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Posted: Tue Jan 25, 2005 11:51 pm
by So an So
"Chief person in charge of developing the official bzflag chair" writing again...

I am also going to need a "chief vice-president in charge of developing the official bzflag chair"... Gerbil... would you care for the job?

Posted: Wed Jan 26, 2005 1:07 am
by VBD950
ok, I've got ActiveDeath(tm) Implemented
I just ordered:
10 high voltage tasers
9 bottles of arsenic
8 sharpened axes
7 super sleeping pills
6 psycho servo's
5 rolls of duct tape
4 hypodermic needles
3 french guitines
2 shot guns
and some C4, from the military

(To be sung to the tune of "The Twelve Days of Christmas"

Ya, you'll soon have more realistic deaths in BzF.

Btw, I claim the position of "Super chair builder man"

Posted: Wed Jan 26, 2005 1:21 am
by Chief Chair Developer
please delete this message.

Posted: Wed Jan 26, 2005 1:21 am
by VBD950
ok, i've got a game controller to work with here.
This is my plan, so I don't need to do anything complicated:
Construct several motion sensors, mount on chair.
Have these hooked up to switches (on low power motors), which control higher power motors. These higher power motors control the game pad. I'll write a python script which interprets the input on the on the game pad and turns it into keyboard commands, which bzlfag will use. Hmm, I do have some strong motors. I wonder if force feedback is possible...

Well, I'll start building once I finish my Hw.

Posted: Wed Jan 26, 2005 2:17 am
by wegstar
BASIC stamp of Parallax Inc.? Looks fitting for such a project like this... :)

Posted: Wed Jan 26, 2005 2:39 am
by The Gecko
Battle Hardened

Posted: Wed Jan 26, 2005 2:48 am
by So an So
VBD950 wrote:Btw, I claim the position of "Super chair builder man"
Congrtas VBD950 :!:

You are now officially "Super chair builder man"!!!

(You do not have to test the chair either)

Posted: Wed Jan 26, 2005 3:14 am
by VBD950
ya, its the one from parallax. Not quite sure how to use it, but I know a little C and a little Basic. I might bypass it completely and just modify a game controller I have though, as I want to use parts easily available. Any suggestions for building a motion sensor? I'm thinking a small tin can, with a metal weight hanging of a wire. When the chair spins, the weight hits the side, completing the circuit (cause it acts as one electrode). Also, what should I register for forwards and backwards motion?

Posted: Wed Jan 26, 2005 5:16 am
by The Gecko
NOW HIRING!!!!!!!!!!!

Hee hee...I think this chair project has gotten out of control!! :lol-old:

I am appointing myself as the new *ahem* "President of the B.Z.Flag Killer Chair Co."
My job is...um...well, I don't really do anything except tell everybody else what to do. Heh heh, fun!
My first command IS!!!!...uh...um...er...to declare a B.Z.Flag Killer Chair Company holiday!!!
That means you don't have to work today!!! Unless you want to work overtime and earn extra money.
All employees get a monthly salary of $1,000 - $653 + $123 - $345.65 + $75.35 - $299.70!!!!!! *
Work for me!!!! You'll love it!!!!! :D

Don't everybody apply for jobs at once! Everybody restrain yourselves a little from my irresistible offer!!!!





*- $400 (tax) - $1.37 (for stamp, envelope, and application papers)

YES!!!!!!!!!!!

Posted: Wed Jan 26, 2005 11:55 am
by VBD950
SNOW DAY!
I guess I've got plenty of time to work.

Posted: Wed Jan 26, 2005 12:25 pm
by So an So
What kind of chair are you using?

Could you post some pictures?

Posted: Wed Jan 26, 2005 1:52 pm
by VBD950
i've got a pic, but where is the button to attach a file?

Posted: Wed Jan 26, 2005 3:12 pm
by So an So
Try Insert image... Img

Posted: Thu Jan 27, 2005 3:24 am
by So an So
Any more ideas for the chair?

Posted: Thu Jan 27, 2005 10:25 pm
by RPG
Jump: Chair raises up a little.
Hit ground: Chair jerks downward, then slowly returns up to normal position

Get Shot: Pulse up and down while side to side

Shoot: Slightly jerk backwards

Turn: Chair dips a little to the opposite way your turning. (might be a little hard)

Accellerating: Chair dips back a little

Decelerating: Chair dips forward a little

There's my idea for the chair's reactions to in game situtaions.

Posted: Thu Jan 27, 2005 10:31 pm
by Scorch
geeze this sounds a little dangerous, like if your right up to the desk then go back *YEEEEOW!* :D

Posted: Sat Feb 05, 2005 11:37 pm
by VBD950
sorry about the non responses. School work packed up pretty bad the next day, and I got sick too. I am pretty close to zero free time, as I ski instruct a lot.

Seriously

Posted: Sun Feb 06, 2005 4:30 am
by Gerbil
You could put some of those "low rider" shocks under it for force feedback.

An air cannon for gun sound effects (you will need a hydraulic pump and air compressor for these).

A paintball gun that fires into your chest for each bullet that hits you is a must.

A set of police emergency lights to "Blind" and "jam" you.