it's way too bright so no solution

what helped is to lower the graphic options like transparancy but who wants that?

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Post by Smidge204 » Wed Jan 26, 2005 12:02 pm

I usually adjust the time so I'm playing at night, and turn up the brightness. Sure you don't get shadows, but the bullet lighting effects look much better IMHO and it's neither too bright outside or too dark "inside".

Also does a lot of good on FPS for me.
=Smidge=

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netochka nezvanova
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Post by netochka nezvanova » Wed Jan 26, 2005 3:07 pm

playing at night is a solution :|

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the enemy
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Post by the enemy » Thu Feb 03, 2005 9:04 pm

I find being inside buildings far too dark now too. And it's perfectly bright outside. It's definitely possible for both graphics card transparency support, and monitor specifications to make this a problem for some. But that doesn't leave those people much choice :|

Does anyone run play with lighting or shadows on? I find those really get in the way and I imagine would affect my playing ability, just to make bzflag seem a little more realistic in a token way.

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M1A2AbramsTank
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Post by M1A2AbramsTank » Sun Feb 13, 2005 10:53 pm

Here's my 2 cents, u should be able to shot when in a building like the all new more effective PZ. it still can be killed by SB and SW, i don't think it would become too powerful now would it. hey u could even make it so that PZ could kill it and it could kill PZ.

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